Pay Day (move): Difference between revisions

m
Text replacement - "a {{m|substitute}}" to "a {{OBP|substitute|doll}}"
m (replaced: ===In the Pokémon Adventures manga=== → ===Pokémon Adventures===, ===In the Pokémon Gotta Catch 'Em All manga=== → ===Pokémon Gotta Catch 'Em All===)
m (Text replacement - "a {{m|substitute}}" to "a {{OBP|substitute|doll}}")
 
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|jtranslit=Neko ni Koban
|jtranslit=Neko ni Koban
|jtrans=Coin for a Cat
|jtrans=Coin for a Cat
|gameimage=Pay Day VIII.png
|gameimage=Pay Day IX.png
|gameimage2=Pay Day VIII 2.png
|gameimage2=Pay Day IX 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Normal
|type=Normal
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|target=anyadjacent
|target=anyadjacent
}}
}}
'''Pay Day''' (Japanese: '''ネコにこばん''' ''Coin for a Cat<!--Coins Before Cats-->'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM16]] in Generation I, [[TM57]] in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], and [[TM02]] in Generation VIII. From [[Generation II]] to {{gen|VI}}, it was the [[signature move]] of {{p|Meowth}}'s evolutionary line.
'''Pay Day''' (Japanese: '''ネコにこばん''' ''Coin for a Cat<!--Coins Before Cats-->'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It is [[TM16]] in Generation I, [[TM57]] in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], and [[TM02]] in [[Pokémon Sword and Shield]].  
 
In [[Generation]]s {{gen|II}} and {{gen|III}}, it was the [[signature move]] of {{p|Meowth}} and {{p|Persian}}, and from Generations {{gen|IV}} to {{gen|VI}}, it was the signature move of Meowth. In [[Generation IX]], it is the signature move of Meowth, Persian, and {{p|Perrserker}}.


==Effect==
==Effect==
===Generations I and II===
{{MoveResearch|What is the maximum amount of money available per battle from Pay Day in all generations?}}
Pay Day does damage and scatters [[Pokémon Dollar|coins]] on the ground with a value equal to twice the user's level for each time it is used. Regardless of who used Pay Day, these coins are picked up afterwards if the player wins the battle. No money is obtained if they [[escape|flee]] or if the player captures the opponent Pokémon.
Pay Day deals damage and scatters coins on the ground. The amount of coins increases directly with the user's [[level]]. If the player wins the battle or ends a wild encounter with a {{cat|Moves that switch the target out|move that forces the opponent to flee}} (such as {{m|Roar}} or {{m|Dragon Tail}}), they will pick up all the scattered coins and receive the [[Pokémon Dollar|money]] amount.
 
The amount of money from Pay Day is doubled if any of the player's Pokémon takes part in battle while [[held item|holding]] an [[Amulet Coin]] or [[Luck Incense]]. (This effect can only be applied once, regardless of how many additional Pokémon hold these items.)
 
No money is obtained if
* Either side [[escape|flee]]s or {{m|Teleport}}s, unless the player forces the wild Pokémon to flee
* The player loses or [[black out|blacks out]]
* The wild Pokémon ends the battle with a {{cat|Moves that switch the target out|move that forces the player to flee}}
* The wild Pokémon is [[caught Pokémon|caught]]
* The battle is one of these types of battles:
** Link battle
** [[Battle facility]]
** [[Max Raid Battle]]
** [[Tera Raid Battle]]
 
===Generation I===
Pay Day scatters coins with a value equal to twice the user's [[level]] (at the time the move was used), up to 200 coins if the user is level 100.
 
Pay Day will normally scatter coins when it hits a {{OBP|substitute|doll}}, but fails to do so if it breaks the substitute.
 
In this generation, the maximum amount of Pay Day coins allowed per battle is {{Pdollar}}999,999. After this, the game still states that coins are scattered with every use of Pay Day, but the value of coins stored by the game will not increase any further.
 
