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==In the games== | ==In the games== | ||
In every [[version|main series]] Pokémon game, players have been able to release previously captured Pokémon. Unlike the anime, this cannot be done while traveling, but must be done with the [[Pokémon Storage System]] in a [[Pokémon Center]]. A condition coded into the game exists that disallows the release of Pokémon knowing certain [[HM]] moves, such as {{m|Surf}} | In every [[version|main series]] Pokémon game, players have been able to release previously captured Pokémon. Unlike the anime, this cannot be done while traveling, but must be done with the [[Pokémon Storage System]] in a [[Pokémon Center]]. A condition coded into the game exists that disallows the release of Pokémon knowing certain [[HM]] moves, such as {{m|Surf}}, to prevent the player becoming trapped in an area that requires the use of that move (like [[Mossdeep City]], which is surrounded by water). A Pokémon might also refuse to be released if it has a very high [[friendship]] level or if it is the only Pokémon in the player's party. | ||
Released Pokémon cannot be found again in the wild. The only exception is in {{g|Mystery Dungeon}}, where if a [[legendary Pokémon]] is released from its [[Friend Area]] or Chimecho Assembly, it will reappear in the dungeon that it can be fought, save those who only join once when they ask to. | Released Pokémon cannot be found again in the wild. The only exception is in {{g|Mystery Dungeon}}, where if a [[legendary Pokémon]] is released from its [[Friend Area]] or Chimecho Assembly, it will reappear in the dungeon that it can be fought, save those who only join once when they ask to. |
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