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In the [[Pokémon Stadium series]] and [[Generation II]] games, Leech Life will always miss if the target has a substitute. | In the [[Pokémon Stadium series]] and [[Generation II]] games, Leech Life will always miss if the target has a substitute. | ||
=== | ===Generations III-V=== | ||
Leech Life will now properly heal the user when damaging a substitute, even if it was broken. If the target has the [[Ability]] {{a|Liquid Ooze}}, the user takes damage instead of restoring HP. | Leech Life will now properly heal the user when damaging a substitute, even if it was broken. If the target has the [[Ability]] {{a|Liquid Ooze}}, the user takes damage instead of restoring HP. | ||
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{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack that absorbs half the damage inflicted.}} | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack that absorbs half the damage inflicted.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A blood-draining attack. The user's HP is restored by half the damage taken by the target.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A blood-draining attack. The user's HP is restored by half the damage taken by the target.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user drains the target's blood. The user's HP is restored by half the damage taken by the target.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|The user drains the target's blood. The user's HP is restored by half the damage taken by the target.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |
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