Mystery dungeon: Difference between revisions

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:''Dungeon redirects here. For the Unknown Dungeon in [[Kanto]], see [[Cerulean Cave]]. For the Unknown Dungeon in [[Kalos]], see [[Unknown Dungeon (Kalos)]].
:''Dungeon redirects here. For the Unknown Dungeon in [[Kanto]], see [[Cerulean Cave]]. For the Unknown Dungeon in [[Kalos]], see [[Unknown Dungeon (Kalos)]].
{{move|Mystery dungeon}}
{{move|Mystery dungeon}}
{{outdated|needs=information pertaining to [[Gates to Infinity]] and [[Super Mystery Dungeon]]}}
{{outdated|needs=information pertaining to [[Gates to Infinity]]}}
----
----
[[File:PMD Sky explore.jpg|thumb|290px|right|{{p|Shinx}}, {{p|Vulpix}} and {{p|Bidoof}} exploring a dungeon in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]]]
[[File:PMD Sky explore.jpg|thumb|290px|right|{{p|Shinx}}, {{p|Vulpix}} and {{p|Bidoof}} exploring a dungeon in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]]]
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Dungeons are where rescues, jobs and other explorations take place, along with where Pokémon can be battled and recruited. Dungeons can be found all throughout the [[Pokémon world (Mystery Dungeon)|Mystery Dungeon world]].
Dungeons are where rescues, jobs and other explorations take place, along with where Pokémon can be battled and recruited. Dungeons can be found all throughout the [[Pokémon world (Mystery Dungeon)|Mystery Dungeon world]].


Dungeons are labyrinth-like structures with 3 to 99 floors that the player must traverse to complete missions and are home to many hostile Pokémon. They change layout every time they are entered, making it impossible to predict how to get through beforehand. Dungeons may also have a set type of [[weather]] effects that remain for a whole floor and reduced sight.
Dungeons are labyrinth-like structures with 3 to 99 floors that the player must traverse to complete missions and are home to many hostile Pokémon. They change layout every time they are entered, making it impossible to predict how to get through beforehand. Dungeons may also have floors with set conditions such as [[weather]] effects or reduced sight.


==Access==
The term "Mystery Dungeon" is only treated as a proper noun in [[Pokémon Mystery Dungeon: Gates to Infinity]]; it is capitalized normally in all other Pokémon Mystery Dungeon games.
To enter one, a player simply walks to the crossroads near their [[Team Base]], [[Wigglytuff's Guild]] or [[Post Town]], and selects the dungeon they would like to visit from a pop-up menu. Some dungeons, such as [[Beach Cave]] and the [[Hidden Land]], can be visited more directly. Some dungeons are also visited without the crossroads as part of the storyline. Visiting dungeons is required to advance the storyline, as new areas must be accessed through them.


==Dungeon structures==
==Dungeon structures==
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Floors consist of multiple rooms that are interconnected by hallways. Using a {{DL|Wonder Orb|One-Room Orb}} turns the whole floor into a single room.
Floors consist of multiple rooms that are interconnected by hallways. Using a {{DL|Wonder Orb|One-Room Orb}} turns the whole floor into a single room.


Each time a player visits a dungeon, its floor layout and the items inside it are randomized. Dungeons consist of multiple floors and waypoints, which can be traversed between by using stairs. [[Tiny Woods]] has the fewest floors with 3 (discounting the Explorer Maze of the [[Marowak Dojo]] which has one). The dungeons with the most floors have 99; they are [[Joyous Tower]], [[Buried Relic]], [[Purity Forest]], [[Wish Cave]], [[Silver Trench]], [[Western Cave]], [[Zero Isle South]], [[Zero Isle Center]], and [[Destiny Tower]].
Each time a player visits a dungeon, its floor layout and the items inside it are randomized. Dungeons consist of multiple floors and waypoints, which can be traversed between by using stairs. [[Tiny Woods]] has the fewest floors, with only a total of 3 (discounting the Explorer Maze of the [[Marowak Dojo]] which has one). The dungeons with the most floors have 99; they are [[Joyous Tower]], [[Buried Relic]], [[Purity Forest]], [[Wish Cave]], [[Silver Trench]], [[Western Cave]], [[Zero Isle South]], [[Zero Isle Center]], and [[Destiny Tower]].


