Present (move): Difference between revisions

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→‎In other languages: Added Brazilian Portuguese from Boundaries Crossed (TCGO)
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{{bad picture|2=Should be replaced with Generation VI images}}
{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveResearch|Healing Present at full HP in Stadium 2 (if different)}}
{{MoveInfobox|
{{MoveInfobox|
n=217 |
n=217 |
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'''Present''' (Japanese: '''プレゼント''' ''Present'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. It is the [[signature move]] of {{p|Delibird}}.
'''Present''' (Japanese: '''プレゼント''' ''Present'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. It is the [[signature move]] of {{p|Delibird}}.


==Effect==  
==Effect==
===Generation II===
===Generation II===
Present has two different effects. Present can either deal damage against the target or heal the target by 80 HP. If Present deals damage, then the base power of Present is chosen at random from 40, 80, or 120.
Present has two different effects. Present can either deal damage against the target or heal the target by 80 HP. If Present deals damage, then the base power of Present is chosen at random from 40, 80, or 120.


{| {| style="margin:auto; background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
{| {| style="margin:auto; background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}}"
|-
|-
|
|
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse"
|-style="background: #{{normal color light}};"
|-style="background: #{{normal color light}}"
!Effect
!Effect
!Probability
!Probability
|-
|-
| Damage with 40 base power  
| Damage with 40 base power
| 40%
| 40%
|-
|-
| Damage with 80 base power  
| Damage with 80 base power
| 30%
| 30%
|-
|-
| Damage with 120 base power  
| Damage with 120 base power
| 10%
| 10%
|-
|-
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In {{game|Gold and Silver|s}}, a [[glitch]] causes the [[level]], {{stat|Attack}}, and {{stat|Defense}} variables of the [[damage calculation|damage formula]] to be replaced. The Attack will be replaced with 10, while the level will be based on the index number of the defending Pokémon's type, and the Defense will be based on the index number of the attacking Pokémon's type (if a Pokémon has two types, its secondary type will be used). Also, Present only inflicts a quarter of the normal damage against Rock-type and Steel-type Pokémon.
In {{game|Gold and Silver|s}}, a [[glitch]] causes the [[level]], {{stat|Attack}}, and {{stat|Defense}} variables of the [[damage calculation|damage formula]] to be replaced. The Attack will be replaced with 10, while the level will be based on the index number of the defending Pokémon's type, and the Defense will be based on the index number of the attacking Pokémon's type (if a Pokémon has two types, its secondary type will be used). Also, Present only inflicts a quarter of the normal damage against Rock-type and Steel-type Pokémon.


{| {| style="margin:auto; background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
{| {| style="margin:auto; background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}}"
|-
|-
|
|
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse"
|-style="background: #{{normal color light}};"
|-style="background: #{{normal color light}}"
!Index Number
!Index Number
!Type
!Type
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|}
|}


In {{game|Crystal}} and [[Pokémon Stadium 2]], the glitch is fixed and Present uses the standard damage formula.  
In {{game|Crystal}} and [[Pokémon Stadium 2]], the glitch is fixed and Present uses the standard damage formula.


In all versions, it will still have a 20% chance of healing Pokémon with full HP, though nothing will happen.
In the core series, it will still have a 20% chance of healing Pokémon with full HP, though nothing will happen. In Stadium 2, it will still perform the move but it will say ''"It couldn't receive the gift!"


===Generations III and IV===
===Generations III and IV===
Present uses the standard damage formula. Present heals the foe by 1/4 of its max HP instead of a flat 80. As before, it will fail if it would heal a Pokémon with full HP.
Present uses the standard damage formula. Present heals the foe by 1/4 of its max HP instead of a flat 80. It will fail if it would heal a Pokémon with full HP.


===Generation V===
===Generation V===
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==Description==
==Description==
{{movedesc|normal}}
{{movedesc|normal}}
{{movedescentry|{{gameabbrev3|Stad2}}|A move that inflicts major damage but may restore the target's HP.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A move that inflicts major damage but may restore the target's HP.}}
{{movedescentry|{{gameabbrev3|GSC}}|A bomb that may restore HP.}}
{{movedescentry|{{gameabbrev2|GSC}}|A bomb that may restore HP.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A gift in the form of a bomb. May restore HP.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A gift in the form of a bomb. May restore HP.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is given a booby-trapped gift. It restores HP sometimes, however.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is given a booby-trapped gift. It restores HP sometimes, however.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|2}}
{{Moveheader/Level|Normal|2}}
{{Moveentry/Level2|225|Delibird|2|Ice|Flying|--|--|--|--|--}}
{{Moveentry/Level2|225|Delibird|2|Ice|Flying|1|1|1|1|1}}
{{Movefooter|Normal|2}}
{{Movefooter|Normal|2}}


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==In other games==
==In other games==
===Mystery Dungeon series===
===[[Pokémon Mystery Dungeon series]]===
In Rescue Team, Present either heals target by 25% of its maximum HP, or deals 40, 80 or 120 damage.
In Rescue Team, Present either heals target by 25% of its maximum HP, or deals 40, 80 or 120 damage.
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Either inflicts damage on the target or restores its HP.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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type=Normal|
type=Normal|
Stad2=Present Stad2|
Stad2=Present Stad2|
Colo=Present Colo|
}}
}}


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type=Normal|
type=Normal|
PMDRB=Present PMD RB heal|
PMDRB=Present PMD RB heal|
}}
{{Movegen|
type=Normal|
Stad2=Present Stad2 heal|
Colo=Present Colo heal|
}}
}}


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{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=禮物 ''{{tt|Lǐwù|Present}}''
|zh_cmn=禮物 ''{{tt|Lǐwù|Present}}''
|nl=Cadeautje
|fr=Cadeau
|fr=Cadeau
|de=Geschenk
|de=Geschenk
|el=Δώρο
|el=Δώρο
|it=Regalino
|it=Regalino
|pt_br=Presentear
|ko=프레젠트 ''Present''
|ko=프레젠트 ''Present''
|pt_br=Presentear<br>Presente (TCG)
|sr=Poklon
|sr=Poklon
|es=Presente}}
|es=Presente}}
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[[it:Regalino (mossa)]]
[[it:Regalino (mossa)]]
[[ja:プレゼント]]
[[ja:プレゼント]]
[[pt:Present]]
[[zh:礼物(技能)]]
[[zh:礼物(技能)]]
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