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{{Incomplete|2=Should cover the franchise-wide concept of a Pokémon Trainer's party | {{Incomplete|2=Should cover the franchise-wide concept of a Pokémon Trainer's party, as well as a Pokémon's summary}} | ||
[[File:SM Party.png|thumb|250px|Viewing a party in {{g|Sun and Moon}}]] | |||
[[File: | A '''party''' or '''team''' (Japanese: '''{{tt|手持|ても}}ちポケモン''' ''Pokémon on hand'') is a group of up to six {{OBP|Pokémon|species}} that a {{pkmn|Trainer}} carries with him or her. | ||
A '''party''' or '''team''' (Japanese: ''' | |||
After this team of six is filled, newly-acquired Pokémon are sent to a [[PC]] to be stored. Trainers may have any Pokémon in their party, and newly | After this team of six is filled, newly-acquired Pokémon are sent to a [[PC]] to be stored. Trainers may have any Pokémon in their party, and newly [[caught Pokémon]] will automatically fill empty slots in the party. If a Trainer wishes to change Pokémon into or out of the party, he or she can; however, must travel to a [[Pokémon Center]] or another PC-enabled place and use its [[Pokémon Storage System]] to do so. In Generation VII, Trainers can have the option of replacing their party Pokémon with a newly caught Pokémon without having to use a PC. | ||
==In the games== | ==In the games== | ||
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===Outside of battle=== | ===Outside of battle=== | ||
[[File:HGSS Party Photo.png|thumb| | [[File:HGSS Party Photo.png|thumb|220px|A photo of {{ga|Ethan}} with his party in {{2v2|HeartGold|SoulSilver}}]] | ||
All Pokémon in a Trainer's party will slowly gain [[friendship|trust towards him or her]] as the Trainer walks around. Every 256 steps, the party Pokémon gain friendship. Also, if there is an {{pkmn|Egg}} in the party, it will slowly hatch according to steps taken. Different Eggs take different amounts of distance, but to hatch they must be in the party. Eggs cannot participate in battle, therefore a Trainer may only carry a maximum of five Eggs at a time. | All Pokémon in a Trainer's party will slowly gain [[friendship|trust towards him or her]] as the Trainer walks around. Every 256 steps, the party Pokémon gain friendship. Also, if there is an {{pkmn|Egg}} in the party, it will slowly hatch according to steps taken. Different Eggs take different amounts of distance, but to hatch they must be in the party. Eggs cannot participate in battle, therefore a Trainer may only carry a maximum of five Eggs at a time. | ||
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===Interface=== | ===Interface=== | ||
Viewing the party in the [[menu]] will display their name, icon, current {{stat|HP}}, [[status condition]], and [[level]] in all games. | Viewing the party in the [[menu]] will display their name, icon, current {{stat|HP}}, [[status condition]], and [[level]] in all games. Order of the Pokémon in the party can only be switched while not in battle. | ||
====Generation I==== | ====Generation I==== | ||
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====Generation III==== | ====Generation III==== | ||
In [[Generation III]], the party screen was overhauled, now with the first Pokémon on the left. Each and every Pokémon had its own unique icon, and all in color. The Pokérus status is visible on the party, unless another status condition is present. The Moves section is again updated, with a page for [[Pokémon Contest]] | In [[Generation III]], the party screen was overhauled, now with the first Pokémon on the left. Each and every Pokémon had its own unique icon, and all in color. The Pokérus status is visible on the party, unless another status condition is present. The Moves section is again updated, with a page for [[Pokémon Contest]] properties, such as [[Appeal]] and [[Jamming|Jam Points]], and another for the moves when used in battle. The battle moves now show [[accuracy]], [[power]], type, and added effects. However, Shiny Pokémon do not show the alternate colors in the party screen. | ||
====Generation IV==== | ====Generation IV==== | ||
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====Generation VI==== | ====Generation VI==== | ||
In {{pkmn|X and Y}}, the party screen is almost the same except Pokémon in party now always jumping, all Pokémon have updated their unique icons, sprites were replaced by models (players can no longer view the back but by tapping it causes it to perform one of the Pokémon's species-based attack animations instead), can move from one Pokémon to another by sliding the stylus or tapping the | In {{pkmn|X and Y}}, the party screen is almost the same except Pokémon in party are now always jumping unless fainted, in which fainted Pokémon just sit still, all Pokémon have updated their unique icons, sprites were replaced by models (players can no longer view the back but by tapping it causes it to perform one of the Pokémon's species-based attack animations instead), can move from one Pokémon to another by sliding the stylus or tapping the Poké Balls located on the right of the summary screen, can move from one item to another by sliding the stylus and no longer drawing circles around the Pokémon to levitate. | ||
