Flinch: Difference between revisions

128 bytes removed ,  19 April 2017
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'''{{Status|Flinch}}ing''' is when a Pokémon becomes unable to attack for one turn. The following moves may cause their targets to flinch, but only if the user of the moves hits first. '''Cringing''' is the equivalent condition in the [[Pokémon Mystery Dungeon series]].
'''{{Status|Flinch}}ing''' is when a Pokémon becomes unable to attack for one turn. The following moves may cause their targets to flinch, but only if the user of the moves hits first. '''Cringing''' is the equivalent condition in the [[Pokémon Mystery Dungeon series]].


These moves are not affected by {{DL|Evolution-inducing held item|King's Rock}} or {{DL|Evolution-inducing held item|Razor Fang}} and ignore those items' flinch chance in generations in which they can cause flinching.
These moves are not affected by [[King's Rock]] or [[Razor Fang]] and ignore those items' flinch chance in generations in which they can cause flinching.
{| width="100%" class="roundy" style="margin:auto; background:#{{dark color}}; border:5px solid #{{dark color light}}"
{| width="100%" class="roundy" style="margin:auto; background:#{{dark color}}; border:5px solid #{{dark color light}}"
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| 30
| 30
| 100%
| 100%
| class="l" | Only if {{DL|Evolution-inducing held item|King's Rock}} or {{DL|Evolution-inducing held item|Razor Fang}} is held by user.
| class="l" | Only if [[King's Rock]] or [[Razor Fang]] is held by user.
|-
|-
| class="l" | {{m|Headbutt}}
| class="l" | {{m|Headbutt}}