To advance in the dungeon, players must find the stairs which take them to the next floor. Wild Pokémon's levels increase as the player progresses through the dungeon's floors. Dungeons can also contain sleeping Pokémon, which do not move until attacked or a member of the player's party<!--not team because this includes clients--> steps on a directly adjacent tile. Some Pokémon can only be found on specific floors, making it key to know which floors these Pokémon are on if one wants to recruit them.
To advance in the dungeon, players must find the stairs which take them to the next floor. In the earlier games, enemy Pokémon's levels increase as the player progresses through the dungeon's floors.  


====Boss floor====
====Boss floor====
Some dungeons feature floors that only contain a boss or bosses which the player must defeat. These bosses are commonly [[legendary Pokémon]]; however, they can be other Pokémon, such as {{mdc|Drowzee|2}}. Boss floors usually appear at the end of dungeons; however, in dungeons such as [[Buried Relic]] they appear between full floors, but still take a floor number. Some bosses can only be battled the first time the player explores the dungeon, as part of the storyline; other bosses appear until they are recruited (or every time if they cannot be recruited). Some bosses cannot be recruited the first time the player explores the dungeon. These bosses will have higher-than-usual HP. On these floors, [[Wonder Orb]]s cannot be used and the player cannot be rescued if they faint.
Some dungeons feature floors that only contain a boss or bosses which the player must defeat. These bosses are commonly [[Legendary Pokémon]]. Boss floors usually appear at the end of dungeons; however, in dungeons such as [[Buried Relic]] they appear between full floors, but still take a floor number. Some bosses can only be battled the first time the player explores the dungeon, as part of the storyline; other bosses appear until they are recruited (or every time if they cannot be recruited). Some bosses cannot be recruited the first time the player explores the dungeon. These bosses will have higher-than-usual HP.  
 
One these floors, the player cannot be rescued if they faint. Prior to Gates to Infinity, [[Wonder Orb]]s cannot be used on these floors.


====Treasure Floor====
====Treasure Floor====
Treasure Floors are similar to boss chambers in that they usually only appear at the end of dungeons, but instead of containing a boss they simply contain one or several items. There is always a warp zone to allow the player to leave the dungeon (or proceed to the next floor if it is not the last floor).
Treasure Floors are similar to boss chambers in that they usually only appear at the end of dungeons, but instead of containing a boss they simply contain one or several items. In the earlier games, there is a warp zone that allows the player to leave the dungeon (or proceed to the next floor if it is not the last floor).


====Golden Chambers====
====Golden Chambers====
{{main|Golden Chamber}}
{{main|Golden Chamber}}
A Golden Chamber replaces a specific floor in a dungeon when a taking a job to find a Golden Chamber. Golden Chambers all look exactly the same, and contain two [[Treasure box|Deluxe Boxes]] in the center which can only be accessed by crossing or removing the water, or moving through or destroying walls. These Deluxe Boxes will contain one of several rare items.
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of the Sky|Sky]], a Golden Chamber can replace a specific floor in a dungeon when a taking a job to find a Golden Chamber. Golden Chambers all look exactly the same, and contain two [[Treasure box|Deluxe Boxes]] in the center which can only be accessed by crossing or removing the water, or moving through or destroying walls. These Deluxe Boxes will contain one of several rare items.


====Treasure Memo floor====
====Treasure Memo floor====
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====Outlaw Team floor====
====Outlaw Team floor====
An Outlaw Team floor replaces a specific floor in a dungeon when a taking job to arrest an outlaw team. There are 5 different possible layouts for Outlaw Team floors. Like boss floors, [[Wonder Orb]]s cannot be used and the player cannot be rescued if they faint.
In Explorers of Time, Darkness and Sky, an Outlaw Team floor replaces a specific floor in a dungeon when taking a job to arrest an outlaw team. There are 5 different possible layouts for Outlaw Team floors. Like boss floors, [[Wonder Orb]]s cannot be used and the player cannot be rescued if they faint.


