Sky Drop (move): Difference between revisions

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On the turn it is selected, Freefall bring the target to the air. While in the air, both the user and the target will be unable to take action and will avoid any move targeted at them except {{m|Gust}}, {{m|Thunder}}, {{m|Twister}}, {{m|Sky Uppercut}}, {{m|Whirlwind}} or {{m|Knock Down}}. The next turn, the target is thrown down and receives damage. Freefall does no damage to {{type|Flying}} or {{a|Levitate}} Pokémon.
On the turn it is selected, Freefall bring the target to the air. While in the air, both the user and the target will be unable to take action and will avoid any move targeted at them except {{m|Gust}}, {{m|Thunder}}, {{m|Twister}}, {{m|Sky Uppercut}}, {{m|Whirlwind}} or {{m|Knock Down}}. The next turn, the target is thrown down and receives damage. Freefall does no damage to {{type|Flying}} or {{a|Levitate}} Pokémon.


Freefall will fail if the target has a {{m|Substitute}} and while the target is using semi-invulnerable moves such as {{m|Fly}} and {{m|Bounce}}.
Freefall can hit non-adjacent opponents in [[Triple Battle]]s, and will fail if the target has a {{m|Substitute}} and while the target is using semi-invulnerable moves such as {{m|Fly}} and {{m|Bounce}}.
<!--The target may also be hit in the air if it was previously targeted by {{m|Lock-On}} or {{m|Mind Reader}}, and then struck the following turn. (This needs to be tested) -->
<!--The target may also be hit in the air if it was previously targeted by {{m|Lock-On}} or {{m|Mind Reader}}, and then struck the following turn. (This needs to be tested) -->
==Learnset==
==Learnset==