Limber (Ability): Difference between revisions

m
m (→‎Trivia: Linking a couple of moves - especially successive words - with zero explanation is not sufficiently clear)
(19 intermediate revisions by 10 users not shown)
Line 10: Line 10:
|text5=The Pokémon is protected from paralysis.
|text5=The Pokémon is protected from paralysis.
|text6=Protects the Pokémon from paralysis.
|text6=Protects the Pokémon from paralysis.
|text7=Its limber body protects the Pokémon from paralysis.
}}
}}
'''Limber''' (Japanese: '''じゅうなん''' ''Flexible'') is an [[Ability]] introduced in [[Generation III]]. Ten {{OBP|Pokémon|species}} can have this Ability.
'''Limber''' (Japanese: '''じゅうなん''' ''Flexible'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===In battle===
Limber prevents {{status|paralysis}}. If a Pokémon is paralyzed and gains this Ability through {{m|Transform}}, {{m|Role Play}} or {{a|Trace}}, then the paralysis will be removed.
Limber prevents the Pokémon from being afflicted by {{status|paralysis}}.
 
A Pokémon with this Ability will be cured of paralysis if it is paralyzed while in battle (such as if it gains the Ability outside of battle or by an effect like {{m|Skill Swap}}, or is paralyzed by a Pokémon with an Ability like {{a|Mold Breaker}}).
 
====Generation III====
If a paralyzed Pokémon with Limber is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Limber due to {{a|Trace}}, it will not be cured of paralysis until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of paralysis if it is switched in to replace a switched out Pokémon.
 
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.
 
If the Pokémon with this Ability is paralyzed and is holding a {{b|Cheri}} or [[Lum Berry]], Limber will cure the Pokémon of paralysis before the Berry has a chance to be consumed.
 
====Generation IV====
When a paralyzed Pokémon with Limber enters battle, it will be cured of paralysis.
 
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, if it is one of the active Pokémon at the end of the battle or switched out, it will be cured of paralysis (with no message).
 
====Generation V onward====
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.
 
If the Pokémon with this Ability is paralyzed and is holding a {{b|Cheri}} or [[Lum Berry]], the Berry will be eaten and cure the Pokémon of paralysis before Limber has a chance to activate.


===Outside of battle===
===Outside of battle===
Limber has no effect outside of battle.  
If a paralyzed Pokémon gains Limber by [[evolution]] or the [[Ability Capsule]], it will not be cured of paralysis until sent into battle. Pokémon with Limber will not be paralyzed by the {{tc|Gentleman}}'s {{p|Kirlia}} in the [[Battle Pike]] nor the [[Battle Arcade]]'s game board.


==Pokémon with Limber==
==Pokémon with Limber==
Line 32: Line 52:
{{Ability/entry|618|Stunfisk|Ground|Electric|Static|Limber|Sand Veil}}
{{Ability/entry|618|Stunfisk|Ground|Electric|Static|Limber|Sand Veil}}
{{ability/entry|701|Hawlucha|Fighting|Flying|Unburden|Limber|Mold Breaker}}
{{ability/entry|701|Hawlucha|Fighting|Flying|Unburden|Limber|Mold Breaker}}
{{Ability/entry|747|Mareanie|Poison|Water|Merciless|Limber|Regenerator}}
{{Ability/entry|748|Toxapex|Poison|Water|Merciless|Limber|Regenerator}}
{{Ability/foot|Electric}}
{{Ability/foot|Electric}}
==In the manga==
===In the Pokémon Adventures manga===
* In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}'s [[Ditty]] was revealed to have Limber as its Ability.


==Trivia==
==Trivia==
* Because {{type|Electric}} Pokémon are immune to paralysis from [[Generation VI]] onwards, {{p|Stunfisk}}'s Limber Ability is redundant unless its type changes, like by {{m|Camouflage}}, {{m|Reflect Type}}, or {{m|Soak}}.
* Because {{type|Electric}} Pokémon are immune to paralysis from [[Generation VI]] onwards, {{p|Stunfisk}}'s Limber Ability is redundant unless its type is changed via a type altering move like {{m|Camouflage}}, {{m|Reflect Type}}, or {{m|Soak}}.


==In other languages==
==In other languages==
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}
|zh_cmn=柔軟 ''Róuruǎn''
|zh_yue=柔軟 ''{{tt|Yàuhyúhn|Soft}}''
|zh_cmn=柔軟 / 柔软 ''{{tt|Róuruǎn|Soft}}''
|fr=Échauffement
|fr=Échauffement
|de=Flexibilität
|de=Flexibilität
|it=Scioltezza
|it=Scioltezza
|ko=유연 ''Yuyeon''
|pt=Elasticidade
|ru=Гибкость ''Gibkost'''
|es=Flexibilidad
|es=Flexibilidad
|pt=Elasticidade
|vi=Dẻo dai
|ko=유연 ''Yuyeon''
}}
}}
{{-}}
{{-}}
Line 52: Line 81:
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Abilities that prevent non-volatile status ailments]]
[[Category:Abilities that prevent non-volatile status conditions]]
[[Category:Abilities that can heal non-volatile status conditions]]


[[de:Flexibilität]]
[[de:Flexibilität]]