At the end of the battle, the player picks up all coins scatter by both their own Pokémon and opposing Pokémon.


The [[Amulet Coin]] doubles the number of coins picked up when held by a Pokémon in battle.
===Generation II===
{{MoveResearch|Is money received when a wild Pokémon escapes? (such as wild Magnemite, Grimer, Cubone, etc.)}}
Pay Day now scatters coins even if the move breaks a substitute.


===Generations III to V===
===Generation III to V===
{{MoveResearch|Does the Amulet Coin error occur in Pokémon Colosseum and XD?}}
{{MoveResearch|Does the Amulet Coin error occur in Pokémon Colosseum and XD?}}
Pay Day now scatters coins equal to five times the user's level each time. The player can now only pick up coins that were scattered by their Pokémon.
Pay Day now scatters coins equal to five times the user's level each time. The player can now only pick up coins that were scattered by their own Pokémon.
 
Pay Day hitting a substitute will no longer scatter coins (even if the substitute breaks).
 
===Generation VI===
If the user levels up during battle, the amount of money collected is now calculated based on the new level, not the level at which the move was used.
 
If Pay Day is used by a Pokémon with {{a|Parental Bond}} (e.g. by using {{m|Skill Swap}}), coins are only scattered on the first hit.
 
{{m|Happy Hour}} increases the amount of money picked up.
 
[[O-Power|Prize Money Power]] increases the amount of money picked up.


Due to {{DL|List of glitches in Generation III|Pay Day glitch|a minor glitch}} in {{game|Ruby and Sapphire|s}}, the wrong amount of money will be displayed if the Amulet Coin is held, leaving the impression that it does not affect Pay Day. Yet, upon checking the {{ga|Trainer Card}}, the player will discover that the money earned from Pay Day has been doubled and added to their total savings. This error was fixed in {{game|FireRed and LeafGreen|s}} and all subsequent games.
===Generation VII===
{{MoveResearch|Is money received when Nihilego escapes in Aether Paradise? Is the Lusamine fight (which does not offer money) in Ultra Space affected by Pay Day? Does Roto Prize Money affect Pay Day?}}
 
==Glitches==
{{MoveResearch|Check the behavior for Levels 101-255 and 0 in Generation IV and up}}
===Generations I and II===
If the user has a level higher than 100 (which is not allowed in normal gameplay, but is possible via some methods such as the [[old man glitch]]), Pay Day still works as usual up to level 127, scattering up to {{PDollar}}254 per use. This move would scatter {{PDollar}}0 if the user is level 0, but no message is displayed. However, if the user's level is between 128 and 255, Pay Day scatters an amount of money equal to <math display="inline">(\text{level} - 128) \times 2</math>. For instance, Pay Day scatters {{PDollar}}0 at level 128, {{PDollar}}100 at level 178, and {{PDollar}}254 at level 255.


[[Luck Incense]] doubles the amount of money picked up (but does not stack with the Amulet Coin).
Pokémon over Level 100 cannot be traded from Generation I into Generation II due to a message that the Pokémon is abnormal, but it is possible to obtain one in Generation II with a means of [[arbitrary code execution]] such as the [[Coin Case glitches|Coin Case glitch]].


===Generation VI onwards===
===Generation III===
If the user levels up during battle, the amount of money is now calculated based on the new level, not the level at which the move was used.
Unlike Generation I and II, Pay Day gives the expected amount of money for Levels 101-255 (five times the level; so a maximum of {{PDollar}}1275 per use). As before, this move would scatter {{PDollar}}0 if the user is level 0, but no message is displayed.


[[O-Power|Prize Money Power]] and {{m|Happy Hour}} increase the amount of money picked up, and can both be stacked with each other and either the [[Amulet Coin]] or [[Luck Incense]].
Pokémon over Level 100 can be obtained using an arbitrary code execution method such as viewing a [[glitch Pokémon]]'s animation or using a [[glitch move]] from [[Glitzer Popping]].


