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There are several ways to alter the wild Pokémon encounter rate. One of these, introduced in Generation I, is the use of [[Repel]], which will avoid encounters with any Pokémon of a lower level than the [[party]]'s lead Pokémon. The {{DL|Out-of-battle effect item|Cleanse Tag}} was introduced in [[Generation II]], which lowers the encounter rate. Pokémon March and Pokémon Lullaby in [[Generation II]], played on the [[Pokégear]], will raise or lower the encounter rate respectively, while {{cat|Abilities that affect appearance of wild Pokémon|certain Abilities}} do the same since {{v2|Emerald}}. The White and Black [[Flute]]s can be used for this in [[Generation III]] and [[Generation IV]]. In [[Generation V]], two types of [[Entralink#List of Pass Powers|Pass Powers]] (Encounter Power ↑ and Encounter Power ↓ ) take over this function, while in [[Generation VI]], two [[O-Power]]s (Encounter Power and Stealth Power) inherit the same properties. | There are several ways to alter the wild Pokémon encounter rate. One of these, introduced in Generation I, is the use of [[Repel]], which will avoid encounters with any Pokémon of a lower level than the [[party]]'s lead Pokémon. The {{DL|Out-of-battle effect item|Cleanse Tag}} was introduced in [[Generation II]], which lowers the encounter rate. Pokémon March and Pokémon Lullaby in [[Generation II]], played on the [[Pokégear]], will raise or lower the encounter rate respectively, while {{cat|Abilities that affect appearance of wild Pokémon|certain Abilities}} do the same since {{v2|Emerald}}. The White and Black [[Flute]]s can be used for this in [[Generation III]] and [[Generation IV]]. In [[Generation V]], two types of [[Entralink#List of Pass Powers|Pass Powers]] (Encounter Power ↑ and Encounter Power ↓ ) take over this function, while in [[Generation VI]], two [[O-Power]]s (Encounter Power and Stealth Power) inherit the same properties. | ||
In some instances, two wild Pokémon will appear at once. From Generation IV onward, if the player is accompanied by another Pokémon Trainer they can encounter [[Double Battle]]s in the wild. In Generation V, there is the chance of two Pokémon appearing at once in {{DL|Tall grass|dark grass}}. In | In some instances, two wild Pokémon will appear at once. From Generation IV onward, if the player is accompanied by another Pokémon Trainer they can encounter [[Double Battle]]s in the wild. In Generation V, there is the chance of two Pokémon appearing at once in {{DL|Tall grass|dark grass}}. In [[Generation VII]], a wild Pokémon can [[SOS Battle|call for an ally]], turning the battle into a 2-on-1 scenario. In all instances, one of the Pokémon will have to be defeated before the other can be caught. | ||
If all the Pokémon in the player's [[party]] [[Fainting|faints]], the player will [[Prize money|drop some money in panic]]. | If all the Pokémon in the player's [[party]] [[Fainting|faints]], the player will [[Prize money|drop some money in panic]]. |
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