Pay Day (move): Difference between revisions

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→‎Effect: In Pearl, getting a OHKO that causes me to level up still gives me the amount it would have if I didn't level up. I can't test this in Gen V (or double-check Gen VI)
(→‎Generation I: I can confirm this happened in Generation VI today, with 460 coins picked up on two Pay Day uses starting at Lv.45 and reaching Lv.46 at the end. Can someone check how far back that effect goes? I presume it started right away.)
m (→‎Effect: In Pearl, getting a OHKO that causes me to level up still gives me the amount it would have if I didn't level up. I can't test this in Gen V (or double-check Gen VI))
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==Effect==
==Effect==
===Generation I===
===Generation I===
Pay Day does damage and scatters [[Pokémon Dollar|coins]] on the ground with a value equal to twice the user's level for each time it is used. These coins are picked up afterwards if the player wins the battle.  If the user levels up as a result of the battle, the amount calculated is based on the new level, not the level at which the move was used.
Pay Day does damage and scatters [[Pokémon Dollar|coins]] on the ground with a value equal to twice the user's level for each time it is used. These coins are picked up afterwards if the player wins the battle.


===Generation II===
===Generation II===
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Due to {{DL|List of glitches in Generation III|Pay Day glitch|a minor glitch}} in {{game|Ruby and Sapphire|s}}, the wrong amount of money will be displayed if the Amulet Coin is held, leaving the impression that it does not affect Pay Day. Yet, upon checking the {{ga|Trainer Card}}, the player will discover that the money earned from Pay Day has been doubled and added to their total savings. This error was fixed in {{game|FireRed and LeafGreen|s}} and all subsequent games.
Due to {{DL|List of glitches in Generation III|Pay Day glitch|a minor glitch}} in {{game|Ruby and Sapphire|s}}, the wrong amount of money will be displayed if the Amulet Coin is held, leaving the impression that it does not affect Pay Day. Yet, upon checking the {{ga|Trainer Card}}, the player will discover that the money earned from Pay Day has been doubled and added to their total savings. This error was fixed in {{game|FireRed and LeafGreen|s}} and all subsequent games.


===Generation IV and on===
===Generation IV-V===
Same as before, but now the {{DL|Incense|Luck Incense}} also doubles the amount of money picked up.
Same as before, but now the {{DL|Incense|Luck Incense}} also doubles the amount of money picked up.
===Generation VI===
If the user levels up as a result of the battle, the amount of money is calculated based on the new level, not the level at which the move was used.


==Description==
==Description==