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They generally use strong and [[evolution|evolved]] Pokémon, have a diversified and balanced [[party]], and their artificial intelligence is generally very good compared to other Trainer types in their games. They often have healing items like [[Gym Leader]]s and use type advantages to their advantage. They are usually seen during the mid to last part of the game in [[Victory Road]], as they are presumably on their way to challenge the [[Elite Four]]. In the [[Battle Subway]], some of them employ a set strategy revolving around the Ability {{a|Intimidate}}. | They generally use strong and [[evolution|evolved]] Pokémon, have a diversified and balanced [[party]], and their artificial intelligence is generally very good compared to other Trainer types in their games. They often have healing items like [[Gym Leader]]s and use type advantages to their advantage. They are usually seen during the mid to last part of the game in [[Victory Road]], as they are presumably on their way to challenge the [[Elite Four]]. In the [[Battle Subway]], some of them employ a set strategy revolving around the Ability {{a|Intimidate}}. | ||
When paired together in [[Double Battle]]s, they are called {{tc|Double Team}}s (Ace Trainers) or {{tc|Cool Couple}}s (Cooltrainers). | |||
In the [[Generation IV]] games taking place in [[Sinnoh]], Ace Trainers have two sets of sprites, with one set of Ace Trainers dressed warmly for the {{weather|blizzard}}s near [[Snowpoint City]] | In the [[Generation IV]] games taking place in [[Sinnoh]], Ace Trainers have two sets of sprites, with one set of Ace Trainers dressed warmly for the {{weather|blizzard}}s near [[Snowpoint City]]. | ||
In {{2v2|Black|White}}, some will give out {{DL|Vitamin|PP Up}}s when defeated. | In {{2v2|Black|White}}, some will give out {{DL|Vitamin|PP Up}}s when defeated. |
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