Flash (move): Difference between revisions

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{{search|move Flash|the field move|Field Move (Ranger)}}
{{search|move Flash|the field move|Field Move (Ranger)}}
----
----
{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox
{{MoveInfobox|
|n=148
n=148 |
|name=Flash
name=Flash |
|jname=フラッシュ
jname=フラッシュ |
|jtrans=Flash
jtrans=Flash |
|jtranslit=Furasshu
jtranslit=Furasshu |
|gameimage=Flash VIII.png
gameimage=Flash V.png |
|gameimagewidth=300
gameimage2=Flash V OW.png |
|type=Normal
type=Normal |
|damagecategory=Status
damagecategory=Status |
|basepp=20
basepp=20 |
|maxpp=32
maxpp=32 |
|power=—
power=— |
|accuracy={{tt|100|70 in Generations I-III}}
accuracy={{tt|100|70 in Generations I-III}} |
|category=Beauty
bdesc=??? |
|appeal=3
category=Beauty |
|jam=0
appeal=3 |
|category6=Beautiful
jam=0 |
|appeal6=3
gen=I|
|jam6=0
na=no|
|cdesc6=Makes audience expect little of other contestants.
hm1=yes|
|gen=I
hm#1=05|
|na=no
hm2=yes|
|hm1=yes
hm#2=05|
|hm#1=05
hm3=yes|
|hm2=yes
hm#3=05|
|hm#2=05
tm4=yes|
|hm3=yes
tm#4=70|
|hm#3=05
tm5=yes|
|tm4=yes
tm#5=70|
|tm#4=70
tm6=yes|
|tm5=yes
tm#6=70|
|tm#5=70
cdesc=Shifts the judge's attention from the others. |
|tm6=yes
appealsc=2 |
|tm#6=70
scdesc=Lowers the Voltage of all Judges by one each. |
|tmbdsp=yes
pokefordex=flash |
|tm#bdsp=70
touches=no |
|cdesc=Shifts the judge's attention from others.
protect=yes |
|appealsc=2
magiccoat=yes |
|scdesc=Lowers the Voltage of all Judges by one each.
snatch=no |
|touches=no
brightpowder=yes |
|protect=yes
kingsrock=no |
|magiccoat=yes
flag7=no |
|snatch=no
flag8=yes |
|mirrormove=yes
sound=no |
|kingsrock=no
field=yes|
|sound=no
target=anyadjacent |
|field=yes
footnotes= }}
|target=anyadjacent
'''Flash''' (Japanese: '''フラッシュ''' ''Flash'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. In the first three generations it was [[HM05]], but in [[Generation IV]] onward, it is [[TM70]].
}}
'''Flash''' (Japanese: '''フラッシュ''' ''Flash'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[HM05]] from Generations [[Generation I|I]] to [[Generation III|III]] and [[TM70]] from Generations [[Generation IV|IV]] to [[Generation VI|VI]], as well as in {{g|Brilliant Diamond and Shining Pearl}}.


==Effect==
==Effect==
===In battle===
===In battle===
====Generations I to III====
====Generations I to II====
Flash decreases the target's {{stat|accuracy}} stat by one stage.  
Flash decreases the target's {{stat|accuracy}} stat by one stage. The accuracy of Flash is 70%.
 
In the Generation I and II [[core series]] games, when an in-game opponent outside of the {{gdis|Battle Tower|II}} uses Flash, the move has a 25% chance to fail in addition to its normal chance to miss.
 
====Generation III====
Flash no longer has an additional chance to fail when used by an in-game opponent.
 
====Generation IV to VII====
The accuracy of Flash changed to 100%.
 
If powered up by a [[Normalium Z]] into Z-Flash, the user's {{stat|Evasion|evasiveness}} is raised by one stage.


The accuracy of Flash is 70% in these generations.
====Generation VIII====
=====Pokémon Sword and Shield=====
Flash cannot be selected in a battle.


====Generation IV====
====Generation IX====
The accuracy of Flash changes to 100%.
Flash cannot be selected in a battle.


