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Memento bypasses {{stat|accuracy}} checks to always hit<!--even though the status screen says 100-->, even if the target is in the [[semi-invulnerable turn]] of a move. | Memento bypasses {{stat|accuracy}} checks to always hit<!--even though the status screen says 100-->, even if the target is in the [[semi-invulnerable turn]] of a move. | ||
The user will always faint if it is blocked by a {{cat|protection moves|protection move}}. The user will also faint even if Memento fails (such as if it is blocked by a {{OBP|substitute|doll}}) or if it is unable to affect the target's stats (such as due to {{a|Clear Body}} or {{m|Mist}}), but the user will not faint if Memento is unable to affect the target's stats due to both stats already being at -6. | The user will always faint even if it is blocked by a {{cat|protection moves|protection move}}. The user will also faint even if Memento fails (such as if it is blocked by a {{OBP|substitute|doll}}) or if it is unable to affect the target's stats (such as due to {{a|Clear Body}} or {{m|Mist}}), but the user will not faint if Memento is unable to affect the target's stats due to both stats already being at -6. | ||
===Generation IV onward=== | ===Generation IV onward=== | ||
Memento no longer bypasses accuracy checks, and has an accuracy of 100. | Memento no longer bypasses accuracy checks, and has an accuracy of 100. | ||
The user will not faint if Memento fails (such as if it has no target or is blocked by a {{OBP|substitute|doll}}), if the target is immune (such as due to being {{type|Dark}} and Memento's priority is boosted by the user's {{a|Prankster}} in [[Generation VII]] onward), or if it is blocked by a {{cat|protection moves|protection move}}. However, the user will faint | The user will not faint if Memento fails (such as if it has no target or is blocked by a {{OBP|substitute|doll}}), if the target is immune (such as due to being {{type|Dark}} and Memento's priority is boosted by the user's {{a|Prankster}} in [[Generation VII]] onward), or if it is blocked by a {{cat|protection moves|protection move}}. However, the user will faint if Memento is unable to affect the target's stats but still hits (such as due to {{a|Clear Body}} or if both stats are already at -6). | ||
Memento can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if any of the moves {{m|Block}}, {{m|Mean Look}} or {{m|Spider Web}} was used in the prior turn. | Memento can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if any of the moves {{m|Block}}, {{m|Mean Look}} or {{m|Spider Web}} was used in the prior turn. | ||
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==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Memento targets all enemies in the room and reduces their Attack and Sp. Atk. The move then cuts the user's HP to 1 and randomly warps the user to somewhere else on the floor (if possible). In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, the Attack and Sp. Atk | Memento targets all enemies in the room and reduces their Attack and Sp. Atk. The move then cuts the user's HP to 1 and randomly warps the user to somewhere else on the floor (if possible). In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, the Attack and Sp. Atk are cut to ¼ of the original value, with this reduction being separate from stat stages. This characteristic is shared with {{m|Aurora Beam}} and {{m|Charm}}. The reduction can be applied multiple times, up to 1/128. | ||
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, Memento reduces the Attack and Sp. Atk stat by two stages instead. | From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, Memento reduces the Attack and Sp. Atk stat by two stages instead. |
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