If Pay Day is used during a [[Max Raid Battle]], the "Coins were scattered everywhere!" message will not be displayed and money will not be earned after the battle, regardless of whether the opposing Pokémon is captured or not.
Due to {{DL|List of glitches (Generation III)|Pay Day glitch|a minor glitch}} in {{game|Ruby and Sapphire|s}}, the wrong amount of money will be displayed if the Amulet Coin is held (including for Levels 1-100). The correct amount is still gained after the battle. This error was fixed in {{game|FireRed and LeafGreen|s}} and all subsequent games.


==Description==
==Description==
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}|Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.}}
{{movedescentry|{{gameabbrevss|PBR}}|Numerous coins are hurled at the foe to inflict damage.}}
{{movedescentry|{{gameabbrevss|PBR}}|Numerous coins are hurled at the foe to inflict damage.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwSh}}|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.}}
{{movedescentry|{{gameabbrev9|SV}}|Coins are hurled at the target to inflict damage. Money is earned after the battle.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|1}}
{{Movehead/Games|Normal|g7=2|g8=2|g8g=2}}
{{Moveentry/8|052|Meowth|type=Normal|1|Field|Field|17|20|20{{sup/3|RSE}}<br>18{{sup/3|FRLG}}|30|30|30|30{{sup/7|SMUSUM}}<br>12{{sup/7|PE}}|12|STAB='''}}
{{Moveentry/11|0052|Meowth|type=Normal|1|Field|Field|17|20|20{{sup/3|RSE}}<br>18{{sup/3|FRLG}}|30|30|30|30|12|12|12|12|STAB='''}}
{{Moveentry/8|052A|Meowth|type=Dark|1|Field|Field|||||||30{{sup/7|SMUSUM}}<br>12{{sup/7|PE}}|12|form=Alolan Form}}
{{Moveentry/11|0052|formsig=A|Meowth|type=Dark|1|Field|Field|form=Alolan Form|||||||30|12|12||12}}
{{Moveentry/8|052G|Meowth|type=Steel|1|Field|Field||||||||12|form=Galarian Form}}
{{Moveentry/11|0052|formsig=G|Meowth|type=Steel|1|Field|Field|form=Galarian Form|||||||||12||12}}
{{Moveentry/8|053|Persian|type=Normal|1|Field|Field|17|20|20{{sup/3|RSE}}<br>18{{sup/3|FRLG}}||||12{{sup/7|PE}}|12|STAB='''}}
{{Moveentry/11|0053|Persian|type=Normal|1|Field|Field|17|20|20{{sup/3|RSE}}<br>18{{sup/3|FRLG}}|||−|−|12|12|12|12|STAB='''}}
{{Moveentry/8|053A|Persian|type=Dark|1|Field|Field|||||||12{{sup/7|PE}}|12|form=Alolan Form}}
{{Moveentry/11|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form|||||||−|12|12||12}}
{{Moveentry/8|863|Perrserker|type=Steel|1|Field|Field||||||||12}}
{{Moveentry/11|0863|Perrserker|type=Steel|1|Field|Field|||||||||12||12}}
{{Movefoot|Normal|8}}
{{Movefoot|Normal|11}}