===Outside of battle===
===Outside of battle===
====Generations I to V====
{{main|Darkness}}
Outside of battle, Flash will illuminate dark caves. The effect will last until the player exits the cave. When the player re-enters the cave, it will be dark again.
In certain games, Flash requires a specific [[badge]] to use outside of battle; the Boulder Badge{{sup/1|RBY}}{{sup/3|FRLG}}, Zephyr Badge{{sup/2|GSC}}, or Knuckle Badge{{sup/3|RSE}}.
 
====Generations I to II====
Flash will illuminate [[darkness|dark]] caves. The effect will last until the player exits the cave. When the player re-enters the cave, it will be dark again.
 
====Generation III to V====
Flash will only illuminate a large circle around the player to increase visibility in caves.


In [[Generation I]], [[Generation II]], {{game|FireRed and LeafGreen|s}}, it will light up the entire screen. In other games, it only illuminates a large circle around the player.
In {{game|FireRed and LeafGreen|s}}, {{game|Diamond and Pearl|s}}, and {{game|Platinum}}, it will light up the entire screen as it did in Generation I.


====Generation VI====
====Generation VI====
As there are no dark caves in Generation VI, Flash will instead cause the screen to zoom out, revealing more of the surrounding area than normally is visible. In addition, it also decreases the chance of encountering [[wild Pokémon]].
In [[Pokémon X and Y]], as there are no dark caves to be found, Flash will instead cause the screen to zoom out, revealing more of the surrounding area than normally is visible. In addition, it also decreases the chance of encountering [[wild Pokémon]].
 
In [[Pokémon Omega Ruby and Alpha Sapphire]], dark areas where Flash can be used to light up the surroundings are present once again. However, in this game the dark areas are shown to be more dimly lit rather than completely dark, making the move less needed than before.
 
=====Zoom out=====
In X and Y, Flash may be used to zoom out the perspective in the following caves:
*[[Connecting Cave]]
*[[Reflection Cave]]
*[[Frost Cavern]]
*[[Terminus Cave]]
*{{kal|Victory Road}}
 
====Generation VII====
Flash is no longer usable outside of battle. In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the player can use [[Secret Technique]] Light Up instead.
 
====Generation VIII====
In {{g|Brilliant Diamond and Shining Pearl}}, Flash can once again be used outside of battle to illuminate dark caves.
 
====Generation IX====
Flash is no longer usable outside of battle.


====[[Cave]]s in which Flash is usable====
====Puzzles involving Flash====
{| class="roundy" style="background: #{{normal color light}}; border: 3px solid #{{normal color}}"
* In [[Pokémon Crystal Version|Pokémon Crystal]], [[Pokémon HeartGold and SoulSilver Versions|HeartGold, and SoulSilver]], Flash grants access to a hidden room in [[Ruins of Alph]].
! style="{{roundytl|5px}}" | Region
* In {{game|Emerald}}, using Flash in the [[Ancient Tomb]] grants access to a chamber where the player finds {{p|Registeel}}.
! style="{{roundytr|5px}}" | Cave
* In {{game|Black and White|s}}, Flash grants access to the 3rd floor of the [[Abyssal Ruins]].
|- style="background:#FFF;"
| rowspan=2 | [[Kanto]]
| [[Rock Tunnel]]
|- style="background:#FFF;"
| [[Cerulean Cave]]{{sup/4|HGSS}}
|- style="background:#FFF;"
| rowspan=5 | [[Johto]]
| [[Dark Cave]]
|- style="background:#FFF;"
| [[Ruins of Alph]]{{tt|*|As part of puzzle}}
|- style="background:#FFF;"
| [[Mt. Mortar]]{{sup/2|GS}}
|- style="background:#FFF;"
| [[Whirl Islands]]
|- style="background:#FFF;"
| [[Mt. Silver]]{{sup/2|GSC}}
|- style="background:#FFF;"
| rowspan=4 | [[Hoenn]]
| [[Granite Cave]]
|- style="background:#FFF;"
| [[Cave of Origin]]{{sup/3|RS}}
|- style="background:#FFF;"
| {{ho|Victory Road}}
|- style="background:#FFF;"
| [[Ancient Tomb]]{{tt|*|As part of puzzle}}{{sup/3|E}}
|- style="background:#FFF;"
| [[Sinnoh]]
| [[Wayward Cave]]
|- style="background:#FFF;"
| rowspan=5 | [[Unova]]
| [[Mistralton Cave]]
|- style="background:#FFF;"
| [[Challenger's Cave]]{{sup/5|BW}}
|- style="background:#FFF;"
| [[Wellspring Cave]]
|- style="background:#FFF;"
| {{OBP|Victory Road|Black 2 and White 2}}{{sup/5|B2W2}}
|- style="background:#FFF;"
| [[Abyssal Ruins]]{{tt|*|As part of puzzle}}
|-
| rowspan=5 style="background:#FFF; {{roundybl|5px}}" | [[Kalos]]
| style="background:#FFF;" | [[Connecting Cave]]
|- style="background:#FFF;"
| [[Reflection Cave]]
|- style="background:#FFF;"
| [[Frost Cavern]]
|- style="background:#FFF;"
| [[Terminus Cave]]
|- style="background:#FFF; {{roundybr|5px}}"
| {{kal|Victory Road}}
|}


