Illuminate (Ability): Difference between revisions

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{{AbilityInfobox
{{AbilityInfobox/header
|name=Illuminate
|name=Illuminate
|jpname=はっこう
|jpname=はっこう
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|jptrans=Luminescence
|jptrans=Luminescence
|colorscheme=electric
|colorscheme=electric
|gen=3
|gen=III
|text3=Encounter rate increases.
|text4=Raises the likelihood of meeting wild Pokémon.
|text5=Raises the likelihood of meeting wild Pokémon.
|text6=Raises the likelihood of meeting wild Pokémon.
|text7=Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
|text8=Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
}}
}}
{{AbilityInfobox/desc|III|Encounter rate increases. }}
{{AbilityInfobox/desc|IV|Raises the likelihood of meeting wild Pokémon.}}
{{AbilityInfobox/desc|V|Raises the likelihood of meeting wild Pokémon.}}
{{AbilityInfobox/desc|VI|Raises the likelihood of meeting wild Pokémon.}}
{{AbilityInfobox/desc|VII|Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.}}
{{AbilityInfobox/desc|VIII|Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.}}
{{AbilityInfobox/desc|IX|
'''Prior to Version 1.3.2'''<br>Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
'''Version 1.3.2 onwards'''<br>By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.}}
|}
'''Illuminate''' (Japanese: '''はっこう''' ''Luminescence'') is an [[Ability]] introduced in [[Generation III]].
'''Illuminate''' (Japanese: '''はっこう''' ''Luminescence'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===Generations III to VIII===
====In battle====
Illuminate has no effect during battle.
Illuminate has no effect during battle.


===Outside of battle===
====Outside of battle====
If a Pokémon with Illuminate is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 100%. From {{game|Emerald}} onwards, it shares this trait with {{a|Arena Trap}}.
If a Pokémon with Illuminate is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 100%. It shares this trait with {{a|Arena Trap}} and {{a|No Guard}}.
=====Generation VIII=====
In {{g|Sword and Shield}}, this Ability only affects the rate at which [[random encounter]]s happen.
===Generation IX===
====In battle====
Starting in Version 2.0.1 of {{g|Scarlet and Violet}}, Illuminate prevents other Pokémon from lowering the {{stat|accuracy}} stat stage of the Pokémon with this Ability, and also ignores the target's {{stat|evasion}} stages.
 
Effects that decrease accuracy without using stat stages, such as {{a|Wonder Skin}} and {{a|Sand Veil}}, are unaffected by Illuminate.
 
This Ability can be ignored with {{a|Mold Breaker}}.
 
Prior to version 2.0.1 of {{g|Scarlet and Violet}}, Illuminate had no effect in battle, even after its text update in version 1.3.2. However, this inconsistency could not be seen in-game as no Pokémon with Illuminate had been available in Scarlet and Violet at the time.
 
====Outside of battle====
Illuminate appears to have no effect on the encounter rate of wild Pokémon.


==Pokémon with Illuminate==
==Pokémon with Illuminate==
{{Ability/head|Electric}}
{{Ability/head|Electric}}
{{Ability/entry|120|Staryu|Water|Water|Illuminate|Natural Cure|Analytic}}
{{Ability/entry|0120|Staryu|Water|Water|Illuminate|Natural Cure|Analytic}}
{{Ability/entry|121|Starmie|Water|Psychic|Illuminate|Natural Cure|Analytic}}
{{Ability/entry|0121|Starmie|Water|Psychic|Illuminate|Natural Cure|Analytic}}
{{Ability/entry|170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|0170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|0171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|313|Volbeat|Bug|Bug|Illuminate|Swarm|Prankster}}
{{Ability/entry|0313|Volbeat|Bug|Bug|Illuminate|Swarm|Prankster}}
{{Ability/entry|505|Watchog|Normal|Normal|Illuminate|Keen Eye|Analytic}}
{{Ability/entry|0505|Watchog|Normal|Normal|Illuminate|Keen Eye|Analytic}}
{{Ability/entry|755|Morelull|Grass|Fairy|Illuminate|Effect Spore|Rain Dish}}
{{Ability/entry|0755|Morelull|Grass|Fairy|Illuminate|Effect Spore|Rain Dish}}
{{Ability/entry|756|Shiinotic|Grass|Fairy|Illuminate|Effect Spore|Rain Dish}}
{{Ability/entry|0756|Shiinotic|Grass|Fairy|Illuminate|Effect Spore|Rain Dish}}
{{Ability/foot|Electric}}
{{Ability/foot|Electric}}


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Prior to {{g|Super Mystery Dungeon}}, a Pokémon with Illuminate "blinks" after a turn in which it was damaged. The "blink" summons a hostile Pokémon somewhere on the floor.
Prior to {{g|Super Mystery Dungeon}}, a Pokémon with Illuminate "blinks" after a turn in which it was damaged. The "blink" summons a hostile Pokémon somewhere on the floor.