====Challenge Floor====
====Challenge Floor====
A Challenge Floor replaces a specific floor in a dungeon when accepting a Challenge Letter. There are 5 different layouts for standard Challenge Floors, but legendary challengers ({{p|Mewtwo}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Jirachi}}) each have their own unique layout. Like boss floors, [[Wonder Orb]]s cannot be used and the player cannot be rescued if they faint.
In Explorers of Time, Darkness and Sky, a Challenge Floor replaces a specific floor in a dungeon when accepting a Challenge Letter. There are 5 different layouts for standard Challenge Floors, but legendary challengers ({{p|Mewtwo}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Jirachi}}) each have their own unique layout. Like boss floors, [[Wonder Orb]]s cannot be used and the player cannot be rescued if they faint.


====Secret Bazaar====
====Secret Bazaar====
{{main|Secret Bazaar}}
{{main|Secret Bazaar}}
The Secret Bazaar is a special floor that can only be accessed via Secret Stairs. It can appear in any dungeon in which the Secret Stairs do not lead to a Secret Room. It contains several different kinds of services.
In {{g|Mystery Dungeon: Explorers of the Sky}}, the Secret Bazaar is a special floor that can only be accessed via Secret Stairs. It can appear in any dungeon in which the Secret Stairs do not lead to a Secret Room. It contains several different kinds of services.


====Secret Room====
====Secret Room====
A Secret Room is a special floor that can only be accessed via Secret Stairs. It only appears in [[Mystifying Forest]], <!--[[Spatial Peak]], (guidebook says this, but it does not exist; could be either Spatial Rift or Spatial Cliffs, but its position in the list indicates neither-->[[Mt. Travail]], [[Marine Resort]], [[Lake Afar]], [[Happy Outlook]], [[Mt. Mistral]], [[Shimmer Hill]], [[Lost Wilderness]], [[Midnight Forest]], and [[Zero Isle East]].
In Explorers of Sky, a Secret Room is a special floor that can only be accessed via Secret Stairs. It only appears in [[Mystifying Forest]], <!--[[Spatial Peak]], (guidebook says this, but it does not exist; could be either Spatial Rift or Spatial Cliffs, but its position in the list indicates neither-->[[Mt. Travail]], [[Marine Resort]], [[Lake Afar]], [[Happy Outlook]], [[Mt. Mistral]], [[Shimmer Hill]], [[Lost Wilderness]], [[Midnight Forest]], and [[Zero Isle East]].


===Rooms===
===Rooms===
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====Treasure Chambers====
====Treasure Chambers====
Some dungeons may also contain locked doors that can only be opened with [[key]]s. These locked chambers usually contain [[HM]]s or [[Mystery Dungeon evolutionary items|evolution items]].
Some dungeons may also contain locked doors that can only be opened with a [[Key (Mystery Dungeon)|Key]]. These locked chambers usually contain [[HM]]s or [[Mystery Dungeon evolutionary items|evolution items]].
 
In [[Pokémon Super Mystery Dungeon]], keys are not required to open locked doors, which are instead opened by the client of the mission. Unlike previous games, the locked door allows access to a flight of stairs that leads to a newly discovered dungeon.


===Hallways===
===Hallways===
Hallways are long and narrow areas that connect rooms to each other. They are typically one tile wide, which prevents Pokémon from passing one another without destructing the walls and creating more space or being able to pass through walls. Since the space in hallways is very narrow, items will not spawn in hallways, but can be placed there. Traps also will not appear in hallways, and traps cannot be created here by moves like {{m|Spikes}}.
Hallways are long and narrow areas that connect rooms to each other. They are recorded on the floor map only as the player traverses it.
 
They are typically one tile wide, which prevents Pokémon from passing one another without destroying the walls or being able to pass through walls. Since the space in hallways is very narrow, items will not spawn in hallways, but can be placed there. Traps also will not appear in hallways, and traps cannot be created here by moves like {{m|Spikes}}.  


