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|desc=This leader of the expansive [[Team Rainbow Rocket]] enterprise, which aims to use Pokémon to rule the world, believes Pokémon are no more than tools. | |desc=This leader of the expansive [[Team Rainbow Rocket]] enterprise, which aims to use Pokémon to rule the world, believes Pokémon are no more than tools. | ||
}} | }} | ||
'''Giovanni''' (Japanese: '''サカキ''' ''Sakaki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Giovanni|character of the same name]] in the [[core series]]. He forms a [[sync pair]] with {{OBP|Mewtwo|M01}}, which is capable of [[Mega Evolution|Mega Evolving]] after acquiring its Power Boost from the [[ | '''Giovanni''' (Japanese: '''サカキ''' ''Sakaki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Giovanni|character of the same name]] in the [[core series]]. He forms a [[sync pair]] with {{OBP|Mewtwo|M01}}, which is capable of [[Mega Evolution|Mega Evolving]] after acquiring its Power Boost from the [[villain event]] [[Spreading Shadows]]. This sync pair was first made available on December 5, 2019. The pair's potential can be upgraded to {{6EX}} from September 16, 2021, which unlocks Giovanni's EX style. However, unlike most sync pairs, this pair cannot be upgraded with Champion Spirits - only Custom Legendary Spirits from the villain event [[Looming Shadow of Kanto]] can be used. | ||
Giovanni in his [[ | Giovanni in his [[sygna suit]] forms a sync pair with {{p|Nidoking}}, which is capable of [[Dynamax]]ing. This sync pair was first made available on May 19, 2022. This pair can be raised to {{6EX}} from the day it was released. | ||
Giovanni in his Classic attire forms a sync pair with {{TP|Giovanni|Persian}}. This pair was first made available through a sync pair-up event on August 15, 2022, and could be raised to | Giovanni in his Classic attire forms a sync pair with {{TP|Giovanni|Persian}}. This pair was first made available through a sync pair-up event on August 15, 2022, and could be raised to {{6EX}} from the day it was released. | ||
Giovanni also forms a sync pair with his {{p|Rhydon}}. This pair can be obtained through a variety sync pair scout beginning on September 6, 2023. This pair can also be raised to {{6EX}} since it first released, though this pair lacks an EX style. | |||
Giovanni also forms a sync pair with his {{p|Nidorino}}. This pair can be obtained by reaching Friendship Level 100 with Giovanni in the [[Trainer Lodge]] beginning on October 1, 2023. This pair can also be raised to {{6EX}} since it first released, though this pair lacks an EX style. | |||
__TOC__ | |||
{{anchor|Mega Mewtwo}} | |||
{{anchor|Mega Mewtwo Y}} | |||
==Mewtwo== | ==Mewtwo== | ||
Raising this sync pair to 6★ EX will unlock Song Key 01005, which allows "Battle! (Giovanni) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}. | Raising this sync pair to 6★ EX will unlock Song Key 01005, which allows "Battle! (Giovanni) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}. | ||
Line 23: | Line 30: | ||
{{Masters | {{Masters | ||
|name=Mewtwo | |name=Mewtwo | ||
|ndex= | |namelink=Mewtwo (M01) | ||
|name2=Mega Mewtwo Y | |||
|name2link=Mega Evolution (Masters) | |||
|ndex=0150 | |||
|ndex2=0150MY | |||
|type=Psychic | |type=Psychic | ||
|role=Strike (Special) | |role=Strike (Special) | ||
Line 37: | Line 48: | ||
|hp4=628|atk4=431|def4=144|spatk4=623|spdef4=144|spe4=559 | |hp4=628|atk4=431|def4=144|spatk4=623|spdef4=144|spe4=559 | ||
}} | }} | ||
===Availability=== | |||
Giovanni could be teamed up with during the [[legendary event]] [[Lurking Shadow]]. Starting November 24, 2021, he can be teamed up with during the [[Legendary Adventures]] of the same name. | |||
===Moves=== | ===Moves=== | ||
Giovanni's Mewtwo uses {{m|Confusion}}, {{m|Psychic}}, and {{m|Shadow Ball}} as its three damage-dealing moves. Upon Mega Evolution, Confusion is replaced with {{m|Psystrike}}. | Giovanni's Mewtwo uses {{m|Confusion}}, {{m|Psychic}}, and {{m|Shadow Ball}} as its three damage-dealing moves. Upon [[Mega Evolution (Masters)|Mega Evolving]], Confusion is replaced with {{m|Psystrike}}. | ||
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | ||
|- style="background: #{{psychic color light}}" | |- style="background: #{{psychic color light}}" | ||
Line 112: | Line 126: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|Become Mega Mewtwo Y until the end of battle.{{tt|*|Only after Power Boost}}<br>(6★ EX | |Become Mega Mewtwo Y until the end of battle.{{tt|*|Only after Power Boost}}<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)'' | ||
|} | |} | ||
Line 128: | Line 142: | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Psychic Strike | |[[File:Theme skill icon type.png|20px|link=]] Psychic Strike | ||
|Raises allies' Attack and Sp. Atk by 15 when using Psychic-type attacks. | |Raises allies' Attack and Sp. Atk by 15 when using Psychic-type attacks. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kanto Strike | |[[File:Theme skill icon region.png|20px|link=]] Kanto Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Villain Strike | |[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Complicated Family Strike | |[[File:Theme skill icon other.png|20px|link=]] Complicated Family Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |Raises the Attack and Sp. Atk of all allied sync pairs by 3. | ||
|- style="background: #{{psychic color light}}" | |- style="background: #{{psychic color light}}" | ||
! colspan=2 | {{color2|000| | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Rare ↑ 2 Soothing ↓ 1 Wistful ↓ 1 | |[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1 | ||
|Raises the following discovery level by 2: | |Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | ||
Lowers the following discovery levels by 1: | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
The [[sync grid]] for Giovanni and Mewtwo is an expanded grid, made available on July 26, 2021. | The [[sync grid]] for Giovanni and Mewtwo is an expanded grid, made available on July 26, 2021. | ||
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | ||
Line 449: | Line 459: | ||
|} | |} | ||
== | ==Rhydon== | ||
{{Masters | {{Masters | ||
|name= | |name=Rhydon | ||
|ndex= | |ndex=0112 | ||
|type=Ground | |type=Ground | ||
|gender=m | |gender=m | ||
|role=Strike (Physical) | |role=Field | ||
|exrole=Strike (Physical) | |||
|move1=Ground | |move1=Ground | ||
|move2= | |move2=Ice | ||
|move3= | |move3=Water | ||
|base=6 | |base=6 | ||
|weakness= | |weakness=Grass | ||
|description= | |description=Rhydon’s horn can crush even uncut diamonds. One sweeping blow of its tail can topple a building. This Pokémon’s hide is extremely tough. Even direct cannon hits don’t leave a scratch. | ||
|hp= | |hp=684|atk=351|def=174|spatk=351|spdef=154|spe=244 | ||
|hp2= | |hp2=844|atk2=431|def2=214|spatk2=431|spdef2=194|spe2=284 | ||
}} | }} | ||
{{-}} | |||
===Availability=== | |||
Giovanni and Rhydon are exclusive to variety scouts. Their offering rate was increased in the following sync pair scout banners: | |||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|Team Rocket Variety Scout|September 6 to 27, 2023|note=Debut}} | |||
{{MastersAvailability/foot|ground}} | |||
They were also available in the following sync pair scout banners: | |||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Variety Scout ×11|March 5 to 19, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|ground}} | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | ||
Line 494: | Line 503: | ||
! width=200px | Description | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m| | |Crushing {{m|Earthquake}} | ||
|{{t| | |{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
|4 | |4 | ||
| | |180 | ||
| | |216 | ||
| | |100% | ||
| | |All opponents | ||
| | |Activation Condition: When the user’s Attack is raised. Deactivation Condition: When the user’s Attack is not raised.<br>The more the user’s Sp. Atk is raised, the greater the power of this attack. Causes a sandstorm the first time this attack move is successful each battle. Lowers the target’s Speed by 1 stat rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m| | |{{m|Icy Wind}} | ||
