Survival Mode: Difference between revisions

1,108 bytes added ,  21 September 2023
splitting the rewards table into original and revamped, and moving to rewards section
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{{Outdated|needs=Newly revamped Survival mode. Is Survival Mode still unlocked after completing the first 150 main stages?}}
'''Survival Mode''' (Japanese: '''ポケロード''' ''Poké Road'') is a [[Pokémon Shuffle]] area that challenges players to make progress into a series of 50 stages without being able to alter their initial selection of {{DL|Pokémon Shuffle|Support Pokémon}}. It was added in version 1.3<small> (3DS)</small>/1.6<small> (Mobile)</small>.
'''Survival Mode''' (Japanese: '''ポケロード''' ''Poké Road'') is a [[Pokémon Shuffle]] area that challenges players to make progress into a series of 50 stages without being able to alter their initial selection of {{DL|Pokémon Shuffle|Support Pokémon}}. It was added in version 1.3<small> (3DS)</small>/1.6<small> (Mobile)</small>.


{{Outdated|needs=Newly revamped Survival mode. Is Survival Mode still unlocked after completing the first 150 Main Stages?}}
Survival Mode is unlocked only after players defeat the first 150 [[Stage (Shuffle)#Main stage|main stage]]s. These main stages do not need to be defeated at any specific {{DL|Pokémon Shuffle|Ranks|Rank}}, unlike unlocking [[Expert Stages]]. Players may only adjust the initial {{DL|Pokémon Shuffle|Support Pokémon}} they selected before Stage 1 by restarting the Survival Mode challenge. This is the unique "challenge" of Survival Mode, since players will not always know which opposing Pokémon they will face or how many moves they will have to face them. Selecting Pokémon with the strongest {{DL|List of Pokémon by Pokémon Shuffle list number|Attack power table|Attack power}}, useful {{OBP|Skill|Shuffle}}s, and a diversified selection of Pokémon {{DL|Pokémon Shuffle|Type}}s can be helpful strategies.


Survival Mode is unlocked only after players defeat the first 150 {{DL|Stage (Shuffle)|Main stage}}s. These Main Stages do not need to be defeated at any specific {{DL|Pokémon Shuffle|Ranks|Rank}}, unlike unlocking [[Expert Stages]]. Players may only adjust the initial {{DL|Pokémon Shuffle|Support Pokémon}} they selected before Stage 1 by restarting the Survival Mode challenge. This is the unique "challenge" of Survival Mode, since players will not always know which opposing Pokémon they will face or how many moves they will have to face them. Selecting Pokémon with the strongest {{DL|Pokémon Shuffle|Attack power, Level, and XP|Attack power}}, useful {{OBP|Skill|Shuffle}}s, and a diversified selection of Pokémon {{DL|Pokémon Shuffle|Type}}s can be helpful strategies.
Stages in Survival Mode reuse the first 300 [[Stage (Shuffle)#Main stage|main stage]]s. In Survival Mode's 60 stages, players are presented with a repeating sequence that includes a short series of randomly selected Pokémon from a main stage area or set of areas, and then a fixed battle against a particularly challenging Pokémon, often a [[Mega Evolution (Shuffle)|Mega Evolved]] Pokémon. The further players progress into the Survival Mode challenge, the more likely they will face Pokémon from further along the main stage sequence, following a stage progression that loosely reflects the main stage sequence. Starting at Stage 11, a third step in the Survival Mode sequence is added immediately following the challenging fixed battle with a weaker, less challenging fixed battle from early in the main stage sequence. This provides a brief break from what otherwise are increasingly-more-difficult challenges.


