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'''Power Trip''' (Japanese: '''つけあがる''' ''Be Audacious'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation VII]] | '''Power Trip''' (Japanese: '''つけあがる''' ''Be Audacious'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation VII]]. | ||
==Effect== | ==Effect== | ||
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==Description== | ==Description== | ||
{{movedesc|Dark}} | {{movedesc|Dark}} | ||
{{movedescentry|{{gameabbrev7| | {{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}|The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.}} | ||
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}} | {{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.}} | {{movedescentry|{{gameabbrev9|SV}}|The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Dark|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}} | ||
{{Moveentry/3|0331|Cacnea|type=Grass|2|Grass|Human-Like|||19|STAB=''}} | {{Moveentry/3|0331|Cacnea|type=Grass|2|Grass|Human-Like|−||19|STAB=''}} | ||
{{Moveentry/3|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|||19|STAB='''}} | {{Moveentry/3|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|−||19|STAB='''}} | ||
{{Moveentry/3|0335|Zangoose|type=Normal|1|Field|Field|||22}} | {{Moveentry/3|0335|Zangoose|type=Normal|1|Field|Field|−||22}} | ||
{{Moveentry/3|0551|Sandile|type=Ground|type2=Dark|1|Field|Field||1 | {{Moveentry/3|0551|Sandile|type=Ground|type2=Dark|1|Field|Field|−|1|1|STAB='''}} | ||
{{Moveentry/3|0552|Krokorok|type=Ground|type2=Dark|1|Field|Field||1 | {{Moveentry/3|0552|Krokorok|type=Ground|type2=Dark|1|Field|Field|−|1|1|STAB='''}} | ||
{{Moveentry/3|0553|Krookodile|type=Ground|type2=Dark|1|Field|Field|1|1 | {{Moveentry/3|0553|Krookodile|type=Ground|type2=Dark|1|Field|Field|1|1|1|STAB='''}} | ||
{{Moveentry/3|0821|Rookidee|type=Flying|1|Flying|Flying||4 | {{Moveentry/3|0821|Rookidee|type=Flying|1|Flying|Flying||4|4}} | ||
{{Moveentry/3|0822|Corvisquire|type=Flying|1|Flying|Flying||1 | {{Moveentry/3|0822|Corvisquire|type=Flying|1|Flying|Flying||1|1}} | ||
{{Moveentry/3|0823|Corviknight|type=Flying|type2=Steel|1|Flying|Flying||1 | {{Moveentry/3|0823|Corviknight|type=Flying|type2=Steel|1|Flying|Flying||1|1}} | ||
{{Moveentry/3|0877|Morpeko|type=Electric|type2=Dark|1|Field|Fairy||10 | {{Moveentry/3|0877|Morpeko|type=Electric|type2=Dark|1|Field|Fairy||10|10|STAB='''}} | ||
{{Movefoot|Dark|3}} | {{Movefoot|Dark|3}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/ | {{Movehead/Games|Dark|Egg Move|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}} | ||
{{Moveentry/3|0056|Mankey|type=Fighting|1|Field|Field|✔|}} | {{Moveentry/3|0056|Mankey|type=Fighting|1|Field|Field|✔||−}} | ||
{{Moveentry/3|0393|Piplup|type=Water|2|Water 1|Field|✔{{sup/7|USUM}}||✔}} | {{Moveentry/3|0393|Piplup|type=Water|2|Water 1|Field|✔{{sup/7|USUM}}||✔}} | ||
{{Moveentry/3|0551|Sandile|type=Ground|type2=Dark|1|Field|Field|✔||STAB='''}} | {{Moveentry/3|0551|Sandile|type=Ground|type2=Dark|1|Field|Field|✔|−|−|STAB='''}} | ||
{{Moveentry/3|0674|Pancham|type=Fighting|2|Field|Human-Like|✔|✔ | {{Moveentry/3|0674|Pancham|type=Fighting|2|Field|Human-Like|✔|✔|STAB=''}} | ||
{{Moveentry/3|0725|Litten|type=Fire|1|Field|Field|✔{{sup/7|USUM}}|✔ | {{Moveentry/3|0725|Litten|type=Fire|1|Field|Field|✔{{sup/7|USUM}}|✔|✔|STAB=''}} | ||
{{Moveentry/3|0962|Bombirdier|type=Flying|type2=Dark|1|Flying|Flying|||✔|STAB='''}} | {{Moveentry/3|0962|Bombirdier|type=Flying|type2=Dark|1|Flying|Flying|||✔|STAB='''}} | ||
{{Movefoot|Dark|3}} | {{Movefoot|Dark|3}} | ||
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===[[Pokémon Masters EX]]=== | ===[[Pokémon Masters EX]]=== | ||
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center; width:80%" | |||
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | |||
|- style="background: #{{dark color light}}" | |- style="background: #{{dark color light}}" | ||
! style=" | ! style="{{roundytl|5px}}" | Name | ||
! | ! {{color2|000|Damage category|Category}} | ||
! | ! <small>Cost in move-gauge slots</small> | ||
! | ! MP<br>(uses) | ||
! | ! Base {{color2|000|power}} | ||
! | ! Max {{color2|000|power}} | ||
! | ! {{color2|000|Accuracy}} | ||
! | ! Target | ||
! | ! Effect tag | ||
! style=" | ! Description | ||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
|style="{{roundybl|5px}}"|Power Trip | |||
{{statustable|Physical}} | {{statustable|Physical}} | ||
|2 | |2 | ||
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|— | |— | ||
|The more the user's stats are raised, the greater the power of this attack. | |The more the user's stats are raised, the greater the power of this attack. | ||
|{{ | |style="{{roundybr|5px}}"|{{sync|Marnie|Morpeko}} | ||
|} | |} | ||
* Description prior to Version 2.20.0: The more the user's stats are raised, the greater the power of this move. | |||
====In-depth description==== | |||
This move has a power multiplier that starts at ×1; and for each increase in the user's stats (including critical-hit rate), this multiplier increases by one. This multiplier reaches its maximum of ×12 if the user has stats raised by eleven or more ranks total.<ref name="How Power Trip works in Pokémon Masters EX">[https://docs.google.com/document/d/1f5jJSZx4vkGIle2oiVWdbwQ82fl7RqYi84jPgaWbIKE/edit#heading=h.d8fzgjoc59qn ''Pokémon Masters Damage Formula'' by StDk]</ref> | |||
==In other generations== | ==In other generations== | ||
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[[Category:Moves that have variable power]] | [[Category:Moves that have variable power]] | ||
[[Category:Moves usable in Pokémon Sword and Shield]] | [[Category:Moves usable in Pokémon Sword and Shield]] | ||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Überheblichkeit]] | [[de:Überheblichkeit]] |