Psychic (type): Difference between revisions

→‎Moves: Correct ranges
m (Text replacement - "forms" to "forms")
Tags: Mobile edit Mobile web edit
(→‎Moves: Correct ranges)
 
Line 885: Line 885:
{{movelist/battle|1|Dream Eater|Special|Clever|100|100|15|anyadjacent|The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.}}
{{movelist/battle|1|Dream Eater|Special|Clever|100|100|15|anyadjacent|The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.}}
{{movelist/battle|8|Eerie Spell|Special||80|100|5|anyadjacent|The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.}}
{{movelist/battle|8|Eerie Spell|Special||80|100|5|anyadjacent|The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.}}
{{movelist/battle|8|Esper Wing|Special||80|100|10|self|The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.}}
{{movelist/battle|8|Esper Wing|Special||80|100|10|anyadjacent|The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.}}
{{movelist/battle|8|Expanding Force|Special||80|100|20|anyadjacent|The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.}}
{{movelist/battle|8|Expanding Force|Special||80|100|20|anyadjacent|The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.}}
{{movelist/battle|3|Extrasensory|Special|Cool|80|100|20|anyadjacent|The user attacks with an odd, unseeable power. This may also make the target flinch.}}
{{movelist/battle|3|Extrasensory|Special|Cool|80|100|20|anyadjacent|The user attacks with an odd, unseeable power. This may also make the target flinch.}}
Line 892: Line 892:
{{movelist/battle|7|Genesis Supernova|Special||185|—|1|anyadjacent|After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.}}
{{movelist/battle|7|Genesis Supernova|Special||185|—|1|anyadjacent|After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.}}
{{movelist/battle|7|Glitzy Glow|Special||80|95|15|anyadjacent|The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.}}
{{movelist/battle|7|Glitzy Glow|Special||80|95|15|anyadjacent|The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.}}
{{movelist/battle|8|G-Max Gravitas|Physical||—|—|3|adjacentfoes|A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.}}
{{movelist/battle|8|G-Max Gravitas|Physical||—|—|3|adjacentfoe|A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.}}
{{movelist/battle|8|G-Max Gravitas|Special||—|—|3|adjacentfoes|A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.}}
{{movelist/battle|8|G-Max Gravitas|Special||—|—|3|adjacentfoe|A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.}}
{{movelist/battle|4|Gravity|Status|Clever|—|—|5|all|Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.}}
{{movelist/battle|4|Gravity|Status|Clever|—|—|5|allfield|Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.}}
{{movelist/battle|5|Guard Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.}}
{{movelist/battle|5|Guard Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.}}
{{movelist/battle|4|Guard Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.}}
{{movelist/battle|4|Guard Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.}}
Line 907: Line 907:
{{movelist/battle|7|Instruct|Status||—|—|15|anyadjacent|The user instructs the target to reuse the move last used by the target.}}
{{movelist/battle|7|Instruct|Status||—|—|15|anyadjacent|The user instructs the target to reuse the move last used by the target.}}
{{movelist/battle|1|Kinesis|Status|Clever|—|80|15|anyadjacent|The user distracts the target by bending a spoon. This lowers the target's accuracy.}}
{{movelist/battle|1|Kinesis|Status|Clever|—|80|15|anyadjacent|The user distracts the target by bending a spoon. This lowers the target's accuracy.}}
{{movelist/battle|1|Light Screen|Status|Beautiful|—|—|30|team|A wondrous wall of light is put up to reduce damage from special moves for five turns.}}
{{movelist/battle|1|Light Screen|Status|Beautiful|—|—|30|allyfield|A wondrous wall of light is put up to reduce damage from special moves for five turns.}}
{{movelist/battle|7|Light That Burns the Sky|Special||200|—|1|anyadjacent|This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target’s Ability.}}
{{movelist/battle|7|Light That Burns the Sky|Special||200|—|1|anyadjacent|This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target’s Ability.}}
{{movelist/battle|9|Lumina Crash|Special||80|100|10|anyadjacent|The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.}}
{{movelist/battle|9|Lumina Crash|Special||80|100|10|anyadjacent|The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.}}
{{movelist/battle|4|Lunar Dance|Status|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.}}
{{movelist/battle|4|Lunar Dance|Status|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.}}
{{movelist/battle|8|Lunar Blessing|Status||—|—|5|self|The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.}}
{{movelist/battle|8|Lunar Blessing|Status||—|—|5|allies|The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.}}
{{movelist/battle|3|Luster Purge|Special|Clever|95|100|5|anyadjacent|The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.}}
{{movelist/battle|3|Luster Purge|Special|Clever|95|100|5|anyadjacent|The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.}}
{{movelist/battle|3|Magic Coat|Status|Beautiful|—|—|15|self|Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.}}
{{movelist/battle|3|Magic Coat|Status|Beautiful|—|—|15|self|Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.}}
{{movelist/battle|8|Magic Powder|Status||—|100|20|anyadjacent|The user scatters a cloud of magic powder that changes the target's type to Psychic.}}
{{movelist/battle|8|Magic Powder|Status||—|100|20|anyadjacent|The user scatters a cloud of magic powder that changes the target's type to Psychic.}}
{{movelist/battle|5|Magic Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.}}
{{movelist/battle|5|Magic Room|Status|Clever|—|—|10|allfield|The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.}}
{{movelist/battle|8|Max Mindstorm|Physical||—|—|3|adjacentfoes|This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.}}