==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad}}|Creates a brilliant flash of light that blinds the target. This technique reduces the opponent's accuracy.}}
{{movedescentry|{{gameabbrevss|Stad}}|Creates a brilliant flash of light that blinds the target. This technique reduces the opponent's accuracy.}}
{{movedescentry|{{gameabbrev3|Stad2}}|Blinds the target with a bright flash of light, reducing the opponent's accuracy.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Blinds the target with a bright flash of light, reducing the opponent's accuracy.}}
{{movedescentry|{{gameabbrev3|GSC}}|Blinds the foe to reduce accuracy.}}
{{movedescentry|{{gameabbrev2|GSC}}|Blinds the foe to reduce accuracy.}}
{{movedescentry|{{gameabbrev3|RSE}}|Looses a powerful blast of light that cuts accuracy.{{tt|*|Move}}<br/>Looses a powerful blast of light that reduces accuracy.{{tt|*|HM}}}}
{{movedescentry|{{gameabbrev3|RSE}}|Looses a powerful blast of light that cuts accuracy.{{tt|*|Move}}<br/>Looses a powerful blast of light that reduces accuracy.{{tt|*|HM}}}}
{{movedescentry|{{gameabbrev3|FRLG}}|A blast of light that cuts the foe’s accuracy. It also illuminates caves.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A blast of light that cuts the foe's accuracy. It also illuminates caves.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Looses a powerful blast of light that cuts accuracy.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Looses a powerful blast of light that cuts accuracy.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Lowers the target's Accuracy by one level.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.}}
{{movedescentry|{{gameabbrevss|PBR}}|The user flashes a bright light that cuts the foe's accuracy.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.}}
{{movedescentry|{{gameabbrev3|XY}}|The user flashes a bright light that cuts the target's accuracy.}}
{{movedescentry|{{gameabbrev6|XY}}<br>{{gameabbrev7|SMUSUMPE}}|The user flashes a bright light that cuts the target's accuracy.}}
{{movedescentry|{{gameabbrev6|ORAS}}|The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate dark caves.}}
{{movedescentry|{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|BDSP}}|The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 144: Line 134:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Movehead/Games|Normal|g1=none|g2=none|g3=none|g7=2|g8=none|g9=none}}
{{Moveentry/Level1|313|Volbeat|1|Bug|Bug|no|no|no|--|--|--}}
{{Moveentry/5|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|1, 13}}
{{Movefooter|Normal|1}}
{{Moveentry/5|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|1, 13}}
{{Moveentry/5|0313|Volbeat|type=Bug|2|Bug|Human-Like|1|1|1|1}}
{{Moveentry/5|0755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass||||8}}
{{Moveentry/5|0756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass||||1, 8}}
{{Movefoot|Normal|5}}


