List of moves by range (Mystery Dungeon): Difference between revisions

m (Robot: Automated text replacement (-{{type2| +{{type|, -{{Type2| +{{type|))
(25 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{incomplete}}
{{incomplete}}
 
In the '''{{g|Mystery Dungeon series}}''', '''[[move]]s''' function differently from the [[core series]] games. Moves have various '''ranges''' that determine what [[Dungeon tile|tiles]] they affect. The following list is organized by range with a description of the range followed by moves that fall into that category.
In the '''{{g|Mystery Dungeon}} series''', '''[[move]]s''' function differently from the [[version|main series]] games. Moves have various '''ranges''' that determine what [[Dungeon tile|tiles]] they affect. The following list is organized by range with a description of the range followed by moves that fall into that category.


==Enemy in front==
==Enemy in front==
Line 105: Line 104:
*{{m|Twister}}
*{{m|Twister}}
*{{m|Dive}}*
*{{m|Dive}}*
*{{m|Charm}}
*{{m|Fire Spin}}
*{{m|Whirlpool}}
*{{m|Sand Tomb}}
*{{m|Rock Slide}}
*{{m|Muddy Water}}
*{{m|Foresight}}
*{{m|Endeavor}}
*{{m|Cotton Spore}}
*{{m|Poison Jab}}
*{{m|Knock Off}}
*{{m|Fire Fang}}
*{{m|Thunder Fang}}
*{{m|Ice Fang}}
*{{m|Night Slash}}
*{{m|X-Scissor}}
Moves with an asterisk (*) technically affect the user, since they are two turn moves.  They will still only damage the enemy in front though.
Moves with an asterisk (*) technically affect the user, since they are two turn moves.  They will still only damage the enemy in front though.


Line 129: Line 144:
*{{m|Ember}}
*{{m|Ember}}
*{{m|Water Gun}}
*{{m|Water Gun}}
*{{m|Blizzard}}
*{{m|Leech Seed}}
*{{m|Leech Seed}}
*{{m|SolarBeam}}
*{{m|SolarBeam}}
Line 138: Line 154:
*{{m|Fire Blast}}
*{{m|Fire Blast}}
*{{m|Mud-Slap}}
*{{m|Mud-Slap}}
*{{m|Charm}}
*{{m|AncientPower}}
*{{m|Attract}}
*{{m|Attract}}
*{{m|Present}}
*{{m|Present}}
*{{m|Hidden Power}}
*{{m|Hidden Power}}
*{{m|Rock Blast}}
*{{m|Sludge}}
*{{m|Metal Sound}}
*{{m|Flame Wheel}}
*{{m|Barrage}}
*{{m|Dragon Pulse}}
*{{m|Mud Shot}}
*{{m|Swift}}


==Enemy up to 2 tiles away==
==Enemy up to 2 tiles away==
Line 157: Line 181:
*{{m|ExtremeSpeed}}
*{{m|ExtremeSpeed}}
*{{m|Sucker Punch}}
*{{m|Sucker Punch}}
*{{m|U-turn}}


==Line of sight==
==Line of sight==


These moves can hit anyone along the same row, column, or diagonal the user is facing.  As a result, these moves have excellent range, which makes them useful as preemptive attacks.  However, they usually have fewer [[Power points|PP]] to compensate for the excellent range.
These moves can hit anyone along the same row, column, or diagonal the user is facing.  As a result, these moves have excellent range, which makes them useful as preemptive attacks.  However, they usually have fewer {{PP}} to compensate for the excellent range.