In {{g|Super Mystery Dungeon}}, the Pokémon obtains the Decoy [[Status conditions in the Mystery Dungeon series|status]] after using an illuminating move. The Decoy status makes enemies preferentially attack the Pokémon instead of other allies.
In {{g|Super Mystery Dungeon}}, the Pokémon obtains the Decoy [[Status condition (Mystery Dungeon)|status]] after using an illuminating move. The Decoy status makes enemies preferentially attack the Pokémon instead of other allies.


====Affected moves====
====Affected moves====
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! Acc.
! Acc.
! class="unsortable" | Learned by
! class="unsortable" | Learned by
{{Movelist|Confuse Ray|Ghost|cat=Status|—|100|{{MSP|120|Staryu}}{{MSP|121|Starmie}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|313|Volbeat}}{{MSP|505|Watchog}}}}
{{Movelist|Confuse Ray|Ghost|cat=Status|—|100|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}
{{Movelist|Dazzling Gleam|Fairy|cat=Special|80|100|{{MSP|120|Staryu}}{{MSP|121|Starmie}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|313|Volbeat}}}}
{{Movelist|Dazzling Gleam|Fairy|cat=Special|80|100|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}}}
{{Movelist|Flash|Normal|cat=Status|—|100|{{MSP|120|Staryu}}{{MSP|121|Starmie}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|313|Volbeat}}{{MSP|505|Watchog}}}}
{{Movelist|Flash|Normal|cat=Status|—|100|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}
{{Movelist|Light Screen|Psychic|cat=Status|—|—|{{MSP|120|Staryu}}{{MSP|121|Starmie}}{{MSP|313|Volbeat}}{{MSP|505|Watchog}}}}
{{Movelist|Light Screen|Psychic|cat=Status|—|—|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}
{{Movelist|Luster Purge|Psychic|cat=Special|70|100|{{MS|000}}}}
{{Movelist|Luster Purge|Psychic|cat=Special|70|100|{{MS|000}}}}
{{Movelist|Moonlight|Fairy|cat=Status|—|—|{{MSP|313|Volbeat}}}}
{{Movelist|Moonlight|Fairy|cat=Status|—|—|{{ArtP|313|Volbeat}}}}
{{Movelist|Morning Sun|Normal|cat=Status|—|—|{{MS|000}}}}
{{Movelist|Morning Sun|Normal|cat=Status|—|—|{{MS|000}}}}
{{Movelist|Solar Beam|Grass|cat=Special|120|100|{{MSP|313|Volbeat}}}}
{{Movelist|Solar Beam|Grass|cat=Special|120|100|{{ArtP|313|Volbeat}}}}
{{Movelist|Shock Wave|Electric|cat=Special|60|—|{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|313|Volbeat}}{{MSP|505|Watchog}}}}
{{Movelist|Shock Wave|Electric|cat=Special|60|—|{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}
{{Movelist|Spark|Electric|cat=Physical|65|100|{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}}}
{{Movelist|Spark|Electric|cat=Physical|65|100|{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}}}
{{Movelist|Tail Glow|Bug|cat=Status|—|—|{{MSP|313|Volbeat}}}}
{{Movelist|Tail Glow|Bug|cat=Status|—|—|{{ArtP|313|Volbeat}}}}
{{Movelist|Volt Tackle|Electric|cat=Physical|120|100|{{MS|000}}}}
{{Movelist|Volt Tackle|Electric|cat=Physical|120|100|{{MS|000}}}}
|}
|}
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{{movedescentry|{{gameabbrevmd|GTI}}|When the Pokémon is attacked, an enemy Pokémon appears somewhere on the current floor.{{tt|*|Ability description}}<br>When this Pokémon is attacked, an enemy appears somewhere on the floor.{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|When the Pokémon is attacked, an enemy Pokémon appears somewhere on the current floor.{{tt|*|Ability description}}<br>When this Pokémon is attacked, an enemy appears somewhere on the floor.{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|If the Pokémon uses an illuminating move such as Confuse Ray or Light Screen[[File:IconCutsCornersSMD.png]], it will be a decoy!}}
{{movedescentry|{{gameabbrevmd|SMD}}|If the Pokémon uses an illuminating move such as Confuse Ray or Light Screen[[File:IconCutsCornersSMD.png]], it will be a decoy!}}
{{movedescentry|{{gameabbrevmd|DX}}|If the Pokémon uses an illuminating move, such as Confuse Ray or Light Screen, the Pokémon will become a Decoy.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=electric|exp=yes|gen=Things hiding in the shadows are revealed.|image1=Lenora Watchog Illuminate.png|image1p=Watchog}}
{{moveanime|type=electric|exp=yes|gen= The Pokémon raises the likelihood of meeting wild Pokémon by illuminating the surroundings. This can also be used to see things that are invisible.|image1=Lenora Watchog Illuminate.png|image1p=Watchog}}
{{movep|type=electric|ms=505|pkmn=Watchog|method=Watchog holds out its arms and the yellow parts of its eyes and all the yellow stripes on its body flash yellow extremely brightly. The light then dies down a little, causing any invisible things to appear.}}
{{movep|type=electric|ms=505|pkmn=Watchog|method=Watchog holds out its arms and the yellow parts of its eyes and all the yellow stripes on its body flash yellow extremely brightly. The light then dies down a little, causing any invisible things to appear.}}
{{movemid|type=electric|user=Lenora|user1=Lenora's Watchog|startcode=BW014|startname=A Night in the Nacrene City Museum!|notes=Debut}}
{{movemid|type=electric|user=Lenora|user1=Lenora's Watchog|startcode=BW014|startname=A Night in the Nacrene City Museum!|notes=Debut}}
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==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Be the Best! Pokémon B+W===
* [[Misty]]'s {{TP|Misty|Starmie}} and {{p|Chinchou}} are revealed to have Illuminate as their Ability.
 
