Electric (type): Difference between revisions

→‎Moves: Updated some moves' descriptions to the latest one available.
(→‎Moves: Updated some moves' descriptions to the latest one available.)
Line 660: Line 660:
{{movelist/battle-head|Electric}}
{{movelist/battle-head|Electric}}
{{movelist/battle|7|10,000,000 Volt Thunderbolt|Special||195|—|1|anyadjacent|The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily.}}
{{movelist/battle|7|10,000,000 Volt Thunderbolt|Special||195|—|1|anyadjacent|The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily.}}
{{movelist/battle|8|Aura Wheel|Physical||110|100|10|anyadjacent|Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.}}
{{movelist/battle|8|Aura Wheel|Physical||110|100|10|anyadjacent|Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form.}}
{{movelist/battle|8|Bolt Beak|Physical||85|100|10|anyadjacent|The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.}}
{{movelist/battle|8|Bolt Beak|Physical||85|100|10|anyadjacent|The user stabs the target with its electrified beak. This move's power is doubled if the user moves before the target.}}
{{movelist/battle|5|Bolt Strike|Physical|Beautiful|130|85|5|anyadjacent|The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.}}
{{movelist/battle|5|Bolt Strike|Physical|Beautiful|130|85|5|anyadjacent|The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.}}
{{movelist/battle|7|Buzzy Buzz|Special||60|100|20|anyadjacent|The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis.}}
{{movelist/battle|7|Buzzy Buzz|Special||60|100|20|anyadjacent|The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis.}}
{{movelist/battle|7|Catastropika|Physical||210|—|1|anyadjacent|The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force.}}
{{movelist/battle|7|Catastropika|Physical||210|—|1|anyadjacent|The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force.}}
{{movelist/battle|3|Charge|Status|Clever|—|—|20|self|The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.}}
{{movelist/battle|3|Charge|Status|Clever|—|—|20|self|The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.}}
{{movelist/battle|4|Charge Beam|Special|Beautiful|50|90|10|anyadjacent|The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.}}
{{movelist/battle|4|Charge Beam|Special|Beautiful|50|90|10|anyadjacent|The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.}}
{{movelist/battle|4|Discharge|Special|Beautiful|80|100|15|alladjacent|The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.}}
{{movelist/battle|4|Discharge|Special|Beautiful|80|100|15|alladjacent|The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.}}
{{movelist/battle|9|Double Shock|Physical||120|100|5|anyadjacent|The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.}}
{{movelist/battle|9|Double Shock|Physical||120|100|5|anyadjacent|The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.}}
{{movelist/battle|6|Eerie Impulse|Status|Clever|—|100|15|anyadjacent|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.}}
{{movelist/battle|6|Eerie Impulse|Status|Clever|—|100|15|anyadjacent|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.}}
{{movelist/battle|6|Electric Terrain|Status|Clever|—|—|10|all|The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.}}
{{movelist/battle|6|Electric Terrain|Status|Clever|—|—|10|all|The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.}}
{{movelist/battle|6|Electrify|Status|Clever|—|—|20|anyadjacent|If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.}}
{{movelist/battle|6|Electrify|Status|Clever|—|—|20|anyadjacent|If the target is electrified before it uses a move, the target's move becomes Electric type for that turn.}}
{{movelist/battle|5|Electro Ball|Special|Cool|—|100|10|anyadjacent|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.}}
{{movelist/battle|5|Electro Ball|Special|Cool|—|100|10|anyadjacent|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.}}
{{movelist/battle|9|Electro Drift|Special||100|100|5|anyadjacent|The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.}}
{{movelist/battle|9|Electro Drift|Special||100|100|5|anyadjacent|The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.}}
{{movelist/battle|5|Electroweb|Special|Beautiful|55|95|15|adjacentfoes|The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.}}
{{movelist/battle|5|Electroweb|Special|Beautiful|55|95|15|adjacentfoes|The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.}}
{{movelist/battle|5|Fusion Bolt|Physical|Cool|100|100|5|anyadjacent|The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.}}
{{movelist/battle|5|Fusion Bolt|Physical|Cool|100|100|5|anyadjacent|The user throws down a giant lightning bolt. This move's power is boosted when influenced by an enormous flame.}}
{{movelist/battle|7|Gigavolt Havoc|Physical||—|—|1|anyadjacent|The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.}}
{{movelist/battle|7|Gigavolt Havoc|Physical||—|—|1|anyadjacent|The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.}}
{{movelist/battle|7|Gigavolt Havoc|Special||—|—|1|anyadjacent|The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.}}
{{movelist/battle|7|Gigavolt Havoc|Special||—|—|1|anyadjacent|The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.}}
Line 684: Line 684:
{{movelist/battle|6|Ion Deluge|Status|Beautiful|—|—|25|all|The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.}}
{{movelist/battle|6|Ion Deluge|Status|Beautiful|—|—|25|all|The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.}}
{{movelist/battle|4|Magnet Rise|Status|Clever|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}}
{{movelist/battle|4|Magnet Rise|Status|Clever|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}}
{{movelist/battle|6|Magnetic Flux|Status|Clever|—|—|20|team|The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.}}
{{movelist/battle|6|Magnetic Flux|Status|Clever|—|—|20|team|The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.}}
{{movelist/battle|8|Max Lightning|Physical||—|—|3|adjacentfoes|This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.}}