===By [[HM]]/[[TM]]===
===By [[TM]]/[[HM]]===
{{Moveheader/TM|Normal|1|HM05|HM05|HM05|TM70|TM70|TM70}}
{{Movehead/TMGames|Normal|g7=none|g9=none
{{Moveentry/TM1|001|Bulbasaur|2|Grass|Poison|no|yes|yes|yes|yes|yes}}
|g1tm=05|tmhm1=HM
{{Moveentry/TM1|002|Ivysaur|2|Grass|Poison|no|yes|yes|yes|yes|yes}}
|g2tm=05|tmhm2=HM
{{Moveentry/TM1|003|Venusaur|2|Grass|Poison|no|yes|yes|yes|yes|yes}}
|g3tm=05|tmhm3=HM
{{Moveentry/TM1|012|Butterfree|2|Bug|Flying|no|yes|yes|yes|yes|Y=yes|yes}}
|g4tm=70
{{Moveentry/TM1|015|Beedrill|2|Bug|Poison|no|no|no|yes|yes|yes}}
|g5tm=70
{{Moveentry/TM1|025|Pikachu|1|Electric|Electric|yes|yes|yes|yes|yes|yes}}
|g6tm=70
{{Moveentry/TM1|026|Raichu|1|Electric|Electric|yes|yes|yes|yes|yes|yes}}
|g8=1|g8tm=70|g8g={{gameabbrev8|BDSP}}}}
{{Moveentry/TM1|035|Clefairy|1|Fairy|Fairy|yes|yes|yes|yes|yes|yes}}
{{Moveentry/7|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|−|✔|✔|✔|✔|✔|✔}}
{{Moveentry/TM1|036|Clefable|1|Fairy|
{{Moveentry/7|0002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|−|✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|0003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|−|✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|0012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/1|Y}}|✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|0015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|−|−|−|✔|✔|✔|✔}}
{{Moveentry


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|025|Pikachu|1|Electric|Electric|[[Hayley's trades#Pikachu|My Pokémon Ranch]]}}
{{Moveentry/1|0025|Pikachu|type=Electric|2|Field|Fairy|[[Hayley's trades#Pikachu|My Pokémon Ranch]]}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Flash lowers the target's accuracy by one stage.
 
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pp=24|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=24|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=GTI|pp=17|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=17|ppmax=40|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Lowers the target's Accuracy by one level.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Reduces the target's accuracy by 1 level.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの めいちゅうを 1だんかいさげる|Reduces the target's accuracy by 1 level.}}}}
{{movedescentry|{{gameabbrevmd|GTI}}<br>{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It lowers the enemy's accuracy.}}
|}
|}