Stages in Survival Mode reuse the first 300 {{DL|Stage (Shuffle)|Main stage}}. In Survival Mode's 60 stages, players are presented with a repeating sequence that includes a short series of randomly selected Pokémon from a Main Stage area or set of areas and then a fixed battle against a particularly challenging Pokémon, often a {{DL|Mega Evolution|Mega Evolved}} Pokémon. The further players progress into the Survival Mode challenge, the more likely they will face Pokémon from further along the Main Stage sequence, following a stage progression that loosely reflects the Main Stage sequence. Starting at Stage 11, a third step in the Survival Mode sequence is added immediately following the challenging fixed battle with a weaker, less challenging Pokémon fix battle for early in the Main Stage sequence. This provides a brief break from what otherwise are increasingly more difficult Pokémon challenges.
* Players pay [[File:Heart Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Hearts}} ×3 to start a Survival Mode challenge. Individual stages within a challenge have no cost.
* Players start with 5 moves in Stage 1. All subsequent stages begin by adding 5 additional moves, called "Victor's bonus moves +5", to the number of remaining moves left after defeating the previous stage. The minimum number of moves is always 5. Therefore, players' cumulative performance determines the maximum number of moves.
* Only the "[[File:Exp. Points x1.5.png|20px|link=]] Exp. Points x1.5", "[[File:Mega Start.png|20px|link=]] Mega Start", and occasionally "[[File:Disruption Delay.png|20px|link=]] Disruption Delay" {{DL|List of items (Shuffle)|Stage-use items|items}} are available for purchase before individual Survival Mode stages.
* Stage 1 does not start with any [[disruption]]s or randomly select Pokémon that cause disruptions. After Stage 1, randomly selected Survival Mode stages may or may not include starting Disruptions, Pokémon causing Disruptions, and {{DL|Pokémon Shuffle|3-Pokémon Stages}}.
* Rewards are granted after completing a fixed number of stages during a single challenge. An initial set of rewards are provided the first time players defeat a fixed number of Survival Mode stages. Players receive a slightly less attractive set of rewards when they repeat the challenge. It is not necessary to achieve the initial set of rewards during the same challenge, as they are awarded the first time players progress far enough into any Survival Mode challenge to earn a reward.
* Defeating opposing Pokémon rewards [[File:Coin Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Coins}} x20 per stage, since players will have already defeated these same 150 Pokémon in the first 150 main stages in order to unlock Survival Mode.
* Players always receive a fixed distribution of {{DL|Pokémon Shuffle|Attack power, Level, and XP|XP}} per stage. Defeating an opposing Pokémon rewards one Pokémon with 4 XP and the other three Pokémon 2 XP. If players are defeated, 1 XP per Pokémon is awarded.
* Survival Mode also offers the ability for players to "Take a Break" between each stage. Selecting this option pauses the current Survival Mode challenge and creates a "temporary save point". Players may have only one temporary save point at a time and cannot use other Pokémon Shuffle play modes while a temporary save point exists. Players are forced to return to their Survival Mode save point once they restart Pokémon Shuffle or their temporary save point will be erased.


* Players pay three {{DL|Currency (Shuffle)|Hearts}} to start a Survival Mode challenge. Individual stages within a challenge have no cost.
Survival Mode was introduced with Version 1.3.0 on March 23, 2016 for the 3DS and Version 1.6.0 on April 26, 2016 for Mobile. In its original implementation, it was composed of 50 stages selected from the first 150 main stages. Survival Mode was redesigned on July 25, 2017 to increase its difficulty level by adjusting stage selection choices, expanding stage selection to the first 300 main stages, adding 10 additional stages to the challenge for a total of 60 stages, and improving the rewards.
* Players start with 5 moves in Stage 1. All subsequent stages begin by adding 5 additional moves, called "Victor's bonus moves +5", to the number of remaining moves left after defeating the previous stage. The minimum number of moves is always 5. Player cumulative performance determines the maximum number of moves.
 
{| class="roundy" style="float:right; background:#{{cute color}}; border:3px solid #{{cute color light}}"
==Rewards==
|+ style="caption-side:top;" | '''{{DL|List of items (Shuffle)|Enhancements|REWARDS:}}'''
<div style="display: flex; flex-wrap: wrap; align-items:start; gap:4px">
<div style="max-width:100%;">
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ style="caption-side:top;" | '''Revamped {{DL|List of items (Shuffle)|Enhancements|rewards:}}'''
! style="{{roundytl|5px}}; background:#{{beauty color light}}; | Level
! style="{{roundytl|5px}}; background:#{{beauty color light}}; | Level
! style="background:#{{beauty color light}}" | 1st time reward
! style="background:#{{beauty color light}}" | 1st time reward
Line 20: Line 31:
|- style="background:#fff"
|- style="background:#fff"
| 20
| 20
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1{{tt|*|Original version: Exp. Booster L ×1}}
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
| [[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
| [[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|- style="background:#fff"
|- style="background:#fff"
| 25
| 25
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1{{tt|*|Original version: no rewards}}
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
| [[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×3{{tt|*|Original version: no rewards}}
| [[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×3
|- style="background:#fff"
|- style="background:#fff"
| 30
| 30
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1{{tt|*|Original version: Exp. Booster S ×3}}
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
| 35
| 35
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1{{tt|*|Original version: Level Up ×1}}
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2{{tt|*|Original version: Exp. Booster M ×1}}
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
| 40
| 40
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2{{tt|*|Original version: Raise Max Level ×1}}
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
| 45
| 45
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1{{tt|*|Original version: Level Up ×1}}
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×3
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×3
|- style="background:#fff"
|- style="background:#fff"
| 50
| 50
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×5{{tt|*|Original version: Raise Max Level ×3}}
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×5
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|- style="background:#fff"
|- style="background:#fff"
| 55
| 55
| [[File:Skill Booster SML.png|20px|link=]] Skill Booster L ×1{{tt|*|Original version: not available}}
| [[File:Skill Booster SML.png|20px|link=]] Skill Booster L ×1
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1{{tt|*|Original version: not available}}
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl|5px}}" | 60
| style="{{roundybl|5px}}" | 60
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×10{{tt|*|Original version: not available}}
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×10
| style="{{roundybr|5px}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1{{tt|*|Original version: not available}}
| style="{{roundybr|5px}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|}
|}
* Only the "[[File:Exp. Points x1.5.png|20px|link=]] Exp. Points x1.5", "[[File:Mega Start.png|20px|link=]] Mega Start", and occasionally "[[File:Disruption Delay.png|20px|link=]] Disruption Delay" {{DL|List of items (Shuffle)|Stage-use items|items}} are available for purchase before individual Survival Mode stages.
</div>
* Stage 1 does not start with any [[disruption]]s or randomly select Pokémon that cause disruptions. After Stage 1, randomly selected Survival Mode stages may or may not include starting Disruptions, Pokémon causing Disruptions, and {{DL|Pokémon Shuffle|3-Pokémon Stages}}.
<div style="max-width:100%;">
* Special rewards are awarded after completing a fixed number of stages during a single challenge (see the [[#Rewards|Rewards table]] to the right). An initial set of rewards are provided the first time players defeat a fixed number of Survival Mode stages. Players receive a slightly less attractive set of rewards when they repeat the challenge. It is not necessary to achieve the initial set of rewards during the same challenge, as they are awarded the first time players progress far enough into any Survival Mode challenge to earn a reward.
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
* Defeating opposing Pokémon rewards [[File:Coin Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Coins}} x20 per stage, since players will have already defeated these same 150 Pokémon in the first 150 Main Stages in order to unlock Survival Mode.
|+ style="caption-side:top;" | '''Original rewards:'''
* Players always receive a fixed distribution of {{DL|Pokémon Shuffle|Attack power, Level, and XP|XP}} per stage. Defeating an opposing Pokémon rewards one Pokémon with 4 XP and the other three Pokémon 2 XP. If players are defeated, 1 XP per Pokémon is awarded.
! style="{{roundytl|5px}}; background:#{{beauty color light}}; | Level
* Survival Mode also offers the ability for players to "Take a Break" between each stage. Selecting this option pauses the current Survival Mode challenge and creates a "temporary save point". Players may have only one temporary save point at a time and cannot use other Pokémon Shuffle play modes while a temporary save point exists. Players are forced to return to their Survival Mode save point once they restart Pokémon Shuffle or their temporary save point will be erased.
! style="background:#{{beauty color light}}" | 1st time reward
 