{{movelist/battle|8|Max Lightning|Physical||—|—|3|adjacentfoes|This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.}}
{{movelist/battle|8|Max Lightning|Special||—|—|3|adjacentfoes|This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.}}
{{movelist/battle|8|Max Lightning|Special||—|—|3|adjacentfoes|This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.}}
Line 692: Line 692:
{{movelist/battle|7|Pika Papow|Special||—|—|1|alladjacent|The more Pikachu loves its Trainer, the greater the move’s power. It never misses.}}
{{movelist/battle|7|Pika Papow|Special||—|—|1|alladjacent|The more Pikachu loves its Trainer, the greater the move’s power. It never misses.}}
{{movelist/battle|7|Plasma Fists|Physical||100|100|15|anyadjacent|The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.}}
{{movelist/battle|7|Plasma Fists|Physical||100|100|15|anyadjacent|The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.}}
{{movelist/battle|8|Rising Voltage|Special||70|100|20|anyadjacent|The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain.}}
{{movelist/battle|8|Rising Voltage|Special||70|100|20|anyadjacent|The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.}}
{{movelist/battle|3|Shock Wave|Special|Cool|60|—|20|anyadjacent|The user strikes the target with a quick jolt of electricity. This attack never misses.}}
{{movelist/battle|3|Shock Wave|Special|Cool|60|—|20|anyadjacent|The user strikes the target with a quick jolt of electricity. This attack never misses.}}
{{movelist/battle|2|Spark|Physical|Cool|65|100|20|anyadjacent|The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.}}
{{movelist/battle|2|Spark|Physical|Cool|65|100|20|anyadjacent| The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.}}
{{movelist/battle|7|Stoked Sparksurfer|Special||175|—|1|anyadjacent|After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis.}}
{{movelist/battle|7|Stoked Sparksurfer|Special||175|—|1|anyadjacent|After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis.}}
{{movelist/battle|1|Thunder|Special|Cool|110|70|10|anyadjacent|A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.}}
{{movelist/battle|1|Thunder|Special|Cool|110|70|10|anyadjacent|A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.}}
{{movelist/battle|8|Thunder Cage|Special||80|90|15|anyadjacent|The user traps the target in a cage of sparking electricity for four to five turns.}}
{{movelist/battle|8|Thunder Cage|Special||80|90|15|anyadjacent|The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.}}
{{movelist/battle|4|Thunder Fang|Physical|Cool|65|95|15|anyadjacent|The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.}}
{{movelist/battle|4|Thunder Fang|Physical|Cool|65|95|15|anyadjacent|The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.}}
{{movelist/battle|1|Thunder Punch|Physical|Cool|75|100|15|anyadjacent|The target is punched with an electrified fist. This may also leave the target with paralysis.}}
{{movelist/battle|1|Thunder Punch|Physical|Cool|75|100|15|anyadjacent|The target is attacked with an electrified punch. This may also leave the target with paralysis.}}
{{movelist/battle|1|Thunder Shock|Special|Cool|40|100|30|anyadjacent|A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.}}
{{movelist/battle|1|Thunder Shock|Special|Cool|40|100|30|anyadjacent|The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.}}
{{movelist/battle|1|Thunder Wave|Status|Cool|—|90|20|anyadjacent|The user launches a weak jolt of electricity that paralyzes the target.}}
{{movelist/battle|1|Thunder Wave|Status|Cool|—|90|20|anyadjacent|The user launches a weak jolt of electricity that paralyzes the target.}}
{{movelist/battle|1|Thunderbolt|Special|Cool|90|100|15|anyadjacent|A strong electric blast crashes down on the target. This may also leave the target with paralysis.}}
{{movelist/battle|1|Thunderbolt|Special|Cool|90|100|15|anyadjacent|The user attacks the target with a strong electric blast. This may also leave the target with paralysis.}}
{{movelist/battle|5|Volt Switch|Special|Cool|70|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}}
{{movelist/battle|5|Volt Switch|Special|Cool|70|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}}
{{movelist/battle|3|Volt Tackle|Physical|Cool|120|100|15|anyadjacent|The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.}}
{{movelist/battle|3|Volt Tackle|Physical|Cool|120|100|15|anyadjacent|The user electrifies itself and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with paralysis.}}
{{movelist/battle|5|Wild Charge|Physical|Tough|90|100|15|anyadjacent|The user shrouds itself in electricity and smashes into its target. This also damages the user a little.}}
{{movelist/battle|5|Wild Charge|Physical|Tough|90|100|15|anyadjacent|The user shrouds itself in electricity and smashes into its target. This also damages the user a little.}}
{{movelist/battle|8|Wildbolt Storm|Special||95|80|5|anyadjacent|The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave the target with paralysis.}}
{{movelist/battle|8|Wildbolt Storm|Special||95|80|5|anyadjacent|The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.}}
{{movelist/battle|2|Zap Cannon|Special|Cool|120|50|5|anyadjacent|The user fires an electric blast like a cannon to inflict damage and cause paralysis.}}
{{movelist/battle|2|Zap Cannon|Special|Cool|120|50|5|anyadjacent|The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.}}
{{movelist/battle|7|Zing Zap|Physical||80|100|10|anyadjacent|A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.}}
{{movelist/battle|7|Zing Zap|Physical||80|100|10|anyadjacent|The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch.}}
{{movelist/battle|7|Zippy Zap|Physical||80|100|10|anyadjacent|The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit.}}
{{movelist/battle|7|Zippy Zap|Physical||80|100|10|anyadjacent|The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit.}}
{{movelist/battle-foot|Electric}}
{{movelist/battle-foot|Electric}}
5,373

edits