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=The user emits a bright light.|image1=Gardenia Roserade Flash.png|image1p=Roserade|image2=Virgil Umbreon Flash.png|image2p=Umbreon|image3=Janet Beautifly Flash.png|image3p=Beautifly|image4=Jasmine Sparkle Flash.png|image4p=Ampharos}}
{{moveanime|type=normal|exp=yes|gen=The user emits a bright light, blinding the opponent or illuminating a dark area.|image1=Baraz Solrock Flash.png|image1p=Solrock|image2=Virgil Umbreon Flash.png|image2p=Umbreon|image3=Alvin Vivillon Flash.png|image3p=Vivillon|image4=Jasmine Sparkle Flash.png|image4p=Ampharos}}
{{movep|type=normal|ms=197|pkmn=Umbreon|method=The yellow rings on Umbreon's body light up and glow brightly, or the yellow ring on Umbreon's forehead shines brightly, giving off a bright light.}}
{{movep|type=normal|ms=197|pkmn=Umbreon|method=The yellow rings on Umbreon's body light up and glow brightly, or the yellow ring on Umbreon's forehead shines brightly, giving off a bright light.}}
{{movemid|type=normal|user=Gary's Umbreon|startcode=EP171|startname=Power Play!|notes=Debut}}
{{movemid|type=normal|user=Gary's Umbreon|startcode=EP171|startname=Power Play!|notes=Debut}}
Line 468: Line 492:
{{movemid|type=normal|user=Dayton|user1=Dayton's Bright|startcode=EP212|startname=Takin' it on the Chinchou}}
{{movemid|type=normal|user=Dayton|user1=Dayton's Bright|startcode=EP212|startname=Takin' it on the Chinchou}}
{{movep|type=normal|ms=148|pkmn=Dragonair|method=The orb on Dragonair's neck shines light blue.}}
{{movep|type=normal|ms=148|pkmn=Dragonair|method=The orb on Dragonair's neck shines light blue.}}
{{movemid|type=normal|user=Clair's Dragonair|startcode=EP252|startname=Fangs for Nothin'|notes=Dragonair {{color2|{{normal color dark}}|Anime move errors|cannot legally learn}} Flash}}
{{movemid|type=normal|user=Clair's Dragonair|startcode=EP252|startname=Fangs for Nothin'|notes=Dragonair {{color2|000|Anime move errors|cannot legally learn}} Flash}}
{{movep|type=normal|ms=267|pkmn=Beautifly|method=Beautifly's wings shine brightly.}}
{{movep|type=normal|ms=267|pkmn=Beautifly|method=Beautifly's wings shine brightly.}}
{{movemid|type=normal|user=Janet|user1=Janet's Beautifly|startcode=AG013|startname=All Things Bright and Beautifly!}}
{{movemid|type=normal|user=Janet|user1=Janet's Beautifly|startcode=AG013|startname=All Things Bright and Beautifly!}}
{{movep|type=normal|ms=359|pkmn=Absol|method=The black circle on Absol's forehead shines brightly, giving off a bright light. Sometimes its forehead glows with a white ball, and then launches streams of light out at the opponent.}}
{{movep|type=normal|ms=359|pkmn=Absol|method=The black circle on Absol's forehead shines brightly, giving off a bright light. Sometimes its forehead glows with a white ball, and then launches streams of light out at the opponent.}}
{{movemid|type=normal|user=Drew|user1=Drew's Absol|startcode=AG181|startname=Thinning the Hoard!}}
{{movemid|type=normal|user=Drew|user1=Drew's Absol|startcode=AG181|startname=Thinning the Hoard!}}
{{movep|type=normal|ms=307|pkmn=Meditite|method=Meditite's raises its arms and creates a glowing white sphere above its head that glows brightly.}}
{{movep|type=normal|ms=307|pkmn=Meditite|method=Meditite raises its arms and creates a glowing white sphere above its head that glows brightly.}}
