Miracle Eye (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=357 |
|n=357
name=Miracle Eye |
|name=Miracle Eye
jname=ミラクルアイ |
|jname=ミラクルアイ
jtrans=Miracle Eye |
|jtrans=Miracle Eye
jtranslit=Mirakuru Ai|
|jtranslit=Mirakuru Ai
gameimage=Miracle Eye.png|
|gameimage=Miracle Eye VII.png
gameimagewidth=300 |
|gameimagewidth=300
type=Psychic |
|type=Psychic
damagecategory=Status |
|damagecategory=Status
basepp=40 |
|basepp=40
maxpp=64 |
|maxpp=64
power=— |
|power=—
accuracy=— |
|accuracy=—
gen=IV|
|gen=IV
damage= Other |
|damage= Other
bdesc=??? |
|category=Cute
category=Cute |
|appeal=1
appeal=1 |
|jam=0
jam=0 |
|cdesc=+3 if two Pokémon raise a judges voltage consecutively.
cdesc=+3 if two Pokémon raise a judges voltage consecutively. |
|appealsc=1
appealsc=1 |
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. |
|category6=Clever
pokefordex=Miracle%20Eye |
|appeal6=2
touches=no |
|jam6=0
protect=yes |
|cdesc6=Works great if the user goes first this turn.
magiccoat=yes |
|pokefordex=Miracle%20Eye
snatch=no |
|touches=no
brightpowder=yes |
|protect=yes
kingsrock=no |
|magiccoat=yes
flag7=no |
|snatch=no
flag8=no |
|mirrormove=yes
sound=no |
|kingsrock=no
target=anyadjacent |
|flag7=no
footnotes= }}
|flag8=no
|sound=no
|target=anyadjacent
|footnotes=
}}
'''Miracle Eye''' (Japanese: '''ミラクルアイ''' ''Miracle Eye'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]].
'''Miracle Eye''' (Japanese: '''ミラクルアイ''' ''Miracle Eye'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]].


==Effect==
==Effect==
===Generation IV===
===Generation IV===
Miracle Eye removes a {{type|Dark}} Pokémon's immunity to Psychic-type attacks and restores the target's {{stat|evasion}} stat to normal. It cannot miss unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable state}}.
Miracle Eye causes accuracy checks against the target to ignore changes to the target's {{stat|evasion}} stat stages if its evasion stat stage is greater than 0. If Miracle Eye's target is a {{type|Dark}} Pokémon, it also removes the target's immunity to {{type|Psychic}} moves. Miracle Eye's effect ends when the target switches out.
 
Miracle Eye bypasses {{stat|accuracy}} checks to always hit its target, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.


===Generation V===
===Generation V to VII===
Miracle Eye can now be reflected with {{m|Magic Coat}}.
Miracle Eye can now be reflected with {{m|Magic Coat}}.
Miracle Eye will now fail if used against a Pokémon already under its effect.
Miracle Eye can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing a [[one-hit knockout move]] to give an extra three appeal points if used in the next turn.
If powered up by a [[Psychium Z]] into Z-Miracle Eye, the user's {{stat|Special Attack}} stat rises by one stage.
===Generation VIII onwards===
Miracle Eye cannot be selected in a battle.


