Glitch song: Difference between revisions

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'''Glitch songs''' are continuous sounds produced by a [[glitch Pokémon]], which may either take on a melodic tune or a chaotic one. They are in the place of its [[cry]].
'''Glitch songs''' are continuous sounds produced by [[glitch Pokémon]], glitch text strings or [[game freeze]]s. Glitch songs may either take on a melodic tune or a chaotic one. They are commonly found in the place of a glitch Pokémon's [[cry]]. Certain glitch songs may result in a game freeze, while others may force the player to shut off the game because they never end.
 
==Occurrence==
 
'''Glitch song''' can be triggered by:
* A [[glitch Pokémon]]'s cry: [[h POKé]]'s cry is constantly changing and may cause the game to play long strings of sounds.
* Viewing the sprites of certain glitch Pokémon: [[♀ .]]'s sprite corrupts several sound-related memory areas, often causing an infinite glitch song to play, sometimes incorporating one of the channels of [[Silph Co.]] music, other times that used in [[Pokémon battle]], and other times other random data.
* [[Game crash|Game crashes]]: In [[Pokémon Red and Green Versions|Pokémon Green]], walking out of bounds in [[Pallet Town]] may cause a glitch song to play.
* Parts of glitch dialogue: Pokédex entries of certain glitch Pokémon ([[h POKé]] or [[ゥ .4]]) play long strings of sound effects, and eventually may fall into an infinite loop.


==Variants==
==Variants==


===Melodic===
===Melodic===
These glitch songs can be made by the glitch Pokémon when it references other song's data and such, and changing it, resulting in an odd, but still connected and melodic tune.
These glitch songs are composed primarily of pieces of actual sound files, seeming to be actual songs themselves.
 
The cry of [[♀ .]] is a notable example of this.
 
 
{{youtubevid|_2fdKjQ_xBQ|PlanetOrigami|Glitch}}


===Chaotic===
===Chaotic===
These glitch songs can be made by the glitch Pokémon when it references completely any data, such as other songs and garbage data, randomly splicing them together. It results in a broken and random strand of sounds that is continually emitted.
These glitch songs are composed of garbage data, or non-sound data read as a sound file, making random noises. If this is used for the [[glitch Pokémon]]'s cry, it can play nonstop for up to a half hour.


=====Low-Hp Loop=====
One example of a glitch song can be that of a glitch warp, notably to the invalid map ID FF, which is commonly used as a wildcard to indicate unused connections and is never meant to be accessed conventionally. Entering such a map produces a glitch song as follows:
Once a Chaotic song loop is occurring, and the game plays the sound for low-Hp, it will continue to play that sound forever, never stopping or changing.
 
 
{{youtubevid|pTJvPXhRnW4|Gligar13Vids|Glitch}}
 
Another notable chaotic example is the cry of Missingno. in Yellow:
 
 
{{youtubevid|iSyzAtyBivI|ThePokemonfan44|Glitch}}


{{Glitches}}
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{{Glitches}}<br>
{{Project Glitchdex notice|no}}
{{Project Glitchdex notice|no}}


[[Category:Game mechanics]]
[[Category:Glitch effects]]
[[Category:Glitches|*]]
 
[[it:Suoni glitch]]