|{{t| | |{{t|Ice}}<br>[[File:IceIC Masters.png|20px]] | ||
{{statustable| | {{statustable|Special}} | ||
|4 | |4 | ||
| | |138 | ||
| | |165 | ||
| | |95% | ||
| | |All opponents | ||
| | |Lowers the target’s Speed by 1 stat rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m| | |{{m|Surf}} | ||
|{{t| | |{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | ||
{{statustable| | {{statustable|Special}} | ||
|4 | |4 | ||
| | |150 | ||
| | |180 | ||
|100% | |100% | ||
| | |All opponents | ||
| | |No additional effect. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |Do Not Defy Me! | ||
{{typetable|None}} | {{typetable|None}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
|0<br>( | |0<br>(2 uses) | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
| | |An ally | ||
| | |Applies the Critical Hit Next effect to an ally. Applies the Supereffective ↑ Next effect to an ally. Applies the Free Move Next effect to an ally. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by 1 rank during a sandstorm. | ||
|- style="background: #{{ground color light}}" | |- style="background: #{{ground color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |Remembering the Past Ground Impact | ||
|{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | |{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
Line 544: | Line 553: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|(6★ EX) effect: Sync | |''(6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.)<br>• Ground Zone''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)'' | ||
|- style="background:#{{ground color light}}" | |} | ||
! colspan= | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | |||
|- style="background: #{{ground color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |Giovanni’s Experience | ||
| | |Powers up the user’s moves during a sandstorm. Extends the duration of a sandstorm when a sandstorm is caused while the user is on the field. Protects all allied sync pairs from damage from a sandstorm. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|{{ | |Hit the Gas 5 | ||
|{{ | |Increases the amount of move gauge slots needed to use attack moves by one and powers up moves. | ||
|-style="background:#fff" | |||
|Ferocious Entry 6 | |||
| | |Raises the user’s Attack and Sp. Atk by 6 stat ranks when it enters a battle. | ||
| | |- style="background: #{{ground color light}}" | ||
| | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
| | |-style="background:#fff" | ||
|Raises the | |[[File:Theme skill icon type.png|20px|link=]] Ground Field | ||
|Raises the maximum HP of all allied sync pairs by 12.<br>Raises the Speed of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 2 | ||
| | |Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal | ||
|} | |} | ||
===Sync grid=== | |||
Giovanni and Rhydon's sync grid is an expanded grid, made available since the pair first released. | |||
===Sync | |||
Giovanni and | |||
{| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | ||
|- style="background: #{{ground color light}}" | |- style="background: #{{ground color light}}" | ||
Line 636: | Line 606: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| HP + | | HP +10 | ||
| HP + | | HP +10 | ||
| | | 2 | ||
| | | 24 | ||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | | 2 | ||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Attack +5 | | Attack +5 | ||
Line 650: | Line 626: | ||
| Attack +5 | | Attack +5 | ||
| Attack +5 | | Attack +5 | ||
| | | 2 | ||
| | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 672: | Line 648: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. | | Sp. Atk +20 | ||
| Sp. | | Sp. Atk +20 | ||
| | | 7 | ||
| | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
Line 720: | Line 690: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Crushing Earthquake: Power +3 | ||
| | | Crushing Earthquake: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Crushing Earthquake: Power +3 | ||
| | | Crushing Earthquake: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Crushing Earthquake: Power +3 | ||
| | | Crushing Earthquake: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Crushing Earthquake: Power +3 | ||
| | | Crushing Earthquake: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Crushing Earthquake: Power +3 | ||
| | | Crushing Earthquake: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Icy Wind: Power +3 | ||
| | | Icy Wind: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Icy Wind: Power +3 | ||
| | | Icy Wind: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| | | 1 | ||
|-style="background:#fff" | |||
| Icy Wind: Power +3 | |||
| Icy Wind: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Icy Wind: Accuracy +5 | |||
| Icy Wind: Accuracy ↑ +5 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Icy Wind: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Icy Wind: Stupefy 9 | ||
| | | Lowerss the target’s Sp. Def by one stat rank when a move targeting that opponent is successful. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Surf: Power +3 | ||
| | | Surf: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Surf: Power +3 | ||
| | | Surf: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Surf: Power +3 | ||
| | | Surf: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Surf: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Surf: Brain Gain 9 | ||
| | | Increases the user’s Special Moves ↑ Next effect by 1 rank when its move is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Do Not Defy Me!: MP Refresh 2 | ||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Do Not Defy Me!: Catalytic Kick 9 | ||
| | | Applies the Move Gauge Acceleration effect to the allied field of play when the user’s move is successful. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Headstrong | | Headstrong | ||
Line 828: | Line 804: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sand | | Soothing Sand 1 | ||
| | | Restores the user’s HP whenever its Pokémon takes an action during a sandstorm. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sands of Time | | Sands of Time 3 | ||
| Quickly charges the move gauge during a sandstorm. | | Quickly charges the move gauge during a sandstorm. | ||
| | | 10 | ||
| | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sand Castle 2 | ||
| | | Reduces damage when the user is hit by an attack move during a sandstorm. | ||
| | | 10 | ||
| | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Super Syncer | ||
| | | Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sand Fortress | ||
| | | The user’s stats cannot be lowered during a sandstorm. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Superduper Effective 5 | ||
| | | Powers up moves that are super effective. | ||
| | | 8 | ||
| | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Haymaker | ||
| | | The more the user’s Attack is raised, the more it powers up the user’s sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sand Blaster 9 | ||
| | | Powers up the user’s sync move during a sandstorm. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Twofer 2 | ||
| | | Has a chance (30%) of applying the Free Move Next effect to the user when its Pokémon uses a move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Critical Crit 9 | ||
| | | Applies the Critical Hit Next effect to the user when it lands a critical hit. | ||
| | | 10 | ||
| | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Remembering the Past Ground Impact: Power +25 | ||
| Remembering the Past Ground Impact: Power ↑ +25 | |||
| | |||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Remembering the Past Ground Impact: Power +25 | ||
| | | Remembering the Past Ground Impact: Power ↑ +25 | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
Line 919: | Line 877: | ||
|} | |} | ||
== | ==Nidorino== | ||