In dungeons like [[Beach Cave]], where visibility is limited, an illuminated circle will appear around the player, allowing them to see two tiles (one in some examples) in each direction more clearly. If a teammate is battling a wild Pokémon, only the teammate will appear on-screen until the wild Pokémon is in the circle. Hallways are recorded on the floor map only as the player traverses it.
In dungeons like [[Beach Cave]], where visibility is limited, an illuminated circle will appear around the player, allowing them to only see one or two tiles in each direction more clearly. When the player battles an enemy Pokémon, only teammates within visibility will also attack. If a teammate outside of visibility is battling an enemy Pokémon, only the teammate will appear on-screen until the enemy Pokémon is in the circle.  


===Waypoints===
===Waypoints===
Waypoints are one-room, mezzanine-like floors that connect one part of a dungeon to a deeper part. Waypoints in a dungeon usually indicate that a boss will be present at the end; however, that is not always the case. Waypoints often connect dungeons to a "deeper" or "peak" of the dungeon. A waypoint usually contains a [[Kangaskhan Rock]] (only [[Aegis Cave]]'s waypoint lacks one), most of which have only the saving function available; however, some waypoints such as the [[Crystal Cave]]/[[Crystal Crossing]] waypoint allow item storage as well. Waypoints also have the option of returning to [[Treasure Town]] or [[Pokémon Square]], or to the entrance of the dungeon in [[Special Episode]]s, or when the player is a fugitive, on the guild expedition, or in the future.
Waypoints are one-room, mezzanine-like floors that connect one part of a dungeon to a deeper part. Waypoints in a dungeon usually indicate that a boss will be present at the end; however, that is not always the case. Waypoints often connect dungeons to a "deeper" or "peak" of the dungeon.  
 
In the earlier games, a waypoint usually contains a [[Kangaskhan Rock]] (only [[Aegis Cave]]'s waypoint lacks one), most of which have only the saving function available, although some waypoints such as the [[Crystal Cave]]/[[Crystal Crossing]] waypoint allow item storage as well. Waypoints also have the option of returning to [[Treasure Town]] or [[Pokémon Square]], or to the entrance of the dungeon in [[Special Episode]]s, or when the player is a fugitive, on the guild expedition, or in the future.
 
Since Gates to Infinity, the Kangaskhan Rock is replaced by a [[Deposit Box]], and there is no option of backtracking.


==Exploration==
==Exploration==
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===Number of turns===
===Number of turns===
[[File:Dungeon wind gust PSMD.png|thumb|250px|A wind blowing in a dungeon]]
When exploring a floor, a team can only stay on the same floor for only a limited amount of turns. If the team stays on the same floor for too many turns, winds will start blowing. There will be three warnings before the team is blown away by a strong gust of wind, causing them to fail and lose all of their [[Poké]] and half of their items. The number of turns a team can stay on a floor can vary, depending on the dungeon.
When exploring a floor, a team can only stay on the same floor for only a limited amount of turns. If the team stays on the same floor for too many turns, winds will start blowing. There will be three warnings before the team is blown away by a strong gust of wind, causing them to fail and lose all of their [[Poké]] and half of their items. The number of turns a team can stay on a floor can vary, depending on the dungeon.


===Fainting===
===Fainting===
Explorers or rescue teams sometimes [[Fainting|faint]] in dungeons. If the leader, original partner (before beating the game), or any client Pokémon faints and is not revived, the entire team is transported out of the dungeon. All of the team's [[Poké]] is lost, along with anywhere between half and all of the team's items (exactly which ones are randomly decided).
Explorers or rescue teams can [[Fainting|faint]] in dungeons.  
 
In the earlier games, if the leader, original partner (before beating the game), or any client Pokémon faints and is not revived, the entire team is transported out of the dungeon. All of the team's [[Poké]] is lost, along with anywhere between half and all of the team's items (exactly which ones are randomly decided).  
 
In Super Mystery Dungeon, the whole team (excluding the client) must be defeated before the entire team is transported out of the dungeon. If the team loses, all of the player's Poké and items are lost.
 
