Five question marks: Difference between revisions

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{{wrongtitle|?????}}
{{samename|the dummied out items in Generation I|List of unobtainable items#?????|List of unobtainable items → ?????}}
{{redirect|?????|the dummied out items in Generation I|List of unobtainable items#?????}}
{{samename|the glitch Pokémon in the [[Generation III]] games with the same Japanese name|Ten question marks}}
----
'''?????''' are [[glitch Pokémon]] which appear in [[Generation II]] games. The game resorts to the error handler "?????" to name the non-existent {{OBP|Pokémon|species}} with index numbers 000, 252, 254 and 255 if they were to appear (not including 253, since index number 253 is used for [[glitch Egg|Eggs]]). All ????? have no cry.
'''?????''' are [[glitch Pokémon]] which appear in [[Generation II]] games. The game resorts to the error handler "?????" to name the non-existent {{OBP|Pokémon|species}} with index numbers 000, 252, 254 and 255 if they were to appear (not including 253, since index number 253 is used for [[glitch Egg|Eggs]]). All ????? have no cry.


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==Appearance==
==Appearance==
Although all of the variants of ????? appear identical (as just a nonsensical assortment of various graphics from other parts of the game), they each use a different palette. For example, ????? (FC) appears gold and ????? (FF) appears silver. [[????? (Gold/Silver 00)|????? (00)]]{{sup/2|GS}} uses a different palette than its Crystal counterpart, [[????? (Crystal 00)|????? (00)]]{{sup/2|C}}.
Although all of the variants of ????? appear identical (as just a nonsensical assortment of various graphics from other parts of the game), they each use a different palette. For example, ????? (FC) appears gold and ????? (FF) appears silver. ????? of the same index number generally share the same palette across versions, but [[????? (Gold/Silver 00)|????? (00)]]{{sup/2|GS}} uses a different palette than its Crystal counterpart, [[????? (Crystal 00)|????? (00)]]{{sup/2|C}}.


All variations of ????? lack their own back sprites. When a Trainer uses any variation of ?????, it will borrow the last sprite used in the battle area. This can be the original Trainer that appears before the battle starts, or another Pokémon that has been switched out. Any of these sprites will have the color palette that the particular form of ????? uses.  
All variations of ????? lack their own back sprites. When a Trainer uses any variation of ?????, it will borrow the last sprite used in the battle area. This can be the original Trainer that appears before the battle starts, or another Pokémon that has been switched out. Any of these sprites will have the color palette that the particular form of ????? uses.  
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Since such data is undefined, the basic tileset source of the sprite of any variation of ????? depends on the last interface loaded into the game's RAM. This is usually the previous tileset basis of the main map interface, but if the player opens the Bag then closes it the game will attempt to use the menu as a source for the sprite of ?????.
Since such data is undefined, the basic tileset source of the sprite of any variation of ????? depends on the last interface loaded into the game's RAM. This is usually the previous tileset basis of the main map interface, but if the player opens the Bag then closes it the game will attempt to use the menu as a source for the sprite of ?????.


[[Shiny Pokémon|Shiny]] ????? look identical to their regular versions.
[[Shiny Pokémon|Shiny]] ????? look identical to their regular counterparts.


==Obtaining==
==Obtaining==
All variants of ????? can be obtained through the [[Celebi Egg glitch]] or by making a clone. Sometimes a clone that was cloned multiple times becomes one of the variants of ?????. Attempting to [[trade]] [['M (00)]] to {{game2|Gold|Silver|Crystal}} with the [[Time Capsule]]  will cause it to appear as a [[????? (Gold/Silver 00)|????? (00)]]{{sup/2|GS}} or [[????? (Crystal 00)|????? (00)]]{{sup/2|C}}. [[????? (Gold/Silver 00)|????? (00)]]{{sup/2|GS}} evolves from [[????? (Gold/Silver FC)|????? (FC)]]{{sup/2|GS}} and [[????? (Gold/Silver FE)|????? (FE)]]{{sup/2|GS}}, while [[????? (Crystal 00)|????? (00)]]{{sup/2|C}} evolves from [[????? (Crystal FE)|????? (FE)]]{{sup/2|C}}.
All variants of ????? can be obtained through the [[Celebi Egg glitch]] or by making a bad [[cloning glitches|clone]]. Sometimes a clone that was cloned multiple times becomes one of the variants of ?????. Attempting to [[trade]] [['M (00)]]{{sup/1|RB}}/[[3TrainerPoké $]]{{sup/1|Y}} to {{game2|Gold|Silver|Crystal}} with the [[Time Capsule]]  will cause it to appear as a [[????? (Gold/Silver 00)|????? (00)]]{{sup/2|GS}} or [[????? (Crystal 00)|????? (00)]]{{sup/2|C}}. [[????? (Gold/Silver 00)|????? (00)]]{{sup/2|GS}} evolves from [[????? (Gold/Silver FC)|????? (FC)]]{{sup/2|GS}} and [[????? (Gold/Silver FE)|????? (FE)]]{{sup/2|GS}}, while [[????? (Crystal 00)|????? (00)]]{{sup/2|C}} evolves from [[????? (Crystal FE)|????? (FE)]]{{sup/2|C}}.
 
In Gold and Silver, the only way to obtain [[????? (Gold/Silver FE)|????? (FE)]]{{sup/2|GS}} is to trade with Generation I or {{g|Crystal}} because catching it restarts the game in a glitch dimension. That means [[????? (Gold/Silver FE)|????? (FE)]]{{sup/2|GS}} doesn't have a true Pokédex entry.


==Pokédex data==
==Pokédex data==
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Both variants of ????? (FF) will act as 'cancel' on the party Pokémon screen, and thus can be taken into the [[Time Capsule]] to 'hide' the Pokémon below it which did not exist in [[Generation I]].
Both variants of ????? (FF) will act as 'cancel' on the party Pokémon screen, and thus can be taken into the [[Time Capsule]] to 'hide' the Pokémon below it which did not exist in [[Generation I]].
==In other languages==
{{langtable|color={{unknown color light}}|bordercolor={{unknown color}}
|ja=?????
|fr=?????
|de=?????
|it=?????
|ko=?
|es=?????
}}


==External links==
==External links==
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[[fr:Cinq points d'interrogation]]
[[fr:Cinq points d'interrogation]]
[[it:Bad Clones]]
[[it:Cinque punti interrogativi]]