Partner Pokémon (Mystery Dungeon): Difference between revisions

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In the post-game story, the player and partner take the graduation mission: they would bring back some treasure from the [[Mystifying Forest]], but are warned about the "grand master of all things bad" lurking there. A {{p|Teddiursa}}, who sees the player and partner before going to the forest too, does not recall encountering such a threat. They meet Teddiursa again at the clearing, where it still does not see such a threat. However, the player and partner fall into a pit covered by leaves, and eventually find out that "the grand master of all things bad" is just Wigglytuff and his apprentices. After defeating their guild colleagues, the player and partner catch up with Teddiursa again. It shows them the [[Luminous Spring]], which now allows Pokémon to evolve. Teddiursa successfully undergoes its evolution into {{p|Ursaring}}. However, when the partner tries to go for its evolution at the spring, it finds that it cannot, because it is causing a distortion in the fabric of space. The partner also finds out that the player cannot evolve for the same reason.  
In the post-game story, the player and partner take the graduation mission: they would bring back some treasure from the [[Mystifying Forest]], but are warned about the "grand master of all things bad" lurking there. A {{p|Teddiursa}}, who sees the player and partner before going to the forest too, does not recall encountering such a threat. They meet Teddiursa again at the clearing, where it still does not see such a threat. However, the player and partner fall into a pit covered by leaves, and eventually find out that "the grand master of all things bad" is just Wigglytuff and his apprentices. After defeating their guild colleagues, the player and partner catch up with Teddiursa again. It shows them the [[Luminous Spring]], which now allows Pokémon to evolve. Teddiursa successfully undergoes its evolution into {{p|Ursaring}}. However, when the partner tries to go for its evolution at the spring, it finds that it cannot, because it is causing a distortion in the fabric of space. The partner also finds out that the player cannot evolve for the same reason.  


After graduating, the player and partner sleep and save their progress at the Sharpedo Bluff. They are now able to choose the team leader before going off to explore a dungeon. After going on a few explorations, the player will have dreams where a {{p|Cresselia}} tells it that it should not exist. The player and partner are then alerted to an incident where Azurill won't wake up. Chatot suggests that Drowzee should be asked to look into this. The partner recalls who Drowzee is, and officer {{p|Magnemite}} reveals that Drowzee is now on [[Mt. Travail]]. The player and partner go there to see Drowzee and lead him to Azurill. Drowzee tells the player and partner to get ready for an exploration of Azurill's dream. After wandering around in the dream, Cresselia then appears to both the player and partner, confirming that Azurill is in a nightmare, and the existence of them both will cause everyone in the world to be trapped in nightmares. But when Drowzee's voice is heard, Cresselia flees. Drowzee takes the player and partner out of Azurill's nightmare. After being told about Cresselia, Chatot recalls what it knows about the Pokémon, which seems contrary to how Cresselia appeared to the player and partner. The partner stops short of revealing any cure for the nightmares, telling the player later on that it was silly to take Cresselia's word for granted. After the player suggests that the circumstances are different: that the player disappeared first time around because it knew it would secure the world's future, and this time around it would not be certain that them disappearing would make things better, the partner feels a little bit better. The partner suggests to see Lapras to ask what it knows about the fabric of space. They go to sleep after hearing about {{mdc|Palkia|2}} and the [[Spacial Rift]], but are woken up by Palkia itself, who takes them to the Spacial Rift, determined to eliminate them. After being chased to a dead end, the player and partner defeat Palkia in battle, causing it to be immobilized. A voice tells the player and partner that Palkia is trapped in a nightmare, and offers them a look into it. Inside the nightmare, Cresselia appears once more, confirming once again that the world will be saved if the player and partner are eliminated. Palkia questions this; it reveals that Cresselia appeared in its dreams with its claims about the player and partner, but they don't seem to have any intention of causing trouble. Just as Cresselia is about to finish them off, a second Cresselia appears, exposing the first Cresselia to be {{mdc|Darkrai|2}} and pulling Palkia out of its nightmare, along with the player and partner.  
After graduating, the player and partner sleep and save their progress at the Sharpedo Bluff. They are now able to choose the team leader before going off to explore a dungeon. After going on a few explorations, the player will have dreams where a {{p|Cresselia}} tells it that it should not exist. The player and partner are then alerted to an incident where Azurill won't wake up. Chatot suggests that Drowzee should be asked to look into this. The partner recalls who Drowzee is, and officer {{p|Magnemite}} reveals that Drowzee is now on {{OBP|Mt. Travail|Explorers of Time, Darkness, and Sky}}. The player and partner go there to see Drowzee and lead him to Azurill. Drowzee tells the player and partner to get ready for an exploration of Azurill's dream. After wandering around in the dream, Cresselia then appears to both the player and partner, confirming that Azurill is in a nightmare, and the existence of them both will cause everyone in the world to be trapped in nightmares. But when Drowzee's voice is heard, Cresselia flees. Drowzee takes the player and partner out of Azurill's nightmare. After being told about Cresselia, Chatot recalls what it knows about the Pokémon, which seems contrary to how Cresselia appeared to the player and partner. The partner stops short of revealing any cure for the nightmares, telling the player later on that it was silly to take Cresselia's word for granted. After the player suggests that the circumstances are different: that the player disappeared first time around because it knew it would secure the world's future, and this time around it would not be certain that them disappearing would make things better, the partner feels a little bit better. The partner suggests to see Lapras to ask what it knows about the fabric of space. They go to sleep after hearing about {{mdc|Palkia|2}} and the [[Spacial Rift]], but are woken up by Palkia itself, who takes them to the Spacial Rift, determined to eliminate them. After being chased to a dead end, the player and partner defeat Palkia in battle, causing it to be immobilized. A voice tells the player and partner that Palkia is trapped in a nightmare, and offers them a look into it. Inside the nightmare, Cresselia appears once more, confirming once again that the world will be saved if the player and partner are eliminated. Palkia questions this; it reveals that Cresselia appeared in its dreams with its claims about the player and partner, but they don't seem to have any intention of causing trouble. Just as Cresselia is about to finish them off, a second Cresselia appears, exposing the first Cresselia to be {{mdc|Darkrai|2}} and pulling Palkia out of its nightmare, along with the player and partner.  


At Treasure Town, the real Cresselia appears to Chatot and the guild members, having rescued Azurill from its nightmare. Cresselia reminds the player and partner of where they met her impostor: in dreams. Cresselia knows that Darkrai isn't acting like normal when he told the player and partner to meet at the [[Dark Crater]]. She knows that the player and partner have beaten him before: when they foiled the destruction of time at Temporal Tower. Finally, she tells the player and partner that even though they cause a distortion of space, it is too small and cannot expand on its own. But it was blamed on the player and partner in order to eliminate them. Thus, knowing what Darkrai is about, the guild members volunteer to go to the Dark Crater, but Cresselia tells them to be content with just the player, partner and herself going there.  
At Treasure Town, the real Cresselia appears to Chatot and the guild members, having rescued Azurill from its nightmare. Cresselia reminds the player and partner of where they met her impostor: in dreams. Cresselia knows that Darkrai isn't acting like normal when he told the player and partner to meet at the [[Dark Crater]]. She knows that the player and partner have beaten him before: when they foiled the destruction of time at Temporal Tower. Finally, she tells the player and partner that even though they cause a distortion of space, it is too small and cannot expand on its own. But it was blamed on the player and partner in order to eliminate them. Thus, knowing what Darkrai is about, the guild members volunteer to go to the Dark Crater, but Cresselia tells them to be content with just the player, partner and herself going there.