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:''If you were looking for the move that is known as Comet Punch in Japanese, see {{m|Meteor Mash}}.'' | :''If you were looking for the move that is known as Comet Punch in Japanese, see {{m|Meteor Mash}}.'' | ||
---- | ---- | ||
{{MoveInfobox| | {{MoveInfobox | ||
n=4 | | |n=4 | ||
name=Comet Punch | | |name=Comet Punch | ||
jname=れんぞくパンチ | | |jname=れんぞくパンチ | ||
jtranslit=Renzoku Panchi | | |jtranslit=Renzoku Panchi | ||
jtrans=Consecutive Punch | | |jtrans=Consecutive Punch | ||
|gameimage=Comet Punch.png | |||
type=Normal | | |gameimage2=Comet Punch 2.png | ||
damagecategory=Physical | | |gameimagewidth=300 | ||
basepp=15 | | |type=Normal | ||
maxpp=24 | | |damagecategory=Physical | ||
power=18 | | |basepp=15 | ||
accuracy=85 | | |maxpp=24 | ||
gen=I | | |power=18 | ||
category=Tough | | |accuracy=85 | ||
appeal=2 | | |gen=I | ||
jam=0 | | |category=Tough | ||
cdesc=Works well if it's the same type as the one before. | | |appeal=2 | ||
appealsc=2 | | |jam=0 | ||
scdesc=Allows performance of the same move twice in a row. | | |cdesc=Works well if it's the same type as the one before. | ||
|appealsc=2 | |||
touches=yes | | |scdesc=Allows performance of the same move twice in a row. | ||
protect=yes | | |appeal6=1 | ||
magiccoat=no | | |jam6=0 | ||
snatch=no | | |cdesc6=Effectiveness varies depending on when it is used. | ||
mirrormove=yes | | |touches=yes | ||
kingsrock=yes | |protect=yes | ||
|magiccoat=no | |||
|snatch=no | |||
|mirrormove=yes | |||
|kingsrock=yes | |||
target=anyadjacent | |sound=no | ||
|target=anyadjacent | |||
}} | |||
'''Comet Punch''' (Japanese: '''{{tt|れんぞくパンチ|Renzoku Panchi}}''' ''Consecutive Punch'') is a damage-dealing {{type|Normal}} [[multi-strike move]] introduced in [[Generation I]]. | '''Comet Punch''' (Japanese: '''{{tt|れんぞくパンチ|Renzoku Panchi}}''' ''Consecutive Punch'') is a damage-dealing {{type|Normal}} [[multi-strike move]] introduced in [[Generation I]]. | ||
==Effect== | ==Effect== | ||
===Generation I=== | ===Generation I=== | ||
Comet Punch inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. | Comet Punch inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 54. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage. Comet Punch will end instantly upon breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone. | ||
Comet Punch will end | |||
===Generation II=== | ===Generation II=== | ||
Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. If Comet Punch activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out. | |||
If | |||
=== | ===Generations III and IV=== | ||
Comet Punch may now continue attacking after breaking a substitute. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}} or a {{DL|Contact|Abilities|contact Ability}}. If {{a|Effect Spore}} causes the attacker to fall asleep, the move will end immediately. If Comet Punch activates the target's {{DL|In-battle effect item|Focus Sash}} or {{a|Sturdy}}, no subsequent hits can knock it out. | |||
===Generations V and VI=== | |||
There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 57. | |||
If | If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each individual strike will activate {{a|Weak Armor}} or a {{DL|In-battle effect item|Rocky Helmet}}. {{m|Spiky Shield}} and {{m|King's Shield}} only activate once. {{a|Parental Bond}} does not activate when using Comet Punch. | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Although each slap is weak, this attack hits the target two to five times in succession.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Repeatedly punches 2-5 times.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}|Repeatedly punches the foe 2 to 5 times.}} | {{movedescentry|{{gameabbrev3|RSE}}|Repeatedly punches the foe 2 to 5 times.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a flurry of punches that strike two to five times.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a flurry of punches that strike two to five times.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Repeatedly punches the target 2 to 5 times.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is hit with a flurry of punches that strike two to five times in a row. }} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The target is hit with a flurry of punches that strike two to five times in a row.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Normal|1}} | ||