*{{m|Pin Missile}}
*{{m|Pin Missile}}
Line 173: Line 198:
*{{m|Razor Leaf}}
*{{m|Razor Leaf}}
*{{m|String Shot}}
*{{m|String Shot}}
*{{m|Fire Spin}}
*{{m|Shock Wave}}
*{{m|Spike Cannon}}
*{{m|Spike Cannon}}
*{{m|Bubble}}
*{{m|Bubble}}
Line 195: Line 220:
*{{m|Weather Ball}}
*{{m|Weather Ball}}
*{{m|Water Pulse}}
*{{m|Water Pulse}}
*{{m|Zap Cannon}}
*{{m|Meteor Mash}}
*{{m|Meteor Mash}}
*{{m|Signal Beam}}
*{{m|Signal Beam}}
*{{m|Icicle Spear}}
*{{m|Icicle Spear}}
*{{m|Rock Wrecker}}
*{{m|Rock Wrecker}}
*{{m|Gunk Shot}}


==Enemies within 1 tile range==
==Enemies within 1 tile range==


These moves affect all enemies adjacent to the user, even Ghost-types in walls.  These moves do have fewer [[Power points|PP]] because they can affect multiple enemies with one use.
These moves affect all enemies adjacent to the user, even Ghost types in walls.  These moves do have fewer {{PP}} because they can affect multiple enemies with one use.


*{{m|Cut}}
*{{m|Cut}}
Line 221: Line 246:
==All enemies in the room==
==All enemies in the room==


These moves affect all enemies in the same room as the user.  If used in a hallway, these moves only affect enemies within a 2 tile range or visibility.  Obviously, these moves can be very useful in clearing out a room if they do damage.  As a result, damaging moves in this category have even fewer [[Power points|PP]] than line of sight moves.
These moves affect all enemies in the same room as the user.  If used in a hallway, these moves only affect enemies within a 2 tile range or visibility, including Ghost-types in walls.  Obviously, these moves can be very useful in clearing out a room if they do damage.  As a result, damaging moves in this category have even fewer {{PP}} than line of sight moves.


*{{m|Attack Order}}
*{{m|Attack Order}}
Line 230: Line 255:
*{{m|Heat Wave}}
*{{m|Heat Wave}}
*{{m|Memento}}
*{{m|Memento}}
*{{m|Blizzard}}
*{{m|Spore}}
*{{m|Spore}}
*{{m|Powder Snow}}
*{{m|Powder Snow}}
Line 249: Line 273:
*{{m|Swords Dance}}
*{{m|Swords Dance}}
*{{m|Mist}}
*{{m|Mist}}
*{{m|Swords Dance}}
*{{m|Counter}}
*{{m|Counter}}
*{{m|Magnet Rise}}
*{{m|Magnet Rise}}
Line 276: Line 299:
*{{m|Substitute}}
*{{m|Substitute}}
*{{m|Mind Reader}}
*{{m|Mind Reader}}
*{{m|Curse}} (when used by non-Ghost-types)
*{{m|Curse}} (when used by non-Ghost types)
*{{m|Conversion 2}}
*{{m|Conversion 2}}
*{{m|Protect}}
*{{m|Protect}}
Line 283: Line 306:
*{{m|Lock-On}}
*{{m|Lock-On}}
*{{m|Endure}}
*{{m|Endure}}
*{{m|Milk Drink}}
*{{m|Pursuit}}
*{{m|Pursuit}}
*{{m|Vital Throw}}
*{{m|Vital Throw}}
*{{m|Morning Sun}}
*{{m|Synthesis}}
*{{m|Synthesis}}
*{{m|Mirror Coat}}
*{{m|Mirror Coat}}
Line 302: Line 323:


*{{m|Agility}}
*{{m|Agility}}
*{{m|Aromatherapy}}
*{{m|Heal Bell}}
*{{m|Heal Bell}}
*{{m|Safeguard}}
*{{m|Tailwind}}
==All team members on the floor==
These beneficial moves affect all team members on the floor, including the user.
*{{m|Milk Drink}}
*{{m|Milk Drink}}
*{{m|Safeguard}}
*{{m|Moonlight}}
*{{m|Moonlight}}
*{{m|Morning Sun}}


==All Pokémon in the room==
==All Pokémon in the room==
Line 323: Line 352:
==Floor==
==Floor==


These moves affect the whole floor and all Pokémon friend or foe.  Weather and certain other moves fall under this category.
These moves affect the whole floor and all Pokémon, friend or foe.  Weather and certain other moves fall under this category.


*{{m|Sandstorm}}
*{{m|Sandstorm}}
144

edits