==Description==
==Description==
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev3|DP}}|Enables the user to hit a {{tt|Ghost|error; supposed to be Dark}} type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev4|DP}}|Enables the user to hit a {{tt|Ghost|error; supposed to say Dark}} type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev3|Pt}}{{gameabbrev3|HGSS}}|Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev4|PtHGSS}}{{gameabbrevss|PBR}}|Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Psychic|4}}
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/Level4|064|Kadabra|1|Psychic|Psychic|22|22|{{tt|22|XY}}<br>{{tt|23|ORAS}}}}
{{Moveentry/4|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|22|22|22{{sup/6|XY}}<br>23{{sup/6|ORAS}}|23|}}
{{Moveentry/Level4|065|Alakazam|1|Psychic|Psychic|22|22|{{tt|22|XY}}<br>{{tt|23|ORAS}}}}
{{Moveentry/4|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|22|22|22{{sup/6|XY}}<br>23{{sup/6|ORAS}}|23|}}
{{Moveentry/Level4|150|Mewtwo|1|Psychic|Psychic|36|29|29}}
{{Moveentry/4|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|36|29|29|29|}}
{{Moveentry/Level4|177|Natu|2|Psychic|Flying|17|17|{{tt|17|XY}}<br>{{tt|36|ORAS}}}}
{{Moveentry/4|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|17|17|17{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36|}}
{{Moveentry/Level4|178|Xatu|2|Psychic|Flying|17|17|{{tt|17|XY}}<br>{{tt|39|ORAS}}}}
{{Moveentry/4|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|17|17|17{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39|}}
{{Moveentry/Level4|375|Metang|2|Steel|Psychic|no|no|B2W2=26|{{tt|26|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/4|0375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral||26{{sup/5|B2W2}}|26{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29|}}
{{Moveentry/Level4|376|Metagross|2|Steel|Psychic|no|no|B2W2=26|{{tt|26|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/4|0376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral||26{{sup/5|B2W2}}|26{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29|}}
{{Moveentry/Level4|561|Sigilyph|2|Psychic|Flying|no|--|--}}
{{Moveentry/4|0561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying||1|1|1|}}
{{Moveentry/Level4|605|Elgyem|1|Psychic|Psychic|no|11|11}}
{{Moveentry/4|0605|Elgyem|type=Psychic|1|Human-Like|Human-Like||11|11|11|}}
{{Moveentry/Level4|606|Beheeyem|1|Psychic|Psychic|no|--, 11|--, 11}}
{{Moveentry/4|0606|Beheeyem|type=Psychic|1|Human-Like|Human-Like||1, 11|1, 11|1, 11|}}
{{Moveentry/Level4|678|Meowstic|1|Psychic|Psychic|no|no|31 {{color|000|♂}}}}
{{Moveentry/4|0678|Meowstic|type=Psychic|1|Field|Field|form=Male|||31|31|}}
{{Movefooter|Psychic|4}}
{{Movefoot|Psychic|4}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Psychic|4}}
{{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/Breed4|238|Smoochum|2|Ice|Psychic|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}}}
{{Moveentry/4|0238|Smoochum|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔||}}
{{Moveentry/Breed4|574|Gothita|1|Psychic|Psychic|no|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}}}
{{Moveentry/4|0574|Gothita|type=Psychic|1|Human-Like|Human-Like||✔|✔|✔|}}
{{Movefooter|Psychic|4}}
{{Movefoot|Psychic|4}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Miracle Eye targets the enemy in front and resets any positive evasion stat changes to 0. If the target is a {{type|Dark}}, it will also inflict the {{DL|Status condition (Mystery Dungeon)|Miracle Eye}} status condition on them, removing their immunity to {{type|Psychic}} moves. This status condition lasts for the duration of the floor.
 
{{Template:MDMoveheader|type=psychic}}
{{Template:MDMoveRow|game=TDS|pp=27|acc=—%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=27|acc=—%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=30|ppmax=40|acc=—%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=psychic|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|TDS}}|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Dark-type Pokémon with a Miracle Eye status condition.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの あがっている かいひを もとにもどす てきポケモンが あくタイプのばあいは ミラクルアイじょうたいにかえる|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Dark-type Pokémon with a Miracle Eye status condition}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It resets an enemy's evasiveness. Dark types can be hit by moves that would have no effect.{{tt|*|Move Summary}}<br>It resets an enemy's boosted evasiveness. If the enemy is Dark type, it also causes the Miracle Eye status condition, which allows Psychic-type moves to hit the enemy.{{tt|*|Move Description}}}}
|}
|}{{left clear}}
 
==In the anime==
{{moveanime|type=psychic|exp=yes|gen=The user's eyes glow, allowing it to hit Dark-type Pokémon with Psychic-type moves.|image1=Faba Alakazam Miracle Eye.png|image1p=Alakazam}}
{{movep|type=psychic|ms=065|pkmn=Alakazam|method=Both of Alakazam's eyes glow blue, strengthening its ability to resist attacks and allowing it to hit Dark-type Pokémon with Psychic-type moves.}}
{{movebtm|type=psychic|user=Faba (anime)|user1=Faba's Alakazam|startcode=SM049|startname=Mission: Total Recall!|notes=Debut}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=psychic|exp=yes|gen=The user becomes able to hit Dark types with Psychic-type moves.|image1=Kadabra Miracle Eye Adventures.png|image1p=Kadabra}}
{{movemanga|type=psychic|exp=yes|gen=The user becomes able to hit Dark types with Psychic-type moves.|image1=Kadabra Miracle Eye Adventures.png|image1p=Kadabra}}
{{movep|type=psychic|ms=064|pkmn=Kadabra|method=Both of Kadabra's eyes sparkle, causing Dark types to be hit with Psychic-type attacks.}}
{{movep|type=psychic|ms=064|pkmn=Kadabra|method=Both of Kadabra's eyes sparkle, causing Dark types to lose their immunity against Psychic-type attacks.}}
{{movebtmManga|type=psychic|user=Kadabra (Pokémon)|user1=The Battle Factory's Kadabra|startcode=PS427|startname=Uprooting Seedot|notes=Debut}}
{{movebtmManga|type=psychic|user=Kadabra (Pokémon)|user1=The Battle Factory's Kadabra|startcode=PS427|startname=Uprooting Seedot|notes=Debut}}