{{movemid|type=normal|user=Meredith|user1=Meredith's Meditite|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}}
{{movemid|type=normal|user=Meredith|user1=Meredith's Meditite|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}}
{{movep|type=normal|ms=407|pkmn=Roserade|method=Roserade's body shines brightly, giving off a bright light.}}
{{movep|type=normal|ms=308|pkmn=Medicham|method=Medicham raises its arms and creates a glowing white sphere above its head that glows brightly.}}
{{movemid|type=normal|user=Meredith|user1=Meredith's Medicham|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}}
{{movep|type=normal|ms=407|pkmn=Roserade|method=Roserade's body shines brightly, giving off a bright light that blinds the opponent.}}
{{movemid|type=normal|user=Gardenia|user1=Gardenia's Roserade|startcode=DP037|startname=The Grass Menagerie!}}
{{movemid|type=normal|user=Gardenia|user1=Gardenia's Roserade|startcode=DP037|startname=The Grass Menagerie!}}
{{movep|type=normal|ms=436|pkmn=Bronzor|method=A beam of light shines out from Bronzor's face, or Bronzor releases a circle of light from the middle of its body that grows outward. When the ring of light disappears, its whole body starts to glow brightly.}}
{{movep|type=normal|ms=436|pkmn=Bronzor|method=A beam of light shines out from Bronzor's face, or Bronzor releases a circle of light from the middle of its body that grows outward. When the ring of light disappears, its whole body starts to glow brightly.}}
{{movemid|type=normal|user=Saturn|user1=Saturn's Bronzor|startcode=DP060|startname=Journey to the Unown!}}
{{movemid|type=normal|user=Saturn|user1=Saturn's Bronzor|startcode=DP060|startname=Journey to the Unown!}}
{{movebtm|type=normal|user=Karl|user1=Karl's Bronzor|startcode=M13|startname=Zoroark: Master of Illusions}}
{{movemid|type=normal|user=Karl|user1=Karl's Bronzor|startcode=M13|startname=Zoroark: Master of Illusions}}
{{movep|type=normal|ms=695|pkmn=Heliolisk|method=Heliolisk's collar extends and shines brightly, giving off a bright light that blinds the opponent.}}
{{movemid|type=normal|user=Clemont's Heliolisk|startcode=XY067|startname=The Moment of Lumiose Truth!}}
{{movemid|type=normal|user=Frank|user1=Frank's Heliolisk|startcode=XY078|startname=Lights! Camera! Pika!}}
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite's body shines brightly, giving off a bright light.}}
{{movemid|type=normal|user=Frank|user1=Frank's Magnemite|startcode=XY078|startname=Lights! Camera! Pika!}}
{{movep|type=normal|ms=684|pkmn=Swirlix|method=Swirlix's body shines brightly, giving off a bright light.}}
{{movemid|type=normal|user=Frank|user1=Frank's Swirlix|startcode=XY078|startname=Lights! Camera! Pika!}}
{{movep|type=normal|ms=338|pkmn=Solrock|method=Solrock's body shines brightly, giving off a bright light.}}
{{movemid|type=normal|user=Baraz|user1=Baraz's Solrock|startcode=M18|startname=Hoopa and the Clash of Ages}}
{{movep|type=normal|ms=310|pkmn=Manectric|method=Manectric's body shines brightly, giving off a bright light that blinds the opponent.}}
{{movemid|type=normal|user=Celosia|user1=Celosia's Manectric|startcode=XY102|startname=Meeting at Terminus Cave!}}
{{movep|type=normal|ms=666|pkmn=Vivillon|method=Vivillon's wings shine brightly, giving off a bright light that blinds the opponent.}}
{{movebtm|type=normal|user=Alvin|user1=Alvin's Vivillon|startcode=XY137|startname=Battling with a Clean Slate!}}