===By [[TM]]===
===By [[TM]]===
{{Movehead/TM|Normal|1|TM16|no|no|no|no|no|TM57|TM02}}
{{Movehead/TMGames|Normal|g2=none|g3=none|g4=none|g5=none|g6=none|g9=none
{{Moveentry/8|025|Pikachu|type=Electric|2|Field|Fairy|✔||||||✔{{sup/7|PE}}|✔}}
|g1tm=16
{{Moveentry/8|026|Raichu|type=Electric|2|Field|Fairy|✔||||||✔{{sup/7|PE}}|✔}}
|g7=1|g7tm=57|g7g={{gameabbrev7|PE}}
{{Moveentry/8|026A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy|||||||✔{{sup/7|PE}}|✔|form=Alolan Form}}
|g8=1|g8tm=02|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/8|031|Nidoqueen|type=Poison|type2=Ground|1|Undiscovered|Undiscovered|✔||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0025|Pikachu|type=Electric|2|Field|Fairy|✔||✔}}
{{Moveentry/8|034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0026|Raichu|type=Electric|2|Field|Fairy|✔|✔|✔}}
{{Moveentry/8|052|Meowth|type=Normal|1|Field|Field|✔||||||✔{{sup/7|PE}}|✔|STAB='''}}
{{Moveentry/3|0026|formsig=A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy|form=Alolan Form||✔|✔}}
{{Moveentry/8|052A|Meowth|type=Dark|1|Field|Field|||||||✔{{sup/7|PE}}||form=Alolan Form}}
{{Moveentry/3|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔||✔}}
{{Moveentry/8|052G|Meowth|type=Steel|1|Field|Field||||||||✔|form=Galarian Form}}
{{Moveentry/3|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔|✔|✔}}
{{Moveentry/8|053|Persian|type=Normal|1|Field|Field|✔||||||✔{{sup/7|PE}}|✔|STAB='''}}
{{Moveentry/3|0052|Meowth|type=Normal|1|Field|Field|✔||✔|STAB='''}}
{{Moveentry/8|053A|Persian|type=Dark|1|Field|Field|||||||✔{{sup/7|PE}}|✔|form=Alolan Form}}
{{Moveentry/3|0052|formsig=A|Meowth|type=Dark|1|Field|Field|form=Alolan Form|||✔}}
{{Moveentry/8|054|Psyduck|type=Water|2|Water 1|Field|✔||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0052|formsig=G|Meowth|type=Steel|1|Field|Field|form=Galarian Form|||✔}}
{{Moveentry/8|055|Golduck|type=Water|2|Water 1|Field|✔||||||✔{{sup/7|PE}}|}}
{{Moveentry/3|0053|Persian|type=Normal|1|Field|Field|||✔|STAB='''}}
{{Moveentry/8|056|Mankey|type=Fighting|1|Field|Field|✔||||||✔{{sup/7|PE}}|}}
{{Moveentry/3|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form|||✔}}
{{Moveentry/8|057|Primeape|type=Fighting|1|Field|Field|✔||||||✔{{sup/7|PE}}|}}
{{Moveentry/3|0054|Psyduck|type=Water|2|Water 1|Field|||}}
{{Moveentry/8|078|Rapidash|type=Fire|1|Field|Field||||||||✔}}
{{Moveentry/3|0055|Golduck|type=Water|2|Water 1|Field|✔||✔}}
{{Moveentry/8|078G|Rapidash|type=Psychic|type2=Fairy|1|Field|Field||||||||✔|form=Galarian Form}}
{{Moveentry/3|0056|Mankey|type=Fighting|1|Field|Field|✔||}}
{{Moveentry/8|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0057|Primeape|type=Fighting|1|Field|Field|✔||}}
{{Moveentry/8|079G|Slowpoke|type=Psychic|2|Monster|Water 1||||||||✔|form=Galarian Form}}
{{Moveentry/3|0078|Rapidash|type=Fire|1|Field|Field|||✔}}