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Psychic|
{{Movegen
genIV=Miracle Eye IV|
|type=Psychic
genV=Miracle Eye V|
|genIV=Miracle Eye IV
|genV=Miracle Eye V
|genVI=Miracle Eye VI
}}
 
===Side series games===
{{Movegen
|type=Psychic
|PBR=Miracle Eye PBR
}}
===Spin-off series games===
{{Movegen
|type=Psychic
|PSMD=Miracle Eye PSMD
}}
}}


==Trivia==
==Trivia==
* In {{game|Diamond and Pearl|s}}, the move description erroneously states that using Miracle Eye allows the user to hit a Ghost type with any type of move.
* In {{game|Diamond and Pearl|s}}, the move description erroneously states that using Miracle Eye allows the user to hit a Ghost type with any type of move, most likely as result of copying it over from [[Foresight]] and [[Odor Sleuth]], which is the effect of these moves.
* Miracle Eye may be a reference to ''{{wp|Nazar (amulet)|nazar}}'' charms with eye-pattern motifs or the {{wp|Hamsa}}, both used to ward off the "{{wp|evil eye}}". Miracle Eye neutralises the Dark-type's (known in Japanese as the "Evil-type") immunity to Psychic-type moves, which may allude to spiritual talismans warding off the type's evil associations.
* Miracle Eye is the only move that removes the Dark-type's immunity to Psychic-type moves.


==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
|zh_cmn=奇蹟眼 ''{{tt|Qíjī Yǎn|Miracle Eye}}''
|zh_yue=奇跡之眼 ''{{tt|Kēijīk-jī Ngáahn|Miracle Eye}}'' {{tt|*|Games}}<br>奇蹟眼 ''{{tt|Kēijīk Ngáahn|Miracle Eye}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=奇跡之眼 / 奇迹之眼 ''{{tt|Qíjī-zhī Yǎn / Qíjì-zhī Yǎn|Miracle Eye}}'' {{tt|*|Games}}<br>奇蹟眼 ''{{tt|Qíjī Yǎn|Miracle Eye}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Œil Miracle
|fr=Œil Miracle
|de=Wunderauge
|de=Wunderauge
|el=Θαυματοθέαση
|el=Θαυματοθέαση
|it=Miracolvista
|it=Miracolvista
|ko=미라클아이 ''Miracle Eye''
|ko=미라클아이 {{tt|''Mirakeurai''|Miracle Eye}}
|pt_br=Olhar Milagroso
|pl=Cudowne Oko
|pt_eu=Olho Milagroso
|pt_br=Olho Milagroso
|pt_eu=Olho Milagre
|es=Gran Ojo
|es=Gran Ojo
|sr=Čudesno Oko}}
|sr=Čudesno Oko
|vi=Mắt Thần}}
{{-}}
{{-}}
{{Foresight|Psychic}}
{{Foresight|Psychic}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Moves that cannot miss]]
[[Category:Moves that remove some type immunities]]
[[Category:Moves that remove some type immunities]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Wunderauge]]
[[de:Wunderauge]]
[[es:Gran ojo]]
[[fr:Œil Miracle]]
[[fr:Œil Miracle]]
[[it:Miracolvista (mossa)]]
[[it:Miracolvista]]
[[ja:ミラクルアイ]]
[[ja:ミラクルアイ]]
[[pl:Miracle Eye]]
[[zh:奇迹之眼(招式)]]
[[pt:Miracle Eye]]
[[zh:奇迹眼(技能)]]
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