{{Masters | |||
|name=Nidorino | |||
|ndex=0033 | |||
|type=Poison | |||
|gender=m | |||
|role=Support | |||
|move1=Poison | |||
|move2=Ground | |||
|base=4EX | |||
|weakness=Ground | |||
|description=Nidorino has a horn that is harder than a diamond. If it senses a hostile presence, all the barbs on its back bristle up at once, and it challenges the foe with all its might. | |||
|hp=631|atk=220|def=227|spatk=200|spdef=227|spe=225 | |||
|hp2=711|atk2=260|def2=267|spatk2=240|spdef2=267|spe2=265 | |||
{{Masters | }} | ||
|name= | |||
|ndex= | ===Availability=== | ||
|type= | Giovanni and Nidorino can be teamed up with by scouting Giovanni and raising him to friendship level 100 in the [[Trainer Lodge]]. | ||
|gender=m | |||
|role=Support | |||
|move1= | |||
|move2= | |||
|base=4EX | |||
|weakness= | |||
|description= | |||
|hp= | |||
|hp2= | |||
}} | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{ | {| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | ||
|- style="background: #{{ | |- style="background: #{{poison color light}}" | ||
! Name | ! Name | ||
! {{color2|000|Type}} | ! {{color2|000|Type}} | ||
Line 961: | Line 909: | ||
! width=200px | Description | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m| | |{{m|Poison Tail}} | ||
|{{t| | |{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
|2 | |2 | ||
| | |38 | ||
| | |45 | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Critical hits land more easily. | |Critical hits land more easily. Has a chance (10%) of leaving the target poisoned. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[ | |[[Potion]] | ||
{{typetable|None}} | {{typetable|None}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
Line 978: | Line 926: | ||
|— | |— | ||
|— | |— | ||
| | |An ally | ||
| | |Restores an ally’s HP by approximately 40% of its maximum HP. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m| | |{{m|Stomping Tantrum}} | ||
|{{t| | |{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
|2 | |2 | ||
| | |44 | ||
| | |52 | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
| | |This attack’s power is doubled when the user’s previous move failed. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |Well, Well... | ||
{{typetable|None}} | {{typetable|None}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
|0<br>( | |0<br>(2 uses) | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|All allies | |All allies | ||
|Raises the | |Raises the Defense of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. | ||
|- style="background: #{{ | |- style="background: #{{poison color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
|- style="background:#fff" | |-style="background:#fff" | ||
| | |World-Eroding Poison Impact | ||
|{{t| | |{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
|— | |— | ||
|250 | |||
|300 | |300 | ||
|— | |— | ||
|An opponent | |An opponent | ||
|''(6★ EX | |''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|} | |} | ||
===Skills=== | ===Skills=== | ||
{| class="roundy" style="margin:auto; background:#{{ | {| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | ||
|- style="background: #{{ | |- style="background: #{{poison color light}}" | ||
! Name | ! Name | ||
! Description | ! Description | ||
|- style="background: #{{ | |- style="background: #{{poison color light}}" | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |Take Hit: Opp Poisoned 2 | ||
| | |Has a chance (30%) of leaving an opponent that attacked the user poisoned when the user is hit by an attack move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |Revenge Boost 4 | ||
| | |Has a chance (50%) of charging the user’s move gauge by one when the user is hit by an attack move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Natural Remedy | |Natural Remedy | ||
|Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | ||
|- style="background: #{{ | |- style="background: #{{poison color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Theme skill icon type.png|20px|link=]] Poison Support | ||
|Raises the maximum HP of all allied sync pairs by 30. | |Raises the maximum HP of all allied sync pairs by 30. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kanto Support | |[[File:Theme skill icon region.png|20px|link=]] Kanto Support | ||
|Raises the maximum HP of all allied sync pairs by 4. | |Raises the maximum HP of all allied sync pairs by 4. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Villain Support | |[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Support | ||
|Raises the maximum HP of all allied sync pairs by 4. | |Raises the maximum HP of all allied sync pairs by 4. | ||
|- style="background: #{{ | |- style="background: #{{poison color light}}" | ||
! colspan=2 | {{color2|000| | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Rare ↑ 2 Fiery ↓ 1 Soothing ↓ 1 | |[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1 | ||
|Raises the following discovery level by 2: | |Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | ||
Lowers the following discovery levels by 1: | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Giovanni and | Giovanni and Nidorino's sync grid is an expanded grid, made available since the pair first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{ | {| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | ||
|- style="background: #{{ | |- style="background: #{{poison color light}}" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
Line 1,080: | Line 1,024: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| HP + | | HP +20 | ||
| HP + | | HP +20 | ||
| | | 4 | ||
| | | 48 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 1,126: | Line 1,064: | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | | 2 | ||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Def +5 | | Defense +10 | ||
| Defense +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | | Sp. Def +5 | ||
| 0 | | 0 | ||
Line 1,170: | Line 1,120: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Poison Tail: Power +3 | ||
| Poison Tail: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| | |||
| | |||
| | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Poison Tail: Power +3 | ||
| | | Poison Tail: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Poison Tail: Power +3 | ||
| | | Poison Tail: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Poison Tail: Power +3 | ||
| | | Poison Tail: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Poison Tail: Power +3 | ||
| | | Poison Tail: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Poison Tail: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,218: | Line 1,156: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Poison Tail: Hostile Environment 4 | ||
| | | Raises the chance of inflicting status conditions with the additional effects of moves. | ||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Stomping Tantrum: Power +3 | |||
| Stomping Tantrum: Power ↑ +3 | |||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Stomping Tantrum: Power +3 | ||
| | | Stomping Tantrum: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Stomping Tantrum: Power +3 | ||
| | | Stomping Tantrum: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Stomping Tantrum: Power +3 | ||
| | | Stomping Tantrum: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Stomping Tantrum: Power +3 | ||
| | | Stomping Tantrum: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Stomping Tantrum: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,254: | Line 1,198: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Potion: MP Refresh 2 | ||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | ||
| 7 | | 7 | ||
Line 1,266: | Line 1,204: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Potion: Master Healer 1 | ||
| | | Increases the amount of HP restored by the user’s healing moves. | ||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Well, Well...: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Well, Well...: Berserk Bunch 1 | ||