! style="{{roundytr|5px}}; background:#{{beauty color light}}" | Afterward
Survival Mode was introduced with Version 1.3.0 on March 23, 2016 for the 3DS and Version 1.6.0 on April 26, 2016 for Mobile. In its original implementation, it was composed of 50 stages selected from the first 150 Main Stages. Survival Mode was redesigned on July 25, 2017 to increase its difficulty level by adjusting stage selection choices, expanding stage selection to the first 300 Main Stages, adding 10 additional stages to the challenge for a total of 60 stages, and improving the rewards.
|- style="background:#fff"
| 10
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
| [[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|- style="background:#fff"
| 20
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
| [[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|- style="background:#fff"
| 25
| {{na}}
| {{na}}
|- style="background:#fff"
| 30
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
| [[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×3
|- style="background:#fff"
| 35
| [[File:Level Up.png|20px|link=]] Level Up ×1
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
| 40
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
| 45
| [[File:Level Up.png|20px|link=]] Level Up ×1
| [[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×3
|- style="background:#fff"
| 50
| [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
| [[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|}
</div>
</div>


==Stages==
==Stages==
The sequence of stages is not completely random for Survival Mode. Some stages are set, while the others are random within a specified set of stages.
The sequence of stages is not completely random for Survival Mode. Some stages are set, while the others are random within a specified set of stages.
===Current version===
===Current version===
{| class="roundy" style=" text-align:center; background:#{{cute color}}; border:3px solid #{{cute color light}}" cellpadding="2"
{| class="roundtable" style=" text-align:center; background:#{{cute color}}; border:3px solid #{{cute color light}}" cellpadding="2"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Survival Mode<BR>Stage
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Survival Mode<BR>Stage
! style="background:#{{beauty color light}}" | Equivalent Main Stage
! style="background:#{{beauty color light}}" | Equivalent main stage
! style="background:#{{beauty color light}}" | Pokémon
! style="background:#{{beauty color light}}" | Pokémon
! style="background:#{{beauty color light}}" | Reward
! style="background:#{{beauty color light}}" | Reward
Line 402: Line 447:
===Original version===
===Original version===
This original sequence of stages was replaced with the July 25, 2017 update and is no longer available.
This original sequence of stages was replaced with the July 25, 2017 update and is no longer available.
{| class="roundy" style=" text-align:center; background:#{{cute color}}; border:3px solid #{{cute color light}}" cellpadding="2"
{| class="roundtable" style=" text-align:center; background:#{{cute color}}; border:3px solid #{{cute color light}}" cellpadding="2"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Survival Mode<BR>Stage
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Survival Mode<BR>Stage
! style="background:#{{beauty color light}}" | Equivalent Main Stage
! style="background:#{{beauty color light}}" | Equivalent main stage
! style="background:#{{beauty color light}}" | Pokémon
! style="background:#{{beauty color light}}" | Pokémon
! style="background:#{{beauty color light}}" | Reward
! style="background:#{{beauty color light}}" | Reward