Guillotine (move): Difference between revisions

Displayed accuracy is 30%, but for all I know the hit could still be handled specially...
(Glare and Ice Punch have similar trivia. The Japanese name and move description implies that they need pincers.)
(Displayed accuracy is 30%, but for all I know the hit could still be handled specially...)
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|maxpp=8
|maxpp=8
|power=—
|power=—
|accuracy={{tt|—|30% in Generation I}}
|accuracy={{tt|30|in Generations II-VI}}
|gen=I
|gen=I
|category=Cool
|category=Cool
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==Effect==
==Effect==
{{MoveResearch|Does Guillotine still have variable accuracy in Gen VII (with 30% only being the base) or is it always 30% now? And does it still ignore other accuracy and evasion modifications?}}
===Generation I===
===Generation I===
Guillotine has 30% [[accuracy]] and inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|Substitute}} if it hits and can be {{m|Counter|countered}} for infinite damage on the turn it breaks a Substitute.
Guillotine has 30% [[accuracy]] and inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|Substitute}} if it hits and can be {{m|Counter|countered}} for infinite damage on the turn it breaks a Substitute.
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Guillotine will not affect an opponent whose current {{stat|Speed}} stat is greater than the user's current Speed stat.
Guillotine will not affect an opponent whose current {{stat|Speed}} stat is greater than the user's current Speed stat.


===Generation II===
===Generations II to VI===
Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all changes to accuracy and evasion stats.
Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all changes to accuracy and evasion stats.
===Generation VII===
Guillotine's accuracy is now shown as 30%.


==Description==
==Description==