Additionally, Pokémon with field moves display an icon like that of a TM or HM that opens the Pokémon option list with the field moves expanded, Pokémon can be switched by touching a Pokémon until it detaches from the grid or by touching a swap button and using either quicker drag-and-drop or button navigation and items can be moved more easily by pressing an item swap button. Both the item swap and the Pokémon swap must be disengaged using the back icon or B button before the menu can be closed. The party Pokémon can be seen and interacted with by using both [[Pokémon-Amie]] and [[Super Training]], but the party order is not affected by them. | Additionally, Pokémon with field moves display an icon like that of a TM or HM that opens the Pokémon option list with the field moves expanded, Pokémon can be switched by touching a Pokémon until it detaches from the grid or by touching a swap button and using either quicker drag-and-drop or button navigation and items can be moved more easily by pressing an item swap button. Both the item swap and the Pokémon swap must be disengaged using the back icon or B button before the menu can be closed. The party Pokémon can be seen and interacted with by using both [[Pokémon-Amie]] and [[Super Training]], but the party order is not affected by them. | ||
In {{pkmn|Omega Ruby and Alpha Sapphire}}, the contest move effects page returned, with contest condition displayed on the upper screen. | In {{pkmn|Omega Ruby and Alpha Sapphire}}, the contest move effects page returned, with [[contest condition]] displayed on the upper screen. | ||
====Generation VII==== | |||
In {{pkmn|Sun and Moon}}, the party screen works almost the same as it does in Generation VI. The ability to drag a Pokémon to move it remains, along with the ability to swap items. However, Pokémon placement can be done by pressing the Y button. The X button longer closes the menu, as it is replaced with swapping held items around party members instead. A Pokémon's EVs can be seen by pressing the Y button on their status screen. Pokémon can have their Markers changed to both blue and pink colors within this screen. Their Ability and Held Item descriptions can be viewed by pressing a blue circle with an "i" next to it via touch screen. Ribbons can still be viewed, although Contest stats from Omega Ruby and Alpha Sapphire have been removed, due to the lack of Pokémon Contests in the games. | |||
Party Pokémon can be interacted with and healed in [[Pokémon Refresh]], replacing Pokémon-Amie. This can be done after battles to heal status conditions and groom the Pokémon. The Pokémon currently sent out in battle will be the first one to appear in Refresh, otherwise it will always the be the Pokémon in the front of the party. | |||
===Gallery=== | ===Gallery=== | ||
{| class="roundy" style="background:#{{Black color light}}; border:3px solid #{{Black color dark}}; margin:auto; text-align:center" cellpadding="5" cellspacing="3" | |||
{| class="roundy" style="background: #{{Black color light}}; border: 3px solid #{{Black color dark}}; margin: auto; text-align: center" cellpadding="5" cellspacing="3" | |- | ||
| class="roundytop" style="background:#FFF" | [[File:RBY Party.png]] | |||
| class="roundytop" style="background:#FFF" | [[File:GSC party.png]] | |||
| class="roundytop" style="background:#FFF" | [[File:RS Party.png|160px]] | |||
| class="roundytop" style="background:#FFF" | [[File:E party.png|160px]] | |||
| class="roundytop" style="background:#FFF" | [[File:FRLG Party.png|160px]] | |||
|- | |||
! class="roundybottom" style="background:#{{Kanto color}}" | {{color2|FFF|Generation I}} | |||
! class="roundybottom" style="background:#{{Johto color}}" | {{color2|FFf|Generation II}} | |||
! class="roundybottom" style="background:#{{Hoenn color}}" | {{color2|FFF|Pokémon Ruby and Sapphire Versions|RS}} | |||
! class="roundybottom" style="background:#{{Hoenn color}}" | {{color2|FFF|Pokémon Emerald Version|Emerald}} | |||
! class="roundybottom" style="background:#{{Kanto color}}" | {{color2|FFF|Pokémon FireRed and LeafGreen Versions|FRLG}} | |||
|- | |- | ||
| class="roundytop" style="background: #FFF" | [[File: | | class="roundytop" style="background:#FFF" | [[File:DP Party.png|160px]] | ||
| class="roundytop" style="background: #FFF" | [[File: | | class="roundytop" style="background:#FFF" | [[File:Pt Party.png|160px]] | ||