{{Moveentry/8|080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0078|formsig=G|Rapidash|type=Psychic|type2=Fairy|1|Field|Field|form=Galarian Form|||✔}}
{{Moveentry/8|080G|Slowbro|type=Poison|type2=Psychic|2|Monster|Water 1||||||||✔|form=Galarian Form}}
{{Moveentry/3|0079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|||✔}}
{{Moveentry/8|086|Seel|type=Water|2|Water 1|Field|✔||||||✔{{sup/7|PE}}|}}
{{Moveentry/3|0079|formsig=G|Slowpoke|type=Psychic|2|Monster|Water 1|form=Galarian Form|||✔}}
{{Moveentry/8|087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|||||||✔{{sup/7|PE}}|}}
{{Moveentry/3|0080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔}}
{{Moveentry/8|112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0080|formsig=G|Slowbro|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form|||✔}}
{{Moveentry/8|133|Eevee|type=Normal|1|Field|Field|||||||✔{{sup/7|PE}}|✔|STAB='''}}
{{Moveentry/3|0086|Seel|type=Water|2|Water 1|Field|✔||}}
{{Moveentry/8|134|Vaporeon|type=Water|1|Field|Field|||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|||}}
{{Moveentry/8|135|Jolteon|type=Electric|1|Field|Field|||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔||✔}}
{{Moveentry/8|136|Flareon|type=Fire|1|Field|Field|||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0133|Eevee|type=Normal|1|Field|Field||||STAB='''}}
{{Moveentry/8|143|Snorlax|type=Normal|1|Monster|Monster|||||||✔{{sup/7|PE}}|✔|STAB='''}}
{{Moveentry/3|0134|Vaporeon|type=Water|1|Field|Field||✔|}}
{{Moveentry/8|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔{{sup/1|RGB}}||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0135|Jolteon|type=Electric|1|Field|Field|||✔}}
{{Moveentry/8|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔||||||✔{{sup/7|PE}}|✔}}
{{Moveentry/3|0136|Flareon|type=Fire|1|Field|Field||✔|}}
{{Moveentry/8|196|Espeon|type=Psychic|1|Field|Field||||||||✔}}
{{Moveentry/3|0143|Snorlax|type=Normal|1|Monster|Monster|||✔|STAB='''}}
{{Moveentry/8|197|Umbreon|type=Dark|1|Field|Field||||||||✔}}
{{Moveentry/3|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔{{sup/1|RGB}}|✔|✔}}
{{Moveentry/8|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1||||||||✔}}
{{Moveentry/3|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||✔}}
{{Moveentry/8|199G|Slowking|type=Poison|type2=Psychic|2|Monster|Water 1||||||||✔|form=Galarian Form}}
{{Moveentry/3|0196|Espeon|type=Psychic|1|Field|Field|||✔}}
{{Moveentry/8|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered||||||||✔|STAB='''}}
{{Moveentry/3|0197|Umbreon|type=Dark|1|Field|Field|||}}
{{Moveentry/8|464|Rhyperior|type=Ground|type2=Rock|2|Monster|Field||||||||✔}}
{{Moveentry/3|0199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|||✔}}
{{Moveentry/8|470|Leafeon|type=Grass|1|Field|Field||||||||✔}}
{{Moveentry/3|0199|formsig=G|Slowking|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form|||✔}}
{{Moveentry/8|471|Glaceon|type=Ice|1|Field|Field||||||||✔}}