| Raises the Attack of all allied sync pairs by 1 stat rank when the user’s move is successful. | | Raises the Attack of all allied sync pairs by 1 stat rank when the user’s move is successful. | ||
| 10 | | 10 | ||
Line 1,278: | Line 1,222: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Unbending | ||
| | | Defense cannot be lowered. | ||
| | | 5 | ||
| | | 60 | ||
| | | 1 | ||
|-style="background:#fff" | |||
| Antitoxin | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Unflappable | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Team Sync Cure 9 | ||
| Removes | | Removes all status conditions from all allied sync pairs after using the user’s sync move. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Tighten Up 4 | ||
| | | Has a chance (50%) of raising the user’s Sp. Def by one stat rank when it is hit by an attack move. | ||
| | | 7 | ||
| | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Healthy Healing | ||
| | | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | ||
| | | 8 | ||
| | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | First Aid 4 | ||
| | | Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Team Sharp Entry 1 | ||
| | | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Toxic Hit (Speed ↑) 9 | ||
| | | Raises the user’s Speed by 1 stat rank when its attack move is successful against a poisoned or badly poisoned opponent. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Catalyst | ||
| Applies the | | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | World-Eroding Poison Impact: Power +25 | ||
| World-Eroding Poison Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| | |||
| 5 | |||
| 60 | |||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | World-Eroding Poison Impact: Power +25 | ||
| | | World-Eroding Poison Impact: Power ↑ +25 | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
Line 1,351: | Line 1,295: | ||
|} | |} | ||
== | ==Nidoking== | ||
Giovanni | Raising this sync pair to 6★ EX will unlock Song Key 01013, which allows "Decisive Battle! (Giovanni) (Pokémon Masters EX Version)" to be played in the Jukebox. | ||
Giovanni | {{MastersInfobox | ||
|type=ground | |||
|name=Sygna Suit Giovanni | |||
|jname=マジコスサカキ | |||
|jtrans=Serious Costume Sakaki | |||
|image=Spr Masters Giovanni Sygna.png | |||
|size=200px | |||
=== | |caption=Sygna Suit Giovanni's model | ||
|num=74 | |||
|enva=Andrew Russell | |||
== | |java=[[Kōji Ishii]] | ||
{{ | |desc=Giovanni’s back with a slick new outfit and a newfound understanding of [[Dynamax]]ing. He’s teamed up with Nidoking, which can use a large repertoire of moves. | ||
}} | |||
{{Masters | |||
|name=Nidoking | |||
= | |ndex=0034 | ||
|type=Ground | |||
|gender=m | |||
|role=Strike (Physical) | |||
|exrole=Support | |||
|move1=Ground | |||
|move2=Steel | |||
|move3=Poison | |||
|base=6 | |||
|weakness=Psychic | |||
|description=Nidoking’s thick tail packs enormously destructive power. With one swing, it can topple a metal transmission tower. Once this Pokémon goes on a rampage, there is no stopping it. | |||
|hp=633|atk=375|def=133|spatk=224|spdef=133|spe=295 | |||
|hp2=793|atk2=415|def2=213|spatk2=264|spdef2=213|spe2=335 | |||
}} | |||
===Availability=== | |||
Sygna Suit Giovanni is exclusive to Poké Fair scouts. He offering rate was increased in the following sync pair scout banners: | |||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|Sygna Suit Giovanni Poké Fair Scout|May 19 to June 16, 2022|note=Debut}} | |||
{{MastersAvailability/entry|Triple Feature Poké Fair Scout C|April 27 to May 9, 2024}} | |||
{{MastersAvailability/foot|ground}} | |||
He was also available in the following sync pair scout banners: | |||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25|August 31 to October 3, 2022|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | |||
{{MastersAvailability/entry|10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|ground}} | |||
{{-}} | {{-}} | ||
== | ===Moves=== | ||
{| style="margin:auto; | {| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | ||
|- style="background: #{{ground color light}}" | |||
| | ! Name | ||
| | ! {{color2|000|Type}} | ||
| | ! {{color2|000|Damage category|Category}} | ||
! Move gauge | |||
| | ! Base {{color2|000|Power}} | ||
| | ! Max {{color2|000|Power}} | ||
| | ! {{color2|000|Accuracy}} | ||
| | ! Target | ||
| | ! width=200px | Description | ||
| | |- style="background:#fff" | ||
| | |{{m|Mega Kick}} | ||
| | |{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | ||
| | {{statustable|Physical}} | ||
|4 | |||
| | |250 | ||
| | |300 | ||
| | |75% | ||
| | |An opponent | ||
| | |No additional effect. | ||
| | |- style="background:#fff" | ||
|{{m|Iron Tail}} | |||
| | |{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | ||
{{statustable|Physical}} | |||
|4 | |||
| | |198 | ||
| | |237 | ||
| | |75% | ||
| | |An opponent | ||
| | |Has a chance (30%) of lowering the target's Defense by 1 stat rank. | ||
|- | |- style="background:#fff" | ||
| | |{{m|Poison Jab}} | ||
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|4 | |||
| | |138 | ||
| | |165 | ||
| | |100% | ||
| | |An opponent | ||
| | |Has a chance (30%) of leaving the target poisoned. | ||
|- style="background:#fff" | |||
|World of Pain! | |||
| | {{typetable|None}} | ||
| | {{statustable|Status}} | ||
| | |0<br>(1 use) | ||
|— | |||
| | |— | ||
|— | |||
|Self | |||
| | |Raises the user's Attack by 6 stat ranks. Applies the Critical Hit Next effect to the user. Applies the Supereffective ↑ Next effect to the user. | ||
| | |- style="background: #{{ground color light}}" | ||
| | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
| | |-style="background:#fff" | ||
|- | |Unstoppable Ambition Ground Impact | ||
| | |{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | ||
| | {{statustable|Physical}} | ||
| | |— | ||
| | |250 | ||
| | |300 | ||
| | |— | ||
| | |An opponent | ||
| | |''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)'' | ||
| | |- style="background:#{{ground color light}}" | ||
| | ! colspan=9 | {{color2|000|Max Move|Max moves}} | ||
| | |-style="background:#fff" | ||
| | |{{m|Max Quake}} | ||
| | |{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | ||
| | {{statustable|Physical}} | ||
| | |0<br>(1 use) | ||
| | |400 | ||
|480 | |||
|— | |||
|An opponent | |||
| | |Raises the Sp. Def of all allied sync pairs by 2 stat ranks. | ||
| | |-style="background:#fff" | ||
| | |{{m|Max Steelspike}} | ||
| | |{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | ||
| | {{statustable|Physical}} | ||
| | |0<br>(1 use) | ||
| | |400 | ||
| | |480 | ||
| | |— | ||
| | |An opponent | ||
| | |Raises the Defense of all allied sync pairs by 2 stat ranks. | ||
|-style="background:#fff" | |||
| | |{{m|Max Ooze}} | ||
| | |{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | ||
| | {{statustable|Physical}} | ||
| | |0<br>(1 use) | ||
| | |400 | ||
| | |480 | ||
| | |— | ||
| | |An opponent | ||
| | |Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. | ||
| | |} | ||
| | |||
| | ===Skills=== | ||
| | {| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | ||
|- style="background: #{{ground color light}}" | |||
= | ! Name | ||
! Description | |||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
= | |Giovanni's Cunning | ||
|Normal-type moves become Ground-type moves. Moves never miss. | |||
|-style="background:#fff" | |||
|MAX Double Down 5 | |||
|Powers up the user's max moves that are super effective. | |||
|-style="background:#fff" | |||
|Hit the Gas 5 | |||
==In other languages== | |Increases the amount of move gauge slots needed to use attack moves by one and powers up moves. | ||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
''Nowhere to Hide!'' | |[[File:Theme skill icon type.png|20px|link=]] Ground Strike | ||
{{langtable | |Raises allies' Attack and Sp. Atk by 15 when using Ground-type attacks. | ||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |-style="background:#fff" | ||
|ja=逃げられはしない ''{{tt|Nigerare wa shinai|There's No Escape}}'' | |[[File:Theme skill icon region.png|20px|link=]] Johto Strike | ||