| class="roundytop" style="background: #FFF" | [[File: | | class="roundytop" style="background:#FFF" | [[File:HGSS Party.png|160px]] | ||
| class="roundytop" style="background: #FFF" | [[File: | | class="roundytop" style="background:#FFF" | [[File:BW Party.png|160px]] | ||
| class="roundytop" style="background: #FFF" | [[File: | | class="roundytop" style="background:#FFF" | [[File:B2W2 Party.png|160px]] | ||
|- | |- | ||
! class="roundybottom" style="background: #{{ | ! class="roundybottom" style="background:#{{Sinnoh color}}" | {{color2|FFF|Pokémon Diamond and Pearl Versions|DP}} | ||
! class="roundybottom" style="background: #{{ | ! class="roundybottom" style="background:#{{Sinnoh color}}" | {{color2|FFF|Pokémon Platinum Version|Platinum}} | ||
! class="roundybottom" style="background: #{{ | ! class="roundybottom" style="background:#{{Johto color}}" | {{color2|FFF|Pokémon HeartGold and SoulSilver Versions|HGSS}} | ||
! class="roundybottom" style="background: #{{ | ! class="roundybottom" style="background:#{{Unova color}}" | {{color2|FFF|Pokémon Black and White Versions|BW}} | ||
! class="roundybottom" style="background: #{{ | ! class="roundybottom" style="background:#{{Unova color}}" | {{color2|FFF|Pokémon Black and White Versions 2|B2W2}} | ||
|- | |- | ||
| | | | ||
| class="roundytop" style="background:#FFF" | [[File:XY Party.png|160px]] | |||
| class="roundytop" style="background: #FFF" | [[File: | | class="roundytop" style="background:#FFF" | [[File:ORAS Party.png|160px]] | ||
| class="roundytop" style="background: #FFF" | [[File: | | class="roundytop" style="background:#FFF" | [[File:SM Party.png|160px]] | ||
| class="roundytop" style="background: #FFF" | [[File: | |||
|- | |- | ||
| | |||
! class="roundybottom" style="background:#{{Kalos color}}" | {{color2|FFF|Pokémon X and Y|XY}} | |||
! class="roundybottom" style="background: #{{ | ! class="roundybottom" style="background:#{{Hoenn color}}" | {{color2|FFF|Pokémon Omega Ruby and Alpha Sapphire|ORAS}} | ||
! class="roundybottom" style="background: #{{ | ! class="roundybottom" style="background:#{{Alola color}}" | {{color2|FFF|Pokémon Sun and Moon|SM}} | ||
! class="roundybottom" style="background: #{{ | |||
|} | |} | ||
==In the anime== | ==In the anime== | ||
[[File: | [[File:Dawn Party.png|thumb|250px|{{an|Dawn}}'s party in the anime]] | ||
In the [[Pokémon anime]], {{pkmn|Trainer}}s can only carry six {{OBP|Pokémon|species}} at a time just like in the {{pkmn|games}}. However, unlike in the games, it is possible for Trainers to carry an {{pkmn|Egg}} while they have a full party of six Pokémon with them. This was seen in the [[original series]] when {{Ash}} traveled with his {{AP|Larvitar}} while he had a full party already. | |||
In this [[canon]], battles between Trainers usually involve each person using the same number of Pokémon. For example, in most [[Gym]] {{pkmn|battle}}s, both [[Gym Leader]]s and challengers use three Pokémon. There is also a battle variation known as a [[Full Battle]], in which both Trainers are required to use six Pokémon. In [[Pokémon Showcase]]s, {{pkmn|Performer}}s are allowed to use six Pokémon while delivering a Freestyle Performance, although this was never shown. | |||
==In the manga== | |||
In [[Pokémon Adventures]], there are technically no limits to how many Pokémon a Trainer can have on hand beyond what the Trainer can physically carry. However, Trainers are still limited to a maximum of six Pokémon for official battles, such as in the [[Pokémon League]]. In ''[[PS119|A Flaaffy Kerfuffle]]'', it is explained by [[Professor Oak]] that the [[Pokémon Association]] determined six to be the ideal maximum at which a Trainer could give all Pokémon on hand sufficient care and attention. | |||
The concept of a full party of six Pokémon is mentioned in ''[[PS402|Besting Buizel II]]'', where [[Crasher Wake]] recommends to {{adv|Pearl}} that he capture an additional two Pokémon to fill out his team of four, before he confronts [[Team Galactic]]. Pearl reveals his full team by the end of the following round, ''[[PS403|Cleaning Up Grimer]]''. | |||
{{sectionstub}} | {{sectionstub}} | ||
==In other languages== | |||
{{langtable|color={{normal color}}|bordercolor={{normal color dark}} | |||
|zh_yue=同行 ''Tùhnghàhng'' | |||
|zh_cmn=同行 ''Tóngxíng'' | |||
|fr_ca=Groupe{{tt|*|Diamond manual}} | |||
|fr_eu=Équipe | |||
|de=Team | |||
|it=Squadra | |||
|ko=지닌 포켓몬 ''Jinin Pokémon'' | |||
|es=Equipo | |||
}} | |||
{{-}} | {{-}} | ||
{{Menu}} | {{Menu}} | ||
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{{Project Games notice|game mechanic}} | {{Project Games notice|game mechanic}} | ||
[[Category:Terminology]] | [[Category:Terminology]] | ||
[[it:Squadra]] | |||
[[de:Pokémon-Team]] | [[de:Pokémon-Team]] | ||
[[ja:手持ちポケモン]] | [[ja:手持ちポケモン]] | ||
[[zh: | [[zh:同行的宝可梦]] |