Power Trip (move): Difference between revisions

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'''Power Trip''' (Japanese: '''つけあがる''' ''Be Audacious'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation VII]]. Prior to [[Generation VIII]], it was the [[signature move]] of {{p|Krookodile}}.
'''Power Trip''' (Japanese: '''つけあがる''' ''Be Audacious'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation VII]].


==Effect==
==Effect==
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==Description==
==Description==
{{movedesc|Dark}}
{{movedesc|Dark}}
{{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShLA}}|The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}|The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}}
{{movedescentry|{{gameabbrev9|SV}}|The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.}}
{{movedescentry|{{gameabbrev9|SV}}|The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Dark|7}}
{{Movehead/Games|Dark|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/3|0331|Cacnea|type=Grass|2|Grass|Human-Like|||19|STAB=''}}
{{Moveentry/3|0331|Cacnea|type=Grass|2|Grass|Human-Like|||19|STAB=''}}
{{Moveentry/3|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|||19|STAB='''}}
{{Moveentry/3|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|||19|STAB='''}}
{{Moveentry/3|0335|Zangoose|type=Normal|1|Field|Field|||22}}
{{Moveentry/3|0335|Zangoose|type=Normal|1|Field|Field|||22}}
{{Moveentry/3|0551|Sandile|type=Ground|type2=Dark|1|Field|Field||1{{sup/8|SwSh}}|1|STAB='''}}
{{Moveentry/3|0551|Sandile|type=Ground|type2=Dark|1|Field|Field||1|1|STAB='''}}
{{Moveentry/3|0552|Krokorok|type=Ground|type2=Dark|1|Field|Field||1{{sup/8|SwSh}}|1|STAB='''}}
{{Moveentry/3|0552|Krokorok|type=Ground|type2=Dark|1|Field|Field||1|1|STAB='''}}
{{Moveentry/3|0553|Krookodile|type=Ground|type2=Dark|1|Field|Field|1|1{{sup/8|SwSh}}|1|STAB='''}}
{{Moveentry/3|0553|Krookodile|type=Ground|type2=Dark|1|Field|Field|1|1|1|STAB='''}}
{{Moveentry/3|0821|Rookidee|type=Flying|1|Flying|Flying||4{{sup/8|SwSh}}|4}}
{{Moveentry/3|0821|Rookidee|type=Flying|1|Flying|Flying||4|4}}
{{Moveentry/3|0822|Corvisquire|type=Flying|1|Flying|Flying||1{{sup/8|SwSh}}|1}}
{{Moveentry/3|0822|Corvisquire|type=Flying|1|Flying|Flying||1|1}}
{{Moveentry/3|0823|Corviknight|type=Flying|type2=Steel|1|Flying|Flying||1{{sup/8|SwSh}}|1}}
{{Moveentry/3|0823|Corviknight|type=Flying|type2=Steel|1|Flying|Flying||1|1}}
{{Moveentry/3|0877|Morpeko|type=Electric|type2=Dark|1|Field|Fairy||10{{sup/8|SwSh}}|10|STAB='''}}
{{Moveentry/3|0877|Morpeko|type=Electric|type2=Dark|1|Field|Fairy||10|10|STAB='''}}
{{Movefoot|Dark|3}}
{{Movefoot|Dark|3}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Dark|7}}
{{Movehead/Games|Dark|Egg Move|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/3|0056|Mankey|type=Fighting|1|Field|Field|✔|}}
{{Moveentry/3|0056|Mankey|type=Fighting|1|Field|Field|✔||−}}
{{Moveentry/3|0393|Piplup|type=Water|2|Water 1|Field|✔{{sup/7|USUM}}||✔}}
{{Moveentry/3|0393|Piplup|type=Water|2|Water 1|Field|✔{{sup/7|USUM}}||✔}}
{{Moveentry/3|0551|Sandile|type=Ground|type2=Dark|1|Field|Field|✔||STAB='''}}
{{Moveentry/3|0551|Sandile|type=Ground|type2=Dark|1|Field|Field|✔|−|−|STAB='''}}
{{Moveentry/3|0674|Pancham|type=Fighting|2|Field|Human-Like|✔|✔{{sup/8|SwSh}}|STAB=''}}
{{Moveentry/3|0674|Pancham|type=Fighting|2|Field|Human-Like|✔|✔|STAB=''}}
{{Moveentry/3|0725|Litten|type=Fire|1|Field|Field|✔{{sup/7|USUM}}|✔{{sup/8|SwSh}}|STAB=''}}
{{Moveentry/3|0725|Litten|type=Fire|1|Field|Field|✔{{sup/7|USUM}}|✔||STAB=''}}
{{Moveentry/3|0962|Bombirdier|type=Flying|type2=Dark|1|Flying|Flying|||✔|STAB='''}}
{{Moveentry/3|0962|Bombirdier|type=Flying|type2=Dark|1|Flying|Flying|||✔|STAB='''}}
{{Movefoot|Dark|3}}
{{Movefoot|Dark|3}}
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===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
This move has a power multiplier that starts at ×1; and for each increase in the user's stats (including critical-hit rate), this multiplier increases by one. This multiplier reaches its maximum of ×12 if the user has stats raised by eleven or more ranks total.<ref name="How Power Trip works in Pokémon Masters EX">[https://docs.google.com/document/d/1f5jJSZx4vkGIle2oiVWdbwQ82fl7RqYi84jPgaWbIKE/edit#heading=h.d8fzgjoc59qn ''Pokémon Masters Damage Formula'' by StDk]</ref>
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center; width:80%"
 
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center"
|- style="background: #{{dark color light}}"
|- style="background: #{{dark color light}}"
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="{{roundytl|5px}}" | Name
! style="width: 50px"|Move Gauge
! {{color2|000|Damage category|Category}}
! style="width: 50px"|MP
! <small>Cost in move-gauge slots</small>
! style="width: 50px"|Base {{color2|000|Power}}
! MP<br>(uses)
! style="width: 50px"|Max {{color2|000|Power}}
! Base {{color2|000|power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! Max {{color2|000|power}}
! style="width: 70px"|Target
! {{color2|000|Accuracy}}
! style="width: 55px"|Effect Tag
! Target
! style="width: 250px"|Description
! Effect tag
! style="width: 250px"|Playable Users
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|- style="background:#fff"
|style="{{roundybl|5px}}"|Power Trip
{{statustable|Physical}}
{{statustable|Physical}}
|2
|2
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|—
|—
|The more the user's stats are raised, the greater the power of this attack.
|The more the user's stats are raised, the greater the power of this attack.
|{{mas|Marnie}} & {{p|Morpeko}}
|style="{{roundybr|5px}}"|{{sync|Marnie|Morpeko}}
|- style="background:#fff"
|}
|}
* Description prior to Version 2.20.0: The more the user's stats are raised, the greater the power of this move.


* Description prior to Version 2.20.0: The more the user's stats are raised, the greater the power of this move.
====In-depth description====
This move has a power multiplier that starts at ×1; and for each increase in the user's stats (including critical-hit rate), this multiplier increases by one. This multiplier reaches its maximum of ×12 if the user has stats raised by eleven or more ranks total.<ref name="How Power Trip works in Pokémon Masters EX">[https://docs.google.com/document/d/1f5jJSZx4vkGIle2oiVWdbwQ82fl7RqYi84jPgaWbIKE/edit#heading=h.d8fzgjoc59qn ''Pokémon Masters Damage Formula'' by StDk]</ref>


==In other generations==
==In other generations==
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[[Category:Moves that have variable power]]
[[Category:Moves that have variable power]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Überheblichkeit]]
[[de:Überheblichkeit]]