|zh_cmn=你逃不掉的 ''{{tt|Nǐ Táo-bù-diào de|You Won't Escape}}'' | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|fr=Personne ne m'échappe ! | |-style="background:#fff" | ||
|de=Ihr entkommt mir nicht! | |[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Strike | ||
|ko=놓치지않는다 ''{{tt|Notchiji Anneunda|Nothing Will Get Past Me}}'' | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|it=Vi abbiamo in pugno! | |-style="background:#fff" | ||
|es=¡No tenéis escapatoria! | |[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Strike | ||
}} | |Raises the Attack and Sp. Atk of all allied sync pairs by 3. | ||
|- style="background: #{{ground color light}}" | |||
''World Domination Psystrike'' | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 3 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 2 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 2 | |||
|Raises the following discovery level by 3:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
Giovanni and Nidoking's [[sync grid]] is an expanded grid, made available since the pair first released. It was further expanded on April 27, 2024. | |||
{| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | |||
|- style="background: #{{ground color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +20 | |||
| HP +20 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +20 | |||
| Attack +20 | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mega Kick: Power +3 | |||
| Mega Kick: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mega Kick: Power +3 | |||
| Mega Kick: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mega Kick: Power +3 | |||
| Mega Kick: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mega Kick: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Iron Tail: Power +3 | |||
| Iron Tail: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Iron Tail: Power +3 | |||
| Iron Tail: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Iron Tail: Power +3 | |||
| Iron Tail: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Iron Tail: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Iron Tail: On a Roll 1 | |||
| Raises the chance of lowering stat values with the additional effects of moves. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Poison Jab: Power +3 | |||
| Poison Jab: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Jab: Power +3 | |||
| Poison Jab: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Jab: Power +3 | |||
| Poison Jab: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Poison Jab: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Jab: Superduper Effective 3 | |||
| Powers up moves that are super effective. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Poison Jab: Furious Brawn | |||
| The more the user's Attack is raised, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| World of Pain!: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Antitoxin | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Headstrong | |||
| Attack cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sand Shelter | |||
| Protects the user from damage from a sandstorm. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Quick Cure | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Natural Remedy | |||
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Double Down 3 | |||
| Powers up sync moves that are super effective. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sands of Time 2 | |||
| Quickly charges the move gauge during a sandstorm. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| MAX Super Preparation | |||
| Applies the Supereffective ↑ Next effect to the user after using its max move. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| Superduper Effective 2 | |||
| Powers up moves that are super effective. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Surging Sand 2 | |||
| Powers up the user's moves during a sandstorm. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Super Syncer | |||
| Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| Critical Crit 9 | |||
| Applies the Critical Hit Next effect to the user when it lands a critical hit. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Haymaker | |||
| The more the user's Attack is raised, the more it powers up the user's sync moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Rejuvenate 6 | |||
| Charges the user's move gauge by 6 after using a sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Max Move: Team Defense ↓ 2 | |||
| Lowers the Defense of all opposing sync pairs by two stat ranks after using the user's max move. | |||
| 9 | |||
| 108 | |||
| 4 | |||
|-style="background:#fff" | |||
| Move Gauge Refresh 9 | |||
| Charges the user's move gauge by one when its move is successful. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| MAX Countdown 3 | |||
| Reduces the user's sync move countdown by three after using its max move. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| First Aid 6 | |||
| Restores the user's HP by approximatel 60% of its maximum HP the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| Max Quake: Power +100 | |||
| Max Quake: Power ↑ +100 | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Max Steelspike: Power +100 | |||
| Max Steelspike: Power ↑ +100 | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Max Ooze: Power +100 | |||
| Max Ooze: Power ↑ +100 | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Unstoppable Ambition Ground Impact: Power +25 | |||
| Unstoppable Ambition Ground Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Unstoppable Ambition Ground Impact: Power +25 | |||
| Unstoppable Ambition Ground Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Persian== | |||
{{MastersInfobox | |||
|type=Normal | |||
|name=Giovanni (Classic) | |||
|jname=サカキ(アナザー) | |||
|jtrans=Sakaki (Another) | |||
|image=Spr Masters Giovanni Classic.png | |||
|size=200px | |||
|caption=Giovanni (Classic)'s model | |||
|num=74 | |||
|enva=Andrew Russell | |||
|java=[[Kōji Ishii]] | |||
|desc=Giovanni is wearing the same outfit he wore during his time in the [[Kanto]] region. His subordinates are familiar with this outfit and say it suits him well. | |||
}} | |||
{{Masters | |||
|name=Persian | |||
|namelink=Giovanni's Persian | |||
|ndex=0053 | |||
|type=Normal | |||
|gender=m | |||
|role=Support | |||
|move1=Normal | |||
|move2=Dark | |||
|base=4EX | |||
|weakness=Fighting | |||
|description=This Pokémon is popular with rich people. It’s also targeted by hunters who are after the jewel in its forehead. | |||
|hp=532|atk=200|def=231|spatk=200|spdef=234|spe=326 | |||
|hp2=612|atk2=240|def2=271|spatk2=240|spdef2=274|spe2=366 | |||
}} | |||
===Availability=== | |||
Giovanni (Classic) could be teamed up with during the [[special sync pair event]] {{DL|Special sync pair event|Giovanni & Persian}} (August 15 to September 15, 2022; February 22 to March 18, 2023; August 20 to October 4, 2023). | |||
{{-}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Slash}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|50 | |||
|60 | |||
|100% | |||
|An opponent | |||
|Critical hits land more easily. | |||
|- style="background:#fff" | |||
|[[Dire Hit]] All + | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. | |||
|- style="background:#fff" | |||
|{{m|Bite}} | |||
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|42 | |||
|50 | |||
|100% | |||
|An opponent | |||
|Has a chance (30%) of making the target flinch. | |||
|- style="background:#fff" | |||
|Enough! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3 stat ranks. Applies the Gradual Healing effect to all allied sync pairs. | |||
|- style="background: #{{normal color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|- style="background:#fff" | |||
|Perfectly Evil Normal Impact | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|300 | |||
|360 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{normal color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Speedy Entry 2 | |||