===In the Be the Best! Pokémon B+W manga===
{{movemanga|type=electric|exp=no|gen=The Pokémon glows bright, attracting wild Pokémon.|image1=Monta Watchog Illuminate.png|image1p=Watchog}}
{{movemanga|type=electric|exp=no|gen=The Pokémon glows bright, attracting wild Pokémon.|image1=Monta Watchog Illuminate.png|image1p=Watchog}}
{{movep|type=electric|ms=505|pkmn=Watchog|method=Watchog glows bright, attracting wild Pokémon.}}
{{movep|type=electric|ms=505|pkmn=Watchog|method=Watchog glows bright, attracting wild Pokémon.}}
{{movebtm|type=electric|user=Monta#Watchog|user1=Monta's Watchog|startcode=PBW5|startname=Let's Master Pokémon Capturing!|notes=Debut}}
{{movebtm|type=electric|user=Monta#Watchog|user1=Monta's Watchog|startcode=PBW5|startname=Let's Master Pokémon Capturing!|notes=Debut}}
===Pokémon Adventures===
* [[Misty's Starmie]] and {{p|Chinchou}} and a {{tc|Team Plasma Grunt}}'s {{p|Watchog}} were revealed to Illuminate as their Ability.


==Trivia==
==Trivia==
*Every Pokémon with this Ability can learn the move {{m|Flash}} and {{m|Confuse Ray}}.
*Every Pokémon with this Ability can learn the moves {{m|Flash}} and {{m|Confuse Ray}}.
*Out of the three Abilities that are exclusively used outside of battle, Illuminate is the only one that shares its external effect with other Abilities.


==In other languages==
==In other languages==
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|de=Erleuchtung
|de=Erleuchtung
|it=Risplendi
|it=Risplendi
|he=הארה ''He'ara''
|ko=발광 ''{{tt|Balgwang|Illuminate}}''
|ko=발광 ''{{tt|Balgwang|Illuminate}}''
|pl=Rozświetlenie
|pl=Rozświetlenie
|pt_br=Iluminar<br>Iluminação (TCG)
|pt_br=Iluminação
|pt_eu=Iluminar
|pt_eu=Iluminar
|ru=Освещение ''Osveshcheniye''
|ru=Освещение ''Osveshcheniye''
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}}
}}
{{-}}
{{-}}
{{AbilityVariations|Keen Eye|Illuminate|Hyper Cutter|Big Pecks|color=electric|1color={{flying color dark}}|2color={{electric color dark}}|3color={{attack color dark}}|4color={{defense color dark}}}}<br>
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


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[[Category:Abilities with field effects]]
[[Category:Abilities with field effects]]
[[Category:Abilities with no effect in Trainer battles]]
[[Category:Abilities with no effect in Trainer battles]]
[[Category:Abilities that prevent stat reductions]]


[[de:Erleuchtung]]
[[de:Erleuchtung]]