==In the manga==
==In the manga==
===In the How I Became a Pokémon Card manga===
===How I Became a Pokémon Card===
{{movemanga|type=Normal|exp=yes|image1=Jigglypuff Flash HIBAPC.png|gen=The user illuminates a dark room.}}
{{movemanga|type=Normal|exp=yes|image1=Jigglypuff Flash HIBAPC.png|gen=The user illuminates a dark room.}}
{{movep|type=Normal|ms=039|pkmn=Jigglypuff|method=Jigglypuff's eyes glow bright and lights up a dark area.}}
{{movep|type=Tcg colorless|ms=039|pkmn=Jigglypuff|method=Jigglypuff's eyes glow bright and lights up a dark area.}}
{{movebtmManga|type=Normal|user=Jigglypuff (Pokémon)|user1=A wild Jigglypuff|startcode=PW02|notes=Debut}}
{{movebtmManga|type=Tcg colorless|user=Jigglypuff (Pokémon)|user1=A wild Jigglypuff|startcode=PW02|startname=Team Rocket and Dark Charmeleon|notes=Debut}}


===In the Magical Pokémon Journey manga===
===Magical Pokémon Journey===
{{movemanga|type=Normal|exp=yes|image1=Jigglypuff Flash MPJ.png|gen=The user illuminates a dark place.}}
{{movemanga|type=Normal|exp=yes|image1=Jigglypuff Flash MPJ.png|gen=The user illuminates a dark place.}}
{{movep|type=Normal|ms=039|pkmn=Jigglypuff|method=Jigglypuff puts on a crown which illuminates a dark cave.}}
{{movep|type=Normal|ms=039|pkmn=Jigglypuff|method=Jigglypuff puts on a crown which illuminates a dark cave.}}
{{movebtmManga|type=Normal|user=Jigglypuff (MPJ)|user1=Jigglypuff|startcode=PPP07|startname=Adventuring the Stone|notes=Debut}}
{{movebtmManga|type=Normal|user=Jigglypuff (MPJ)|user1=Jigglypuff|startcode=PPP07|startname=Adventuring the Stone|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{Movemanga|type=normal|exp=yes|gen=The user glows brightly to lit up dim places.|image1=Pika Flash.png|image1p=Pikachu|image2=Jupiter Tangrowth Flash Adventures.png|image2p=Tangrowth|image3=Tula Flash.png|image3p=Galvantula|image4=Sunbo Sunkern Flash.png|image4p=Sunkern}}
{{Movemanga|type=normal|exp=yes|gen=The user creates a brilliant flash of light that blinds the target. This can also be used to illuminate dark places.|image1=Pika Flash.png|image1p=Pikachu|image2=Jupiter Tangrowth Flash Adventures.png|image2p=Tangrowth|image3=Tula Flash.png|image3p=Galvantula|image4=Sunbo Sunkern Flash.png|image4p=Sunkern}}
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu's whole body glows brightly, or Pikachu jumps into the air and it fires a beam of light from the tip of its tail at the opponent.}}
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu's whole body glows brightly, or Pikachu jumps into the air and it fires a beam of light from the tip of its tail at the opponent.}}
{{Movemid|type=normal|user=Pika|user1=Red's Pika|startcode=PS007|startname=Raging Rhydon|notes=Debut}}
{{Movemid|type=normal|user=Pika|user1=Red's Pika|startcode=PS007|startname=Raging Rhydon|notes=Debut}}
Line 508: Line 547:
{{movep|type=normal|ms=465|pkmn=Tangrowth|method=Tangrowth crosses its arms across its chest, then opens them and holds them out. A very bright light then emerges from under Tangrowth's vines, blinding the opponent.}}
{{movep|type=normal|ms=465|pkmn=Tangrowth|method=Tangrowth crosses its arms across its chest, then opens them and holds them out. A very bright light then emerges from under Tangrowth's vines, blinding the opponent.}}
{{movemid|type=normal|user=Jupiter|user1=Jupiter's Tangrowth|startcode=PS396|startname=Getting Past Gastrodon}}
{{movemid|type=normal|user=Jupiter|user1=Jupiter's Tangrowth|startcode=PS396|startname=Getting Past Gastrodon}}
{{movep|type=normal|ms=482|pkmn=Azelf|method=Azelf's body begins to glow brightly, blinding the opponent.}}
{{movemid|type=normal|user=Azelf (Pokémon)|user1=A wild Azelf|startcode=PS399|startname=Mixing It Up with Machamp}}
{{movep|type=normal|ms=596|pkmn=Galvantula|method=Galvantula releases four beams of bright light from each of its four little eyes in between the two larger ones at the opponent. The beams of light grow larger at they extend, and eventually form into one big beam of light.}}
{{movep|type=normal|ms=596|pkmn=Galvantula|method=Galvantula releases four beams of bright light from each of its four little eyes in between the two larger ones at the opponent. The beams of light grow larger at they extend, and eventually form into one big beam of light.}}
{{movebtmManga|type=normal|user=Black (Adventures)|user1=Black's Tula|startcode=PS471|startname=Battle at the Dreamyard}}
{{movebtmManga|type=normal|user=Tula|user1=Black's Tula|startcode=PS471|startname=Battle at the Dreamyard}}


===In the Pokémon Gotta Catch 'Em All manga===
===Pokémon Gotta Catch 'Em All===
{{movemanga|type=normal|exp=yes|image1=Shu Pikachu Flash.png|gen=The user illuminates a dark area.}}
{{movemanga|type=normal|exp=yes|image1=Shu Pikachu Flash.png|gen=The user illuminates a dark area.}}
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu's body becomes very bright.}}
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu's body becomes very bright.}}
{{movebtmManga|type=normal|user=Shu's Pikachu|startcode=GDZ59|notes=Debut}}
{{movebtmManga|type=normal|user=Shu's Pikachu|startcode=GDZ59|notes=Debut}}


===In the Pokémon Pocket Monsters manga===
===Pokémon Pocket Monsters===
{{movemanga|type=normal|exp=yes|gen=The opponent becomes blinded by a bright light coming from the user.|image1=Red Clefairy Flash PM.png|image1p=Clefairy|image2=Red Clefable Flash PM.png|image2p=Clefable}}
{{movemanga|type=normal|exp=yes|gen=The opponent becomes blinded by a bright light coming from the user.|image1=Red Clefairy Flash PM.png|image1p=Clefairy|image2=Red Clefable Flash PM.png|image2p=Clefable}}
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable holds out its arms and releases a bright light at the foe.}}
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable holds out its arms and releases a bright light at the foe.}}
Line 527: Line 564:


==In other generations==
==In other generations==
<big><font style="color: red>'''Warning:'''</font></big>
The battle animation for Flash in Generation I and Generation II contains several short, rapid flashes that may be capable of causing epileptic seizures.
===In battle===
===In battle===
{{Movegen|
====Core series games====
type=normal|
{{Movegen
genI=Flash I|
|type=normal
genII=Flash II|
|genI=Flash I
genIII=Flash III|
|genII=Flash II
genIV=Flash IV|
|genIII=Flash III
|genIV=Flash IV
}}
}}
{{Movegen|
{{Movegen|
type=Normal|
type=Normal|
PMDRB=Flash PMD RB|
genV=Flash V|
genVI=Flash VI|
genVII=Flash VII|
}}
====Side series games====
{{movegen
|type=Normal
|Stad=Flash Stad
|Stad2=Flash Stad2
|Colo=Flash Colo
|XD=Flash XD
}}
{{Movegen
|type=Normal
|PBR=Flash PBR
}}
}}
{{movegen|
====Spin-off series games====
type=Normal|
{{Movegen
Stad=Flash Stad|
|type=Normal
Stad2=Flash Stad2|
|PMDRB=Flash PMD RB
|PMDGTI=Flash PMD GTI
|PSMD=Flash PSMD
}}
}}


===Outside of battle===
===Outside of battle===
{{Movegen|
{{main|Darkness#Gallery|Darkness → Gallery}}
type=normal|
genI=Flash I OW|
genII=Flash II OW|
genIII=Flash RSE OW|
FRLG=Flash FRLG OW|
}}
 
{{Movegen|
type=normal|
genIV=Flash DPPt OW|
HGSS=Flash HGSS OW|
}}


==Trivia==
==Trivia==
* Flash is the only move of the five original [[HM]] moves to lose its HM status.
* Flash is never required to advance gameplay, as darkened [[cave]]s are still navigable without the move.
* Flash is never required to advance gameplay, as darkened [[cave]]s are still navigable without the move.
** There are [[Flash (move)#Puzzles involving Flash|puzzles that require it]], though none of these are mandatory to complete.
* Flash is the only HM move that can be used outside of battle in Generation I, yet cannot be selected in battle in {{g|Sword and Shield}}.


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=閃光 ''{{tt|Shǎnguāng|Flash}}''
|zh_yue=閃光 ''{{tt|Símgwōng|Flash}}''
|zh_cmn=閃光 / 闪光 ''{{tt|Shǎnguāng|Flash}}''
|da=Blitz{{tt|*|Pokémon Emerald manual}}<br>Lys{{tt|*|Pokémon Ruby and Sapphire manual}}
|nl=Flits
|nl=Flits
|fi=Väläys
|fi=Väläys
|fr=Flash
|fr=Flash
|de=Blitz
|de=Blitz
|no=Blitz
|el=Έκλαμψη
|el=Έκλαμψη
|hi=रौशनी ''Roshni''
|hi=रौशनी ''Roshni''
|it=Flash
|it=Flash
|ko=플래시 ''Flash''
|ko=플래시 ''{{tt|Peullaesi|Flash}}''
|no=Blitz
|pl=Błysk
|pl=Błysk
|pt_br=Iluminar
|pt_br=Clarão ([[XY067]], [[M18]], [[XY133]]-present, TCG, manga)<br>Lampejante ([[XY102]])<br>Iluminar (early anime)
|pt_eu=Clarão<br>Iluminar
|pt_eu=Clarão<br>Iluminar<br>Relâmpago{{tt|*|Platinum manual}}
|ro=Scânteia
|sr=Bljesak
|sr=Bljesak
|es=Destello
|es_eu=Destello
|ro=Scânteia}}
|es_la=Destello<br>Flash
|sv=Ljus{{tt|*|Pokémon Emerald manual}}
|vi=Đèn Flash
}}
{{-}}
{{-}}


Line 591: Line 642:
{{Generation V TMs}}
{{Generation V TMs}}
{{Generation VI TMs}}
{{Generation VI TMs}}
{{Generation VIII TMs}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
Line 598: Line 650:
[[Category:Generation III HM moves]]
[[Category:Generation III HM moves]]
[[Category:Moves that can lower the target's accuracy]]
[[Category:Moves that can lower the target's accuracy]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Blitz]]
[[de:Blitz]]
[[es:Destello]]
[[es:Destello]]
[[fr:Flash]]
[[fr:Flash]]
[[it:Flash (mossa)]]
[[it:Flash]]
[[ja:フラッシュ]]
[[ja:フラッシュ]]
[[pl:Flash]]
[[zh:闪光(招式)]]
[[pt:Flash]]
[[zh:闪光(技能)]]