|Raises the user's Speed by 2 stat ranks when it enters a battle. | |||
|-style="background:#fff" | |||
|Panic Button | |||
|Applies the Move Gauge Acceleration effect to the allied field of play the first time the user is in a pinch each battle. | |||
|-style="background:#fff" | |||
|Natural Remedy | |||
|Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
|- style="background: #{{normal color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Normal Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|- style="background: #{{normal color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
Giovanni and Persian's sync grid is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +30 | |||
| HP +30 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Slash: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Bite: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dire Hit All +: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Enough!: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Enough!: Slippery 1 | |||
| Raises the user's evasiveness by 1 stat rank when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Enough!: Berserk Bunch 1 | |||
| Raises the Attack of all allied sync pairs by 1 stat rank when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Enough!: All Ramped Up 1 | |||
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Quick Cure | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Stamina Reserves 2 | |||
| Charges the user's move gauge by 2 the first time it is in a pinch each battle. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Amped Up 1 | |||
| Raises the user's Speed by 1 stat rank when it lands a critical hit. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Ramming Speed | |||
| The more the user's Speed is raised, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Team Sync Regen | |||
| Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Catalyst | |||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| First Aid 4 | |||
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Safety Tether | |||
| Applies the Enduring effect to the user the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| On the Run 2 | |||
| Raises the user's evasiveness by 2 stat ranks the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Perfectly Evil Normal Impact: Power +25 | |||
| Perfectly Evil Normal Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Perfectly Evil Normal Impact: Power +25 | |||
| Perfectly Evil Normal Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Other Pokémon== | |||
===Controlled via sync stone=== | |||
During the [[Villain Arc]]'s Final Chapter, Giovanni temporarily controls Hoopa in its {{form|Hoopa|Hoopa Unbound}} form. He uses it to summon powerful Pokémon for Team Rocket, as well as to battle the {{player}}, [[Paulo]], and [[Tina]]. | |||
{| style="width: 170px" | |||
|- | |||
| {{ActivePoké|Giovanni|Hoopa (Hoopa Unbound)|Masters0720U.png|Psychic|Dark|size=100px|link=Lear#Hoopa (Hoopa Confined)}} | |||
|} | |||
==Appearances== | |||
===Battle appearances=== | |||
Giovanni and Mewtwo can be battled against in: | |||
* [[Villain Arc]]: {{DL|Villain Arc|Kanto: Team Rocket Returns}} | |||
* Villain Arc: {{DL|Villain Arc|Johto: Team Rocket's Revival}}{{tt|*|Giovanni appears in his sygna suit rather than his usual attire}} | |||
* Villain Arc: {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} | |||
* [[Legendary event]]: [[Lurking Shadow]] (December 5 to 18, 2019; March 6 to 16, 2020; February 8 to March 10, 2021; July 26 to August 19, 2021; September 16 to October 16, 2021) | |||
* Legendary event: [[Father or Foe]] (May 4 to 20, 2021; August 19 to September 16, 2021) | |||
* [[Villain event]]: [[Spreading Shadows]] (September 30 to October 16, 2021; Februry 21 to March 7, 2022; March 9 to 27, 2023) | |||
* [[Legendary Adventures]]: Lurking Shadow (since November 24, 2021) | |||
* Legendary Adventures: Father or Foe (since January 4, 2022) | |||
* [[Special event]]: {{DL|Special event|Stop the Evil Mastermind!}} (September 6 to 16, 2023) | |||
* [[Throwback Challenge]]: {{DL|Throwback Challenge|Rental Battle Event}} (September 7 to 15, 2023){{tt|*|Giovanni appears in his sygna suit rather than his usual attire}} | |||
Sygna Suit Giovanni and Nidoking can be battled against in: | |||
* Villain Arc: Johto: Team Rocket's Revival | |||
* Villain Arc: Final Chapter: Where Ideals Cross Paths{{tt|*|Giovanni appears in his usual attire rather than his sygna suit}} | |||
* Special event: Stop the Evil Mastermind! (September 6 to 16, 2023){{tt|*|Giovanni appears in his usual attire rather than his sygna suit}} | |||
* Throwback Challenge: Rental Battle Event (September 7 to 15, 2023) | |||
Giovanni has also been shown to pair alongside the following Pokémon and can be battled against in: | |||
* {{p|Nidoqueen}} | |||
** Villain event prelude: [[Looming Shadow of Kanto]] (September 16 to October 16, 2021; February 17 to March 7, 2022; March 7 to 27, 2023) | |||
* {{p|Arcanine}} | |||
** [[Extreme battle event]]: {{DL|Extreme battle event|Team Rocket Takedown}} (September 18 to 30, 2021; February 17 to March 7, 2022) | |||
* {{p|Golem}} | |||
** Extreme battle event: {{DL|Extreme battle event|Giovanni's Malice}} (October 1 to 16, 2021; February 21 to March 7, 2022) | |||
** Extreme battle event: {{DL|Extreme battle event|Take on battles with Trainers from different regions!}} (October 20 to November 3, 2023) | |||
* {{p|Exeggutor}} | |||
** Villain event: [[Team Rocket Attacks]] (May 30 to June 16, 2022; December 9, 2022 to January 1, 2023; August 18 to 28, 2023) | |||
* {{p|Hoopa}} (Hoopa Unbound) | |||
** Villain Arc: Final Chapter: Where Ideals Cross Paths | |||
** Special event: Stop the Evil Mastermind! (September 6 to 16, 2023) | |||
===Story appearances=== | |||
Giovanni appears in his normal outfit in the following story areas: | |||
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}} | |||
* [[Legendary event]]/[[Legendary Adventures]]: | |||
** [[Lurking Shadow]] | |||
** [[Pure Hearts and Rainbow Wings]] (flashback) | |||
** [[Father or Foe]] | |||
* [[Villain Arc]]: | |||
** {{DL|Villain Arc|Kanto: Team Rocket Returns}} | |||
** {{DL|Villain Arc|Johto: Team Rocket's Revival}} | |||
** {{DL|Villain Arc|Hoenn: Delta of Land, Sea, and Sky}} | |||
** {{DL|Villain Arc|Sinnoh: Dreaming in Darkness}} | |||
** {{DL|Villain Arc|Unova: Team Plasma & Two Heroes}} | |||
** {{DL|Villain Arc|Kalos: Team Flare Flares Up}} | |||
** {{DL|Villain Arc|Paulo: The Path Forward}} | |||
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} | |||
* [[Story event]]: [[Chase the Northern Wind]] (flashback) | |||
Giovanni appears in his sygna suit in the following story areas: | |||
* [[Villain Arc]]: | |||
** {{DL|Villain Arc|Johto: Team Rocket's Revival}} | |||
** {{DL|Villain Arc|Galar: A Millennium into the Future}} | |||
Giovanni appears in his classic outfit in the following story areas: | |||
* [[Special sync pair event]]: {{DL|Special sync pair event|Giovanni & Persian}} | |||
===Sync pair stories=== | |||
====Giovanni and Mewtwo==== | |||
* A Day with Giovanni | |||
====Sygna Suit Giovanni and Nidoking==== | |||
* A Day with Sygna Suit Giovanni | |||
====Giovanni (Classic) and Persian==== | |||
* Team Rocket's Ambition | |||
==Quotes== | |||
{{main|Giovanni/Quotes#Pokémon Masters EX|Giovanni/Quotes → Pokémon Masters EX}} | |||
==In the anime== | |||
[[File:Team Rocket Masters Trailer.png|250px|thumb|Giovanni (center) in the [[Pokémon Masters Animated Trailer]]]] | |||
===Pokémon Masters Animated Trailer=== | |||
Giovanni briefly appeared in the [[Pokémon Masters Animated Trailer]] as part of a team with {{mas|Archer}} and {{mas|Ariana}}. | |||
{{-}} | |||
==Gallery== | |||
===Giovanni=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color}}; font-size:80%" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Dream Team Maker Giovanni and Mewtwo.png|x200px]] | |||