{{Moveentry/3|0446|Munchlax|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||STAB='''}}
{{Moveentry/8|509|Purrloin|type=Dark|1|Field|Field||||||||✔}}
{{Moveentry/3|0464|Rhyperior|type=Ground|type2=Rock|2|Monster|Field|||✔}}
{{Moveentry/8|510|Liepard|type=Dark|1|Field|Field||||||||✔}}
{{Moveentry/3|0470|Leafeon|type=Grass|1|Field|Field|||✔}}
{{Moveentry/8|677|Espurr|type=Psychic|1|Field|Field||||||||✔}}
{{Moveentry/3|0471|Glaceon|type=Ice|1|Field|Field|||✔}}
{{Moveentry/8|678|Meowstic|type=Psychic|1|Field|Field||||||||✔|form=Male}}
{{Moveentry/3|0509|Purrloin|type=Dark|1|Field|Field|||✔}}
{{Moveentry/8|678F|Meowstic|type=Psychic|1|Field|Field||||||||✔|form=Female}}
{{Moveentry/3|0510|Liepard|type=Dark|1|Field|Field|||✔}}
{{Moveentry/8|700|Sylveon|type=Fairy|1|Field|Field||||||||✔}}
{{Moveentry/3|0677|Espurr|type=Psychic|1|Field|Field|||✔}}
{{Moveentry/8|725|Litten|type=Fire|1|Field|Field||||||||✔}}
{{Moveentry/3|0678|Meowstic|type=Psychic|1|Field|Field|form=All forms|||✔}}
{{Moveentry/8|726|Torracat|type=Fire|1|Field|Field||||||||✔}}
{{Moveentry/3|0700|Sylveon|type=Fairy|1|Field|Field|||✔}}
{{Moveentry/8|727|Incineroar|type=Fire|type2=Dark|1|Field|Field||||||||✔}}
{{Moveentry/3|0725|Litten|type=Fire|1|Field|Field|||✔}}
{{Moveentry/8|807|Zeraora|type=Electric|1|Undiscovered|Undiscovered||||||||✔}}
{{Moveentry/3|0726|Torracat|type=Fire|1|Field|Field|||✔}}
{{Moveentry/8|863|Perrserker|type=Steel|1|Field|Field||||||||✔}}
{{Moveentry/3|0727|Incineroar|type=Fire|type2=Dark|1|Field|Field|||✔}}
{{Moveentry/8|876|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy||||||||✔|form=Male|STAB='''}}
{{Moveentry/3|0807|Zeraora|type=Electric|1|No Eggs Discovered|No Eggs Discovered|||✔}}
{{Moveentry/8|876F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy||||||||✔|form=Female|STAB='''}}
{{Moveentry/3|0863|Perrserker|type=Steel|1|Field|Field|||✔}}
{{Moveentry/8|898|Calyrex|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered||||||||✔}}
{{Moveentry/3|0876|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=All forms||||STAB='''}}
{{Moveentry/8|898I|Calyrex|type=Psychic|type2=Ice|1|Undiscovered|Undiscovered||||||||✔|form=Ice Rider}}
{{Moveentry/3|0898|Calyrex|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||✔}}
{{Moveentry/8|898S|Calyrex|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered||||||||✔|form=Shadow Rider}}
{{Movefoot|Normal|3}}
{{Movefoot|Normal|8}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Normal|2}}
{{Movehead/Games|Normal|Egg Move|g7=1|g7g={{gameabbrev7|SMUSUM}}|g1=none|g3=none|g4=none|g8=none|g9=none}}
{{Moveentry/7|187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass|✔||||||}}
{{Moveentry/4|0187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass|✔|||}}
{{Moveentry/7|509|Purrloin|type=Dark|1|Field|Field||||✔|✔||}}
{{Moveentry/4|0509|Purrloin|type=Dark|1|Field|Field|||✔|✔||}}
{{Movefoot|Normal|7}}
{{Movefoot|Normal|8}}
 