In certain games, fainted teams can be rescued through [[Pelipper Island]].
{{-}}


==Training mazes==
==Other dungeons==
===Training mazes===
Training mazes are a second, much less common type of dungeon that can only be found in the [[Makuhita Dojo]] and [[Marowak Dojo]]. While their floors, items and Pokémon are randomized every time they are visited, there are a few special things about them. They otherwise are the same as standard dungeons.
Training mazes are a second, much less common type of dungeon that can only be found in the [[Makuhita Dojo]] and [[Marowak Dojo]]. While their floors, items and Pokémon are randomized every time they are visited, there are a few special things about them. They otherwise are the same as standard dungeons.


* Traveling through training mazes does not count as an in-game day, unlike other dungeons.
* Traveling through training mazes does not count as an in-game day, unlike other dungeons.
* If a player faints in a training maze, items and money that were collected inside them are kept rather than lost.
* If a player faints in a training maze, items and money that were collected inside them are kept rather than lost.
===Meowth Theater===
{{main|Meowth Theater}}
In [[Pokémon Super Mystery Dungeon]], the Meowth Theater is a shop that is located in [[Lively Town]] that enables the player to play five different special dungeons as if they were being recorded like a movie.


==Pokémon==
==Pokémon==
All dungeons contain [[wild Pokémon]], which appear randomly. Each dungeon has its own unique set of Pokémon, which is based on the area in which the dungeon is located. Most Pokémon found in dungeons fit a theme, usually a type theme. The levels of the Pokémon in the dungeon get higher as the player enters dungeons unlocked later in the game.
All dungeons contain [[wild Pokémon|enemy Pokémon]], which appear randomly. Each dungeon has its own unique set of Pokémon, which is based on the area in which the dungeon is located. Most Pokémon found in dungeons fit a theme, usually a type theme. The levels of the Pokémon in the dungeon get higher as the player enters dungeons unlocked later in the game.
 
Enemy Pokémon can interact with the player or other enemy Pokémon in various ways:
* Sleeping enemy Pokémon will not move or attack until a member of the player's party steps on a directly adjacent tile or attacks it.
* Enemy Pokémon are capable of throwing [[Throwing item|items]] and catching thrown items.
* Enemy {{p|Braixen}} and {{p|Delphox}} can use [[wand]]s{{sup/md|SMD}}.
* Enemy Pokémon may defeat wild {{p|Shedinja}} and evolve{{sup/md|SMD}}.
* Enemy Pokémon can perform {{DL|Pokémon Super Mystery Dungeon|Alliances}} with other Pokémon in the same room{{sup/md|SMD}}.
* Enemy {{p|Delibird}} can warp in and use {{m|Present}} to heal other wild Pokémon{{sup/md|SMD}}.
* Enemy {{p|Ditto}} can be disguised as an item. When the player tries to pick up the item, the Ditto will {{m|Transform}} into the player and confuse the whole team{{sup/md|SMD}}.


==Dungeon flooring==
==Dungeon flooring==
{{main|Dungeon tile}}
{{main|Dungeon tile}}
All floors are mostly covered by ordinary ground. Normal or ordinary ground tiles may be covered with aesthetic effects, such as grass or rocky terrain, and may be traversed by any Pokémon. Traveling across normal tiles does not produce any side effects, even if they do appear to have extremely rocky terrain. However, this terrain does affect {{m|Secret Power}}, {{m|Nature Power}}, and {{m|Camouflage}}.
All floors are mostly covered by ordinary ground. Normal or ordinary ground tiles may be covered with aesthetic effects, such as grass or rocky terrain, and may be traversed by any Pokémon. Traveling across normal tiles does not produce any side effects, even if they do appear to have extremely rocky terrain. However, this terrain does affect moves such as {{m|Secret Power}}, {{m|Nature Power}}, and {{m|Camouflage}}.


Special terrain that only certain Pokémon can cross also exist. They are water, lava, pit, and wall.
Special terrain that only certain Pokémon can cross also exist. They are water, lava, pit, and wall.
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{{DL|Dungeon tile|Traps}} and Secret Stairs sometimes appear hidden on the floor.
{{DL|Dungeon tile|Traps}} and Secret Stairs sometimes appear hidden on the floor.