{{Moveentry/ | {{Moveentry/7|107|Hitmonchan|1|Human-Like|Human-Like|1|1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|115|Kangaskhan|1|Monster|Monster|1|1|1|1|1|1|1|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/7|165|Ledyba|1|Bug|Bug||15|15|9|9|9|22}} | ||
{{Moveentry/ | {{Moveentry/7|166|Ledian|1|Bug|Bug||15|15|9|1, 9|1, 9|24}} | ||
{{Moveentry/ | {{Moveentry/7|674|Pancham|2|Field|Human-Like||||||15|15}} | ||
{{Moveentry/ | {{Moveentry/7|675|Pangoro|2|Field|Human-Like||||||15|15}} | ||
{{ | {{Moveentry/7|794|Buzzwole|1|Undiscovered|Undiscovered|||||||7}} | ||
{{Movefoot|Normal}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Normal|2}} | ||
{{Moveentry/ | {{Moveentry/6|532|Timburr|1|Human-Like|Human-Like||||✔|✔|✔}} | ||
{{ | {{Movefoot|Normal}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The foe is hit with a flurry of punches.|image1=Kyle Hitmonchan Comet Punch.png|image1p=Hitmonchan|image2=Ledian Comet Punch.png|image2p=Ledian}} | {{moveanime|type=normal|exp=yes|gen=The foe is hit with a flurry of punches.|image1=Kyle Hitmonchan Comet Punch.png|image1p=Hitmonchan|image2=Ledian Comet Punch.png|image2p=Ledian}} | ||
{{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan repeatedly jabs the opponent with | {{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan repeatedly jabs the opponent with its fist.}} | ||
{{movemid|type=normal|user=Anthony ( | {{movemid|type=normal|user=Anthony (EP029)|user1=Anthony's Hitmonchan|startcode=EP029|startname=The Punchy Pokémon|notes=Debut}} | ||
{{movemid|type=normal|user=Kiyo|user1=Kiyo's Hitmonchan|startcode=EP233|startname=A Tyrogue Full of Trouble}} | |||
{{movemid|type=normal|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}} | {{movemid|type=normal|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}} | ||
{{movep|type=normal|ms=166|pkmn=Ledian|method=Ledian repeatedly punches the opponent.}} | {{movep|type=normal|ms=166|pkmn=Ledian|method=Ledian repeatedly punches the opponent.}} | ||
{{movebtm|type=normal|user=Ledian (Pokémon)|user1=Unknown Trainer's Ledian|startcode=AG176|startname=The Ole' Berate and Switch!}} | {{movebtm|type=normal|user=Ledian (Pokémon)|user1=Unknown Trainer's Ledian|startcode=AG176|startname=The Ole' Berate and Switch!}} | ||
* In ''[[EP172|Mountain Time]]'', [[Benji]]'s {{p|Ledian}} was commanded to use Comet Punch, but could not execute the move. | |||
==In the manga== | ==In the manga== | ||
===In the Let's Play the Pokémon Card Game XY! manga=== | |||
{{movemanga|type=normal|exp=yes|gen=The user hits the opponent with swift punches.|image1=Hiroshi Pancham Comet Punch.png|image1p=Pancham}} | |||
{{movep|type=tcg fighting|ms=674|pkmn=Pancham|method=Pancham repeatedly hits the opponent with swift punches.}} | |||
{{movebtmManga|type=tcg fighting|user=Hiroshi Uratane|user1=Hiroshi's Pancham|startcode=CXY02|notes=Debut}} | |||
===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Bruno Hitmonchan Hitmonlee Comet Punch Rolling Kick Adventures.png|image1p=Hitmonchan}} | {{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Bruno Hitmonchan Hitmonlee Comet Punch Rolling Kick Adventures.png|image1p=Hitmonchan|image2=Clefy Metronome Comet Punch.png|image2p=Clefable}} | ||
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable repeatedly pounds the opponent with both hands.}} | {{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable repeatedly pounds the opponent with both hands.}} | ||
{{movemid|type=normal|user=Green (Adventures)|user1=Green's Clefy|startcode=PS033|startname=The Winged Legends|notes=Debut <br> Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}} | {{movemid|type=normal|user=Green (Adventures)|user1=Green's Clefy|startcode=PS033|startname=The Winged Legends|notes=Debut <br> Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}} | ||