===Special move===
===Special move===
====[[Generation III]]====
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|300|Skitty|type=Normal|2|Field|Fairy|[[Pokémon Box Ruby & Sapphire]] - {{DL|Pokémon Box Ruby & Sapphire|Skitty Egg}}|STAB='''}}
{{Moveentry/1|0300|Skitty|type=Normal|2|Field|Fairy|[[Pokémon Box Ruby & Sapphire]] - {{DL|Pokémon Box Ruby & Sapphire|Skitty Egg}}|STAB='''}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


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====[[Generation I]]====
====[[Generation I]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|[[List of Japanese event Pokémon distributions in Generation I#Fearow|Pokémon Stamp]]|STAB='''}}
{{Moveentry/1|0022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|[[List of Japanese event Pokémon distributions (Generation I)#Fearow|Pokémon Stamp]]|STAB='''}}
{{Moveentry/1|078|Rapidash|type=Fire|1|Field|Field|[[List of Japanese event Pokémon distributions in Generation I#Rapidash|Pokémon Stamp]]}}
{{Moveentry/1|0078|Rapidash|type=Fire|1|Field|Field|[[List of Japanese event Pokémon distributions (Generation I)#Rapidash|Pokémon Stamp]]}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


====[[Generation II]]====
====[[Generation II]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|{{DL|List of Gotta Catch 'Em All event Pokémon|Pay Day Delibird|New York City Pokémon Center}}}}
{{Moveentry/1|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|{{DL|List of PCNY event Pokémon distributions (Generation II)|Pay Day Delibird|New York City Pokémon Center}}}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Pay Day 8 base power, 22PP and 90% accuracy. The user attacks enemy in front. If the target is knocked out, they will drop [[Poké]] (on top of their held item, if they have any). This effect will not trigger if the target is recruited.
Pay Day deals damage. If the target is knocked out with this move, it will drop [[Poké]] (on top of their held item, if any). This effect will not trigger if the target is recruited. The move's secondary effect will not occur in all dungeons (for example, not in mazes in {{pkmn|Super Mystery Dungeon}}).


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move's PP has been decreased to 16.
{{MDMoveheader|type=normal}}
{{MDMoveRow|game=RB|pow=8|pp=22|acc=90%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=TDS|pow=8|pp=16|acc=90%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=BSL|pow=8|pp=16|acc=90%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=SMD|pow=4|powmax=99|pp=25|ppmax=40|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=Yes}}
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}


===[[Super Smash Bros.]] series===
===[[Super Smash Bros.]] series===
When a Meowth appears from a Poké Ball in [[Super Smash Bros.]], [[Super Smash Bros. Brawl]], [[Super Smash Bros. for Nintendo 3DS/Wii U]], and [[Super Smash Bros. Ultimate]], it uses Pay Day to hurl coins at opponents.
When a Meowth appears from a Poké Ball in [[Super Smash Bros.]], [[Super Smash Bros. Brawl]], [[Super Smash Bros. for Nintendo 3DS/Wii U]], and [[Super Smash Bros. Ultimate]], it uses Pay Day to hurl coins at opponents.
===[[Pokémon Rumble Rush]]===
{{RumbleRushPhysicalAttack|move=Pay Day|type=Normal
|stars=1
|pow=33.84057
|charge=0.74
|range=Projectile
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}


===Description===
===Description===
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==In the anime==
==In the anime==
{{moveanime|type=Normal|exp=yes|gen=Numerous coins are hurled at the foe to inflict damage.|image1=Black Arachnid Meowth Pay Day.png|image1p=Meowth}}
{{moveanime|type=Normal|exp=yes|gen=Numerous balls of energy are hurled at the target to inflict damage.|image1=Black Arachnid Meowth Pay Day.png|image1p=Meowth}}
{{movep|type=Normal|ms=052|pkmn=Meowth|method=Meowth crosses its arms, then opens them quickly and multiple glowing white balls come out of the charm on its head.}}
{{movep|type=Normal|ms=052|pkmn=Meowth|method=Meowth crosses its arms, then opens them quickly and multiple glowing white balls of energy come out of the charm on its head.}}
{{movebtm|type=normal|user=The Black Arachnid|user1=The Black Arachnid's Meowth|startcode=EP123|startname=Spinarak Attack|notes=Debut}}
{{movebtm|type=normal|user=The Black Arachnid|user1=The Black Arachnid's Meowth|startcode=EP123|startname=Spinarak Attack|notes=Debut}}


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|SMUSUM=Pay Day VII
|SMUSUM=Pay Day VII
|SMUSUM2=Pay Day VII 2
|SMUSUM2=Pay Day VII 2
}}
{{Movegen
|type=Normal
|LGPE=Pay Day PE
|LGPE=Pay Day PE
|LGPE2=Pay Day PE 2
|LGPE2=Pay Day PE 2
|genVIII=Pay Day VIII
|genVIII2=Pay Day VIII 2
}}
}}