==Demo Mystery Dungeons==
==Demo Dungeons==
There are six Mystery Dungeons that are only accessible in the demo of [[Pokémon Mystery Dungeon: Explorers of Sky]] sent via DS Download Play. These six Dungeons are [[Little Plains]], [[Mt. Clear]], [[Challenge River]], [[Trial Forest]], [[Guiding Sea]], and [[Hidden Shopkeeper Village]]. The demo can be downloaded from a Pokémon Mystery Dungeon: Explorers of Sky game or the {{DL|Wii|Nintendo Channel}}. In these dungeons all Pokémon are male and some of the sounds such as when you pick up items have been replaced with another sound.
There are six dungeons that are only accessible in the demo of [[Pokémon Mystery Dungeon: Explorers of Sky]] sent via DS Download Play. These six dungeons are [[Little Plains]], [[Mt. Clear]], [[Challenge River]], [[Trial Forest]], [[Guiding Sea]], and [[Hidden Shopkeeper Village]]. The demo can be downloaded from a Pokémon Mystery Dungeon: Explorers of Sky game or the {{DL|Wii|Nintendo Channel}}. In these dungeons all Pokémon are male and some of the sounds such as when picking up items have been replaced with another sound.
 
==Other series==
The Pokémon series {{Wp|List of Mystery Dungeon video games|is not the only series}} to have a Mystery Dungeon game, though it is the most popular. Other series in the Mystery Dungeon line include the Final Fantasy Chocobo series and the {{dqw|Mystery Dungeon|Dragon Quest}} series.


==In other languages==
==In other languages==
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|hu=Rejtélyes hely<ref>http://www.mojenintendo.cz/download/katalog/poke_SMD_A6_brochure_hu_web.indd.pdf</ref>
|hu=Rejtélyes hely<ref>http://www.mojenintendo.cz/download/katalog/poke_SMD_A6_brochure_hu_web.indd.pdf</ref>
|it=Dungeon misteriosi
|it=Dungeon misteriosi
|ko=불가사의 던전 ''Bulgasa-ui Dungeon''
|no=Hul<ref>http://www.nintendo.no/nds/spill/pokedungeon_darkness</ref><br>Mystisk grotte<ref>http://www.nintendo.no/3ds/spill/infosider/pmd_grotter</ref>
|no=Hul<ref>http://www.nintendo.no/nds/spill/pokedungeon_darkness</ref><br>Mystisk grotte<ref>http://www.nintendo.no/3ds/spill/infosider/pmd_grotter</ref>
|pl=Tajemniczy loch<ref>http://www.nintendo.pl/pokemon-super-mystery-dungeon/</ref>
|pl=Tajemniczy loch<ref>http://www.nintendo.pl/pokemon-super-mystery-dungeon/</ref>
|pt_br=Calabouço{{tt|*|Super Mystery Dungeon eShop description}}
|pt_eu=Masmorra{{tt|*|Official website}}
|pt_eu=Masmorra{{tt|*|Official website}}
|ru=Таинственный подземелье ''Tainstvennyy podzemel'ye''<ref>http://www.pokemon.com/ru/pokemon-video-games/pokemon-mystery-dungeon-gates-to-infinity/</ref><br>Загадочный подземелье ''Zagadochnyy podzeml'ye''<ref>https://www.nintendo.ru/-/Nintendo-3DS/Pokemon-Super-Mystery-Dungeon-1021842.html</ref>
|ru=Таинственный подземелье ''Tainstvennyy podzemel'ye''<ref>http://www.pokemon.com/ru/pokemon-video-games/pokemon-mystery-dungeon-gates-to-infinity/</ref><br>Загадочный подземелье ''Zagadochnyy podzeml'ye''<ref>https://www.nintendo.ru/-/Nintendo-3DS/Pokemon-Super-Mystery-Dungeon-1021842.html</ref>
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[[de:Mysteriöser Dungeon]]
[[de:Mysteriöser Dungeon]]
[[es:Territorio]]
[[fr:Donjon Mystère]]
[[fr:Donjon Mystère]]
[[it:Dungeon]]
[[it:Dungeon]]
[[zh:不可思议的迷宫]]