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===In the Pokémon Pocket Monsters manga=== | ===In the Pokémon Pocket Monsters manga=== | ||
{{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Giovanni Ledyba Comet Punch PM.png|image1p=Ledyba}} | {{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Giovanni Ledyba Comet Punch PM.png|image1p=Ledyba|image2=Giovanni Hitmonchan Comet Punch PM.png|image2p=Hitmonchan|image3=Green Machamp Comet Punch PM.png|image3p=Machamp}} | ||
{{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan moves its fists in a swift fashion and punches the opponent with them.}} | {{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan moves its fists in a swift fashion and punches the opponent with them.}} | ||
{{movemid|type=normal|user=Giovanni's Hitmonchan|startcode=PM011|startname=Finish Off Team Rocket!!|notes=Debut}} | {{movemid|type=normal|user=Giovanni's Hitmonchan|startcode=PM011|startname=Finish Off Team Rocket!!|notes=Debut}} | ||
{{movep|type=normal|ms=068|pkmn=Machamp|method=Machamp repeatedly punches the opponent in a swift fashion.}} | |||
{{movemid|type=normal|user=Green (Pocket Monsters)|user1=Green's Machamp|startcode=PM055|startname=The Pokémon Banana League (Part 2)|notes=Machamp {{color2|{{normal color dark}}|Manga move errors|cannot legally learn}} Comet Punch}} | |||
{{movep|type=normal|ms=165|pkmn=Ledyba|method=Ledyba repeatedly punches the opponent using its hands.}} | {{movep|type=normal|ms=165|pkmn=Ledyba|method=Ledyba repeatedly punches the opponent using its hands.}} | ||
{{movebtmManga|type=normal|user=Giovanni (Pocket Monsters)|user1=Giovanni's Ledyba|startcode=PM081|startname=Showdown at the Radio Tower!!}} | {{movebtmManga|type=normal|user=Giovanni (Pocket Monsters)|user1=Giovanni's Ledyba|startcode=PM081|startname=Showdown at the Radio Tower!!}} | ||
==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
genI=Comet Punch I| | |genI=Comet Punch I | ||
genII=Comet Punch II| | |genII=Comet Punch II | ||
genIII=Comet Punch III| | |genIII=Comet Punch III | ||
genIV=Comet Punch IV| | |genIV=Comet Punch IV | ||
}} | |||
{{Movegen | |||
|type=Normal | |||
|genV=Comet Punch V | |||
|PMDRB=Comet Punch PMD RB | |||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
Stad=Comet Punch Stad| | |Stad=Comet Punch Stad | ||
Stad2=Comet Punch Stad2| | |Stad2=Comet Punch Stad2 | ||
|Colo=Comet Punch Colo | |||
|XD=Comet Punch XD | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* {{m|Meteor Mash}} is called コメットパンチ ''Comet Punch'' in Japanese versions. | * {{m|Meteor Mash}} is called コメットパンチ ''Comet Punch'' in Japanese versions. | ||
==In other languages== | ==In other languages== | ||
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|da=Kometslag<!--source: Danish version of The Official Pokémon Handbook--> | |da=Kometslag<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Komeetslag | |nl=Komeetslag | ||
|fi=Komeettamäjäys | |fi=Komeettaisku ([[EP172]])<br>Komeettamäjäys ([[AG145]]) | ||
|fr=Poing Comète | |fr=Poing Comète | ||
|de=Kometenhieb | |de=Kometenhieb | ||
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|it=Cometapugno | |it=Cometapugno | ||
|ko=연속펀치 ''Yeonsok Punch'' | |ko=연속펀치 ''Yeonsok Punch'' | ||
|pt_br=Soco Cometa | |pt_br=Soco Cometa<br>Soco de Cometa (TCG) | ||
|pt_eu=Soco Cometa | |pt_eu=Soco Cometa | ||
|sr=Kometa Pesnica | |sr=Kometa Pesnica | ||
|es=Puño Cometa | |es=Puño Cometa | ||
|tr=Kuyrukluyıldız Yumruğu | |tr=Kuyrukluyıldız Yumruğu | ||
|vi=Liên Hoàn Đấm | |||
}} | }} | ||
{{-}} | {{-}} | ||
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[[de:Kometenhieb]] | [[de:Kometenhieb]] | ||
[[fr:Poing Comète]] | [[fr:Poing Comète]] | ||
[[it:Cometapugno (mossa)]] | [[it:Cometapugno (mossa)]] | ||
[[ja:れんぞくパンチ]] | [[ja:れんぞくパンチ]] | ||
[[pl:Comet Punch]] | [[pl:Comet Punch]] | ||
[[zh:连续拳(招式)]] | |||
[[zh: |