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==Trivia==
==Trivia==
* In [[Generation I]], Pay Day was one of only three methods (discounting [[glitch]]es) to earn [[Pokémon Dollar|money]] once all {{pkmn|Trainer}}s were defeated, the other two being selling items (obtaining them with [[Coin]]s after all other items are sold) and {{pkmn|battle|battling}} the [[Elite Four]] and {{pkmn|Champion}}.
* The Japanese name of the move is an {{wp|idiom}} equivalent to "to [[Wiktionary:cast pearls before swine|cast pearls before swine]]." The coins depicted in the move's animation are {{wp|Koban (coin)|koban}}, {{wp|gold coin}}s used in the {{wp|Edo period}} of {{wp|History of Japan#Medieval Japan (1185–1573/1600)|feudal Japan}}, the same type of coin as the one on {{p|Meowth}}'s head.
* The Japanese name of the move is an {{wp|idiom}} equivalent to "to cast {{wp|pearls before swine}}." The coins depicted in the move's animation are {{wp|Koban (coin)|koban}}, {{wp|gold coin}}s used in the {{wp|Edo period}} of {{wp|History of Japan#Medieval Japan (1185–1573/1600)|feudal Japan}}, the same type of coin as the one on {{p|Meowth}}'s head.
* In [[Generation I]], Pay Day was one of only three methods (discounting [[glitch]]es) to earn [[Pokémon Dollar|money]] once all {{pkmn|Trainer}}s were defeated, the other two being selling items (obtaining them with {{OBP|Coin|Game Corner}}s after all other items are sold) and {{pkmn|battle|battling}} the [[Elite Four]] and {{pkmn|Champion}}.
* In Generation I, Pay Day can be used to obtain up to {{PDollar}}999,999 per battle. However, this maximum amount would require using this move at least 5000 times in the same battle.
** For instance, obtaining the maximum amount of money in a single battle is achievable in this generation by using a {{p|Mew}} with Pay Day, {{m|Rest}}, and {{m|Transform}} against a {{pkmn2|wild}} {{p|Ditto}}. Once Ditto transforms into Mew, they will both have the same moveset, including Pay Day, as well as Rest to restore their own [[HP]]. The opponent has infinite [[PP]] by default, while the player's Pokémon can indefinitely restore its own PP by repeatedly transforming into the opponent and obtaining its moves again.


==In other languages==
==In other languages==
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|de=Zahltag
|de=Zahltag
|el=Φιλαργυρία ''Filargyría''
|el=Φιλαργυρία ''Filargyría''
|it=Giornopaga
|it=Giornopaga<sup>{{gen|III}}+</sup><br>Giorno-Paga<sup>{{gen|I}}–{{gen|II}}</sup>
|ko=고양이돈받기 ''{{tt|Goyangi Don Batgi|Cat Receiving Money}}''
|ko=고양이돈받기 ''{{tt|Goyang-idonbatgi|Cat Receiving Money}}''
|pl=Dzień Zapłaty{{tt|*|Diamond and Pearl series onwards}}<br>Dzień Wypłaty{{tt|*|Original Series}}
|pl=Dzień Zapłaty<!---{{tt|*|Diamond and Pearl series onwards}}<br>Dzień Wypłaty{{tt|*|Original Series}}--->
|pt_br=Dia de Pagamento (TCG, manga, The Official Pokémon Handbook)<br>Dia do Pagamento (anime, The Official Pokémon Handbook)
|pt_br=Dia de Pagamento (TCG, manga, The Official Pokémon Handbook)<br>Dia do Pagamento (anime, The Official Pokémon Handbook)
|ru=Джекпот ''Dzhekpot''
|ru=Джекпот ''Dzhekpot''
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[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Zahltag]]
[[de:Zahltag]]