| style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Mindscape.png|x200px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 1-Star Lurking Shadow.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" width=120px | [[File:Masters Giovanni Plushie.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Villain Arc Kanto artwork.png|x200px]] | |||
|- | |||
| Giovanni and Mewtwo on <br>Pokémon Masters EX Dream Team Maker | |||
| Giovanni's sync move mindscape<br>({{color2|000|Team Rocket's Castle}}) | |||
| Medal<br>1★ Lurking Shadow | |||
| Decorative Giovanni Plushie for the {{color2|000|Trainer Lodge}} | |||
| Artwork of Kanto chapter of the {{color2|000|Villain Arc}} | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Spr Masters Giovanni 2.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:VSGiovanni Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Spr Masters Giovanni EX.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:VSGiovanni EX Masters.png|80px]] | |||
| style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Villain Arc Final Chapter artwork.png|x200px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Artwork from the {{color2|000|Villain Arc#Final Chapter: Where Ideals Cross Paths|Final Chapter}} of the Villain Arc | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Emote 4 Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Villain Arc Memories Kanto.jpg|x230px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Giovanni Friend Snapshot.png|x200px]] | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Giovanni Story Snapshot.png|x200px]] | |||
|- | |||
| colspan=2 | Trainer Lodge Friend Snapshot | |||
| colspan=2 | Trainer Lodge Story Snapshot | |||
| Villain Arc Memories Chapter 1: Kanto artwork<br>by katano shibire<ref>[https://twitter.com/PokemonMasters/status/1691827286541017347 Villain Arc Memories Kanto tweet]</ref> | |||
|} | |||
===Sygna Suit Giovanni=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSGiovanni Sygna Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Spr Masters Giovanni Sygna 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Spr Masters Giovanni Sygna EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSGiovanni Sygna EX Masters.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Mindscape.png|x250px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Sygna Suit Giovanni's sync move mindscape<br>({{color2|FFF|Team Rocket's Castle}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Emote 4 Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Villain Arc Memories Johto.jpg|x250px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" | [[File:Masters Medal 1-Star Rocket Execs Assemble.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" | [[File:Masters Medal 2-Star Rocket Execs Assemble.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" | [[File:Masters Medal 3-Star Rocket Execs Assemble.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" | [[File:Masters Medal Bonds of Evil.png|120px]] | |||
|- | |||
| Medal<br>1★ Rocket Execs Assemble | |||
| Medal<br>2★ Rocket Execs Assemble | |||
| Medal<br>3★ Rocket Execs Assemble | |||
| Medal<br>Bonds of Evil | |||
| Villain Arc Memories Chapter 2: Johto artwork<br>by katano shibire<ref>[https://twitter.com/PokemonMasters/status/1692008469463757242 Villain Arc Memories Johto tweet]</ref> | |||
|- | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Villain Arc Johto artwork.png|208px]] | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Silvers Journey of Growth on Pasio 5.png|200px]] | |||
| style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Villain Arc Memories Galar.jpg|x250px]] | |||
|- | |||
| colspan=2 | Artwork of the Johto chapter of the {{color2|FFF|Villain Arc}} | |||
| colspan=2 | Silver's Journey of Growth on Pasio comic<br>by {{color2|FFF|Genzou}}<ref name="Silver's Journey">[https://twitter.com/me_Genzo/status/1763474873605906437 Genzou confirming they drew the comic about Silver's journey of growth]</ref> | |||
| Villain Arc Memories Chapter 8: Galar artwork<br>by 【LIRAN】<ref>[https://twitter.com/PokemonMasters/status/1694182799517811180 Villain Arc Memories Galar tweet]</ref> | |||
|} | |||
===Giovanni (Classic)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:Masters EX Giovanni artwork.png|x200px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:VSGiovanni Classic Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:Spr Masters Giovanni Classic 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:Spr Masters Giovanni Classic EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:VSGiovanni Classic EX Masters.png|120px]] | |||
|- | |||
| Artwork of Giovanni in<br>Pokémon Masters EX | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Emote 4 Masters.png|80px]] | |||
| style="{{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Mindscape.png|x200px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Giovanni (Classic)'s sync move mindscape<br>({{color2|FFF|Team Rocket}} logo) | |||
|} | |||
==Trivia== | |||
* Giovanni is from an [[Pokémon multiverse|alternate universe]] where [[Team Rocket]] succeeded in taking over the world and he became the leader of [[Team Rainbow Rocket]], which was introduced in {{g|Ultra Sun and Ultra Moon}}, as noted in his character description. | |||
** The whereabouts of [[Giovanni]] from this game's continuity are currently unknown. | |||
* Giovanni and Mewtwo were the first sync pair to be obtainable via a [[legendary event]], debuting on December 5, 2019. | |||
* All versions of Giovanni use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Silver}}, {{mas|Archer}}, {{mas|Ariana}}, {{mas|Petrel}}, and {{mas|Proton}}. | |||
** Giovanni also uses special voice-over lines upon winning a battle with Silver in the same team. | |||
* Giovanni and Rhydon were the first {{DL|sync pair scout|variety}} [[sync pair]] to have access to a {{DL|list of moves (Masters)|buddy move}}. | |||
* The types of Giovanni and Rhydon's attack moves are identical to {{mas|Shauntal}}'s whole set of weaknesses in the Champion Stadium: {{t|Water}}, {{t|Ice}}, and {{t|Ground}}. | |||
===Origin=== | |||
Giovanni's design is based on his appearance in {{g|Ultra Sun and Ultra Moon}}. Mewtwo is Giovanni's highest-[[level]] Pokémon in Ultra Sun and Ultra Moon, with it [[Mega Evolution|Mega Evolving]] into Mega Mewtwo Y in Ultra Moon. In addition, {{an|Giovanni}} also controlled a {{OBP|Mewtwo|M01}} for a while in the {{pkmn|anime}}, while {{OBP|Giovanni|Pocket Monsters|another iteration of him}} helped to create {{TP|Blue|Mewtwo}} in the [[Pokémon Pocket Monsters]] {{pkmn|manga}}. Mewtwo's {{mas|Dex}} entry comes from {{game|Ruby and Sapphire|s|Pokémon Ruby and Sapphire}}. | |||
Rhydon is Giovanni's signature Pokémon during the [[Gym]] battles against him in the [[core series]] games, with the exception of {{game|FireRed and LeafGreen|s}}. Rhydon's Dex entry comes from Pokémon Ruby. | |||
Giovanni uses a Nidorino on his team when battling the player at [[Silph Co.]] in the core series games, with the exception of [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. Nidorino's Dex entry comes from Pokémon Ruby and Sapphire. | |||
Nidoking is one of the Pokémon that Giovanni uses in the core series games. Nidoking's Dex entry comes from Pokémon Ruby and Sapphire. | |||
Giovanni (Classic)'s design is based on his appearance in Pokémon FireRed and LeafGreen. {{TP|Giovanni|Persian}} is Giovanni's main Pokémon in the anime. It has also appeared on his team in {{game|Yellow}} and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. Persian's Dex entry comes from Pokémon Ultra Moon. | |||
==In other languages== | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Nowhere to Hide!'' | |||
{{langtable | |||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
|ja=逃げられはしない ''{{tt|Nigerare wa shinai|There's No Escape}}'' | |||
|zh_cmn=你逃不掉的 ''{{tt|Nǐ Táo-bù-diào de|You Won't Escape}}'' | |||
|fr=Personne ne m'échappe ! | |||
|de=Ihr entkommt mir nicht! | |||
