Psychic (type): Difference between revisions

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(Undo revision 2669271 by RedPanda25 (talk) Notes like this aren't necessary because you can see what it's been paired with in the tables below.)
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===Contest properties===
===Contest properties===
When used in Contests, Psychic-type moves are typically {{OBP|Clever|condition}} moves, but can also be of the other four Contest types, excluding {{OBP|Tough|condition}}.
When used in Contests, Psychic-type moves are typically {{OBP|Clever|condition}} moves, but can also be of the other four Contest types, excluding {{OBP|Tough|condition}}.
===Generation I Balance issues===
Psychic-type Pokémon were at the center of a balance issue in the [[Generation I]] games.<ref> Sugimori, Ken ''"Psychic Pokémon seemed to dominate in the previous Pokémon game, so we needed to come up with new Pokémon and types to make Gold and Silver more balanced."''  Nintendo Power 134 (July 2000) p. 79 (retrieved August 16, 2010)</ref>  The issue arose from the lack of an effective countermeasure against Psychic types caused by the absence of any powerful {{type|Bug}} moves (at the time the only weakness of Psychic types). Strengthening the gap was the fact that the only Bug-type Pokémon to know the only potentially good Bug moves — {{p|Beedrill}} with its {{m|Twineedle}} and {{m|Pin Missile}} — was also part {{type|Poison}}, creating a vulnerability to Psychic moves, and that in the first-generation games, Ghost-type moves were not only ineffective against Psychic Pokémon, but the only Ghost Pokémon at the time were part-Poison, also creating a vulnerability, not to mention the fact that the {{m|Lick|only Ghost-type move}} that would be affected by type matchups at the time was exceedingly weak. Also, Poison-type Pokémon were fairly common in Generation I, and the only type to resist Psychic-type moves was the Psychic type itself, meaning a weakness to the type was common in itself.
The issue was rectified in later generations with the addition of {{t|Steel}} and {{t|Dark}} types, an added weakness to {{type|Ghost}} moves, and more powerful Bug- and Ghost-type moves.


==Pokémon==
==Pokémon==
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==Balance issues==
==In the TCG==
Psychic-type Pokémon were at the center of a balance issue in the [[Generation I]] games.<ref> Sugimori, Ken ''"Psychic Pokémon seemed to dominate in the previous Pokémon game, so we needed to come up with new Pokémon and types to make Gold and Silver more balanced."''  Nintendo Power 134 (July 2000) p. 79 (retrieved August 16, 2010)</ref>  The issue arose from the lack of an effective countermeasure against Psychic types caused by the absence of any powerful {{type|Bug}} moves (at the time the only weakness of Psychic types). Strengthening the gap was the fact that the only Bug-type Pokémon to know the only potentially good Bug moves — {{p|Beedrill}} with its {{m|Twineedle}} and {{m|Pin Missile}} — was also part {{type|Poison}}, creating a vulnerability to Psychic moves, and that in the first-generation games, Ghost-type moves were not only ineffective against Psychic Pokémon, but the only Ghost Pokémon at the time were part-Poison, also creating a vulnerability, not to mention the fact that the {{m|Lick|only Ghost-type move}} that would be affected by type matchups at the time was exceedingly weak. Also, Poison-type Pokémon were fairly common in Generation I, and the only type to resist Psychic-type moves was the Psychic type itself, meaning a weakness to the type was common in itself.
{{main|Psychic (TCG)}}
Due to the decreased amount of types in the TCG, Psychic generally adopts all {{type|Ghost}} Pokémon under its typing. It also adopted {{type|Poison}} Pokémon after  the {{TCG|Diamond & Pearl}} set, whereas previously they were a part of the {{TCG|Grass}}-type.


The issue was rectified in later generations with the addition of {{t|Steel}} and {{t|Dark}} types, an added weakness to {{type|Ghost}} moves, and more powerful Bug- and Ghost-type moves.
Similar to the games, Psychic-type Pokémon in the TCG are generally weak to {{TCG|Darkness}} and other Psychic Pokémon, with no resistances. Psychic-type Pokémon are strong against {{TCG|Grass}} (until Diamond & Pearl),  {{TCG|Fighting}} and {{TCG|Psychic}} Pokémon, whilst {{TCG|Colorless}}, {{TCG|Darkness} and {{TCG|Metal}} Pokémon can resist this type.


==Trivia==
==Trivia==