30,387
edits
Force Fire (talk | contribs) (Glare and Ice Punch have similar trivia. The Japanese name and move description implies that they need pincers.) |
Tiddlywinks (talk | contribs) (Displayed accuracy is 30%, but for all I know the hit could still be handled specially...) |
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|maxpp=8 | |maxpp=8 | ||
|power=— | |power=— | ||
|accuracy={{tt| | |accuracy={{tt|30|— in Generations II-VI}} | ||
|gen=I | |gen=I | ||
|category=Cool | |category=Cool | ||
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==Effect== | ==Effect== | ||
{{MoveResearch|Does Guillotine still have variable accuracy in Gen VII (with 30% only being the base) or is it always 30% now? And does it still ignore other accuracy and evasion modifications?}} | |||
===Generation I=== | ===Generation I=== | ||
Guillotine has 30% [[accuracy]] and inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|Substitute}} if it hits and can be {{m|Counter|countered}} for infinite damage on the turn it breaks a Substitute. | Guillotine has 30% [[accuracy]] and inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|Substitute}} if it hits and can be {{m|Counter|countered}} for infinite damage on the turn it breaks a Substitute. | ||
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Guillotine will not affect an opponent whose current {{stat|Speed}} stat is greater than the user's current Speed stat. | Guillotine will not affect an opponent whose current {{stat|Speed}} stat is greater than the user's current Speed stat. | ||
=== | ===Generations II to VI=== | ||
Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all changes to accuracy and evasion stats. | Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all changes to accuracy and evasion stats. | ||
===Generation VII=== | |||
Guillotine's accuracy is now shown as 30%. | |||
==Description== | ==Description== |