|ko=놓치지않는다 ''{{tt|Notchiji Anneunda|Nothing Will Get Past Me}}'' | |||
|it=Vi abbiamo in pugno! | |||
|es=¡No tenéis escapatoria! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''World Domination Psystrike'' | |||
{{langtable | {{langtable | ||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |color={{psychic color}}|bordercolor={{psychic color dark}} | ||
|ja=全世界を支配する サイコブレイク ''{{tt|Zensekai o Shihai Suru Saiko Bureiku|Total World Domination Psycho Break}}'' | |ja=全世界を支配する サイコブレイク ''{{tt|Zensekai o Shihai Suru Saiko Bureiku|Total World Domination Psycho Break}}'' | ||
|zh_cmn=支配全世界之 精神擊破 ''{{tt|Zhīpèi Quánshìjiè zhī Jīngshén Jípò|Total World Domination Psycho Break}}'' | |zh_cmn=支配全世界之 精神擊破 ''{{tt|Zhīpèi Quánshìjiè zhī Jīngshén Jípò|Total World Domination Psycho Break}}'' | ||
|fr=Pour diriger le monde ! Frappe Psy ! | |fr=Pour diriger le monde ! Frappe Psy ! | ||
|de=Psychostoß der Weltherrschaft | |de=Psychostoß der Weltherrschaft | ||
|ko=전 세계를 지배할 사이코브레이크 ''{{tt|Jeon Segyereul Jibaehal Saiko Beureikeu|Total World Domination Psycho Break}}'' | |ko=전 세계를 지배할 사이코브레이크 ''{{tt|Jeon Segyereul Jibaehal Saiko Beureikeu|Total World Domination Psycho Break}}'' | ||
|it=Psicobotta alla conquista dei mondi | |it=Psicobotta alla conquista dei mondi | ||
|es=Onda Mental Dominadora | |es=Onda Mental Dominadora | ||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Crushing Earthquake'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}} | |||
|ja=砕破のじしん ''{{tt|Saiha no Jishin|Crushing Earthquake}}'' | |||
|zh_cmn=摧毀之地震 ''{{tt|Cuīhuǐ zhī Dìzhèn|Crushing Earthquake}}'' | |||
|fr=Séisme de l'annihilation totale<br>Séisme S | |||
|de=Erdbeben des Tyrannen | |||
|ko=파쇄의지진 ''{{tt|Paswae-ui Jijin|Crushing Earthquake}}'' | |||
|it=Terremoto devastante | |||
|es=Terremoto del Tirano | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Do Not Defy Me!'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}} | |||
|ja=歯向かうなら……! ''{{tt|Hamukaunara...!|Do Not Defy Me!}}'' | |||
|zh_cmn=休想反抗……! ''{{tt|Xiūxiǎng Fǎnkàng...!|Do Not Defy Me!}}'' | |||
|fr=Ne te dresse pas sur mon chemin ! | |||
|de=Lehn dich nicht gegen mich auf! | |||
|ko=저항하겠다면...! ''{{tt|Jeohanghagetdamyeon...!|Do Not Defy Me!}}'' | |||
|it=Volete davvero affrontarmi? | |||
|es=¡Si insistes...! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Remembering the Past Ground Impact'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}} | |||
|ja=昔を思いだす グラウンドインパクト ''{{tt|Mukashi o Omoidasu Guraundo Inpakuto|Remembering the Past Ground Impact}}'' | |||
|zh_cmn=憶起過往之 地面衝擊 ''{{tt|Yìqǐ Guòwǎng zhī Dìmiàn Chōngjí|Remembering the Past Ground Impact}}'' | |||
|fr=Souvenirs du passé ! Impact Sol ! | |||
|de=Bodenstoß der erweckten Erinnerungen | |||
|ko=옛날을 떠올리는 그라운드임팩트 ''{{tt|Yennal-eul Tteoollineun Geuraundeu Impaekteu|Remembering the Past Ground Impact}}'' | |||
|it=Impatto Terra di tanto tempo fa | |||
|es=Impacto Tierra que Recuerda al Pasado | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Well, Well...'' | |||
{{langtable | |||
|color={{poison color}}|bordercolor={{poison color dark}} | |||
|ja=ほほうッ! ''{{tt|Hohou!|I See!}}'' | |||
|zh_cmn=很行嘛! ''{{tt|Hěn xíng ma!|Very Good!}}'' | |||
|fr=Tiens, tiens... | |||
|de=Soso! | |||
|ko=호오! ''{{tt|Hou!|Good!}}'' | |||
|it=Guarda guarda... | |||
|es=Bueno, bueno... | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''World-Eroding Poison Impact'' | |||
{{langtable | |||
|color={{poison color}}|bordercolor={{poison color dark}} | |||
|ja=世界を侵食する ポイズンインパクト ''{{tt|Sekai o Shinshoku-suru Poizun Inpakuto|World-Eroding Poison Impact}} | |||
|zh_cmn=侵蝕世界之 毒之衝擊 ''{{tt|Qīnshí Shìjiè zhī Dú-zhī Chōngjí|World-Eroding Poison Impact}}'' | |||
|fr=Corrodons le monde ! Impact Poison ! | |||
|de=Giftstoß der Welterosion | |||
|ko=세계를 침식하는 포이즌임팩트 ''{{tt|Segye-reul Chimsik-haneun Poijeun Impaekteu|World-Eroding Poison Impact}}'' | |||
|it=Impatto Veleno che corrode il mondo | |||
|es=Impacto Veneno que Emponzoña el Mundo | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''World of Pain!'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}} | |||
|ja=痛い目をみるぞ ''{{tt|Itai me o Miruzo|Prepare for a World of Pain}}'' | |||
|zh_cmn=等著痛不欲生吧 ''{{tt|Děngzhe Tòngbúyùshēng ba|A World of Pain Awaits}}'' | |||
|fr=Ton insolence sera punie ! | |||
|de=Jetzt lernst du Schmerz kennen! | |||
|ko=쓴맛을볼거다 ''{{tt|Sseunmaseul Bol Geoda|Taste the Bitterness of Pain}}'' | |||
|it=Pagherete questa insolenza! | |||
|es=¡Sufrirás mi ira! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Unstoppable Ambition Ground Impact'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}} | |||
|ja=滅びぬ野望の グラウンドインパクト ''{{tt|Horobinu Yabō no Guraundo Inpakuto|Indestructible Ambition Ground Impact}} | |||
|zh_cmn=野心不滅之 地面衝擊 ''{{tt|Yěxīn Búmiè zhī Dìmiàn Chōngjí|Indestructible Ambition Ground Impact}}'' | |||
|fr=Ambition inarrêtable ! Impact Sol ! | |||
|de=Bodenstoß der steinharten Ambitionen | |||
|ko=불멸하는 야망의 그라운드임팩트 ''{{tt|Bulmyeolhaneun Yamang-ui Geuraundeu Impaekteu|Indestructible Ambition Ground Impact}}'' | |||
|it=Impatto Terra di chi non cederà mai | |||
|es=Impacto Tierra de la Ambición Implacable | |||
}} | }} | ||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
<div> | |||
<div style="display: inline-block;"> | |||
''Enough!'' | |||
'' | |||
{{langtable | {{langtable | ||
|color={{ | |color={{normal color}}|bordercolor={{normal color dark}} | ||
|ja= | |ja=せんべつだ ''{{tt|Senbetsu da|It's a Farewell Gift}}'' | ||
|zh_cmn= | |zh_cmn=這是餞別禮 ''{{tt|Zhè shì Jiànbiélǐ|It's a Farewell Gift}}'' | ||
|fr= | |fr=Voici un cadeau d'adieu pour toi. | ||
|de= | |de=Ein kleines Geschenk! | ||
|ko= | |ko=이별선물이다 ''{{tt|Ibyeolseonmur-ida|It's a Farewell Gift}}'' | ||
|it= | |it=Questo è il mio contributo! | ||
|es= | |es=¡Es mi regalo! | ||
}} | }} | ||
</div> | |||
'' | <div style="display: inline-block;"> | ||
''Perfectly Evil Normal Impact'' | |||
{{langtable | {{langtable | ||
|color={{ | |color={{normal color}}|bordercolor={{normal color dark}} | ||
|ja= | |ja=悪の気位を高める ノーマルインパクト ''{{tt|Aku no Kigurai o Takameru Nōmaru Inpakuto|Raise the Pride of Evil - Normal Impact}} | ||
|zh_cmn= | |zh_cmn=提升邪惡品格之 一般衝擊 ''{{tt|Tíshēng Xié'è Pǐngé zhī Yībān Chōngjí|Raise the Character of Evil - Normal Impact}}'' | ||
|fr= | |fr=Orgueil maléfique ! Impact Normal ! | ||
|de= | |de=Normalstoß des bösen Stolzes | ||
|ko= | |ko=악의 긍지를 높이는 노멀임팩트 ''{{tt|Ag-ui Geungjireul Nop-ineun Nomeol Impaekteu|Raise the Pride of Evil - Normal Impact}}'' | ||
|it=Impatto | |it=Impatto Normale fieramente malvagio | ||
|es=Impacto | |es=Impacto Normal del Orgullo Maligno | ||
}} | }} | ||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
Line 1,554: | Line 2,641: | ||
{{Team Rocket}} | {{Team Rocket}} | ||
{{Team Rainbow Rocket}} | {{Team Rainbow Rocket}} | ||
{{Boss|Psychic}} | |||
{{masterscharacters|psychic}}<br/> | {{masterscharacters|psychic}}<br/> | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Members of Team Rainbow Rocket]] | [[Category:Members of Team Rainbow Rocket]] | ||
[[Category: | [[Category:Team Rocket]] | ||
[[Category:Members of Team Rocket]] | |||
[[Category:Criminal masterminds]] | [[Category:Criminal masterminds]] | ||
[[Category:Ground-type Trainers]] | [[Category:Ground-type Trainers]] | ||
[[Category:Trainers with Legendary Pokémon]] | [[Category:Trainers with Legendary Pokémon]] | ||
[[Category:Trainers with Mythical Pokémon]] | |||
[[Category:Trainers with Key Stones]] | [[Category:Trainers with Key Stones]] | ||
[[Category:Trainers with Dynamax Bands]] | [[Category:Trainers with Dynamax Bands]] | ||
[[Category:Masters EX characters with an EX Style]] | [[Category:Masters EX characters with an EX Style]] | ||
[[Category:Masters EX characters with an alternate outfit]] | |||
[[de:Giovanni#Pokémon Masters EX]] | [[de:Giovanni#Pokémon Masters EX]] | ||
[[es:Giovanni | [[es:Giovanni (Masters EX)]] | ||
[[it:Giovanni (Masters EX)]] | [[it:Giovanni (Masters EX)]] | ||
[[ja:サカキ (ポケモンマスターズ)]] | [[ja:サカキ (ポケモンマスターズ)]] | ||
[[zh:坂木#Masters]] | [[zh:坂木#Masters]] |