{{movelist/battle|8|Max Mindstorm|Physical||—|—|3|adjacentfoe|This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.}}
{{movelist/battle|8|Max Mindstorm|Special||—|—|3|adjacentfoes|This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.}}
{{movelist/battle|8|Max Mindstorm|Special||—|—|3|adjacentfoe|This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.}}
{{movelist/battle|1|Meditate|Status|Beautiful|—|—|40|self|The user meditates to awaken the power deep within its body and raise its Attack stat.}}
{{movelist/battle|1|Meditate|Status|Beautiful|—|—|40|self|The user meditates to awaken the power deep within its body and raise its Attack stat.}}
{{movelist/battle|4|Miracle Eye|Status|Clever|—|—|40|anyadjacent|Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.}}
{{movelist/battle|4|Miracle Eye|Status|Clever|—|—|40|anyadjacent|Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.}}
{{movelist/battle|2|Mirror Coat|Special|Beautiful|—|100|20|self|A retaliatory attack that counters any special move, inflicting double the damage taken.}}
{{movelist/battle|2|Mirror Coat|Special|Beautiful|—|100|20|varies|A retaliatory attack that counters any special move, inflicting double the damage taken.}}
{{movelist/battle|3|Mist Ball|Special|Clever|95|100|5|anyadjacent|A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.}}
{{movelist/battle|3|Mist Ball|Special|Clever|95|100|5|anyadjacent|A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.}}
{{movelist/battle|8|Mystical Power|Special||70|90|10|anyadjacent|The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.}}
{{movelist/battle|8|Mystical Power|Special||70|90|10|anyadjacent|The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.}}
Line 933: Line 933:
{{movelist/battle|7|Psychic Fangs|Physical||85|100|10|anyadjacent|The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.}}
{{movelist/battle|7|Psychic Fangs|Physical||85|100|10|anyadjacent|The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.}}
{{movelist/battle|9|Psychic Noise|Special||75|100|10|anyadjacent|The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.}}
{{movelist/battle|9|Psychic Noise|Special||75|100|10|anyadjacent|The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.}}
{{movelist/battle|7|Psychic Terrain|Status||—|—|10|all|This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.}}
{{movelist/battle|7|Psychic Terrain|Status||—|—|10|allfield|This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.}}
{{movelist/battle|3|Psycho Boost|Special|Clever|140|90|5|anyadjacent|The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.}}
{{movelist/battle|3|Psycho Boost|Special|Clever|140|90|5|anyadjacent|The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.}}
{{movelist/battle|4|Psycho Cut|Physical|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.}}
{{movelist/battle|4|Psycho Cut|Physical|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.}}
Line 941: Line 941:
{{movelist/battle|5|Psystrike|Special|Cool|100|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This move deals physical damage.}}
{{movelist/battle|5|Psystrike|Special|Cool|100|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This move deals physical damage.}}
{{movelist/battle|1|Psywave|Special|Clever|—|100|15|anyadjacent|The target is attacked with an odd psychic wave. The attack varies in intensity.}}
{{movelist/battle|1|Psywave|Special|Clever|—|100|15|anyadjacent|The target is attacked with an odd psychic wave. The attack varies in intensity.}}
{{movelist/battle|1|Reflect|Status|Clever|—|—|20|team|A wondrous wall of light is put up to reduce damage from physical moves for five turns.}}
{{movelist/battle|1|Reflect|Status|Clever|—|—|20|allyfield|A wondrous wall of light is put up to reduce damage from physical moves for five turns.}}
{{movelist/battle|1|Rest|Status|Cute|—|—|5|self|The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.}}
{{movelist/battle|1|Rest|Status|Cute|—|—|5|self|The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.}}
{{movelist/battle|3|Role Play|Status|Cute|—|—|10|anyadjacent|The user mimics the target completely, copying the target's Ability.}}
{{movelist/battle|3|Role Play|Status|Cute|—|—|10|anyadjacent|The user mimics the target completely, copying the target's Ability.}}
Line 954: Line 954:
{{movelist/battle|1|Teleport|Status|Cool|—|—|20|self|The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.}}
{{movelist/battle|1|Teleport|Status|Cool|—|—|20|self|The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.}}
{{movelist/battle|3|Trick|Status|Clever|—|100|10|anyadjacent|The user catches the target off guard and swaps the target's held item with its own.}}
{{movelist/battle|3|Trick|Status|Clever|—|100|10|anyadjacent|The user catches the target off guard and swaps the target's held item with its own.}}
{{movelist/battle|4|Trick Room|Status|Clever|—|—|5|all|The user creates a bizarre area in which slower Pokémon get to move first for five turns.}}
{{movelist/battle|4|Trick Room|Status|Clever|—|—|5|allfield|The user creates a bizarre area in which slower Pokémon get to move first for five turns.}}
{{movelist/battle|9|Twin Beam|Special||40|100|10|anyadjacent|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.}}
{{movelist/battle|9|Twin Beam|Special||40|100|10|anyadjacent|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.}}
{{movelist/battle|5|Wonder Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}}
{{movelist/battle|5|Wonder Room|Status|Clever|—|—|10|allfield|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}}
{{movelist/battle|4|Zen Headbutt|Physical|Clever|80|90|15|anyadjacent|The user focuses its willpower to its head and attacks the target. This may also make the target flinch.}}
{{movelist/battle|4|Zen Headbutt|Physical|Clever|80|90|15|anyadjacent|The user focuses its willpower to its head and attacks the target. This may also make the target flinch.}}
{{movelist/battle-foot|Psychic}}
{{movelist/battle-foot|Psychic}}