Dokokashira door glitch: Difference between revisions

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==Execution==
==Execution==


From a new game, the player obtains at least two items, with {{key|I|Oak's Parcel}} in the second slot. The [[bag]] should then be opened and the player should press the Select button on Oak's Parcel, then select ''Cancel'' twice. This will cause the cursor to stay white. A wild {{pkmn|battle}} should be initiated and then the player should open the [[party|Pokémon menu]] and press A while over first Pokémon, thus swapping it with a [['M (FF)]]. The player should open the fight menu, to prevent the game from managing as if there are no Pokémon on the field when the battle ends and then [[escape|run away]] or win.
From a new game, the player obtains at least two items, with {{key|I|Oak's Parcel}} in the second slot. The [[bag]] should then be opened and the player should press the Select button on Oak's Parcel, then select ''Cancel'' twice. This will cause the cursor to stay white. A wild {{pkmn|battle}} should be initiated and then the player should open the [[party|Pokémon menu]] and press A while over first Pokémon, thus swapping it with a [['M (FF)]]. The player should open the fight menu, to prevent the game from managing as if there are no Pokémon on the field when the battle ends and then [[escape|run away]].


From now on, the glitch should be active. Some of its effects are undesirable, such as slight graphical errors on the main map interface; however, one of the more useful effects will ensure that the warp location of the next door the player walks through is relevant to the amount of extra steps he or she takes, with the warp location changing every extra four steps.
From now on, the glitch should be active. Some of its effects are undesirable, such as slight graphical errors on the main map interface; however, one of the more useful effects will ensure that the warp location of the next door the player walks through is relevant to the amount of extra steps he or she takes, with the warp location changing every extra four steps.
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{| class="roundy" style="background: #{{blue color dark}}; border: 5px solid #{{green color}}"
{| class="roundy" style="background: #{{blue color dark}}; border: 5px solid #{{green color}}"
|-
! style="background:#{{red color light}}; {{roundytl|5px}}" | {{color|{{red color dark}}|Location}}
! style="background:#{{red color light}}; {{roundytl|5px}}" | {{color|{{red color dark}}|Location}}
! style="background:#{{red color light}}" | {{color|{{red color dark}}|Map constant}}
! style="background:#{{red color light}}" | {{color|{{red color dark}}|Map constant}}
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==Name origin==
==Name origin==
The English name of this glitch stems directly from the Japanese name. "Dokokashira" is a transliteration of the Japanese word "どこかしら", which translates to "somewhere" (or something more close to "somehow," except it specifies a place). The rest of the name is simply a translation of the Japanese name. The Japanese name is taken from the gadget "''Dokodemo-Door''" ("どこでもドア", literally "''anywhere-door''") from the long-running Japanese manga ''Doraemon'', which is widely accepted in Japan. The gadget is a door-shaped machine that takes people to an arbitrary distant place, by entering the destination and just opening it. This was related to the glitch's feature where it makes the {{player}} to warp to distant places after walking through the door into {{ga|Blue}}'s house, except that the destinations are seemingly random - hence getting "Somewhere-door."
The English name of this glitch stems directly from the Japanese name. "Dokokashira" is a transliteration of the Japanese word "どこかしら", which translates to "somewhere" (or something more close to "somehow," except it specifies a place). The rest of the name is simply a translation of the Japanese name. The Japanese name is taken from the gadget "''Dokodemo-Door''" ("どこでもドア", literally "''anywhere-door''") from the long-running Japanese manga ''Doraemon'', which is highly popular in Japan. The gadget is a door-shaped machine that takes people to an arbitrary distant place, by entering the destination and just opening it. This was related to the glitch's feature where it makes the {{player}} to warp to distant places after walking through the door into {{ga|Blue}}'s house, except that the destinations are seemingly random - hence getting "Somewhere-door."


==External links==
==External links==