No Guard (Ability): Difference between revisions

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|text4=Ensures the Pokémon and its foe's attacks land.
|text4=Ensures the Pokémon and its foe's attacks land.
|text5=Ensures attacks by or against the Pokémon land.
|text5=Ensures attacks by or against the Pokémon land.
|text6=Ensures attacks by or against the Pokémon land.
}}
}}
'''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[Ability]] introduced in [[Generation IV]]. Eight {{OBP|Pokémon|species}} can have this Ability. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Machop}}'s [[evolution]]ary line.
'''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[Ability]] introduced in [[Generation IV]]. Eight {{OBP|Pokémon|species}} can have this Ability. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Machop}}'s [[evolution]]ary line.
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==Effect==
==Effect==
===In battle===
===In battle===
All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, and {{m|Sky Drop}}.
All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, {{m|Sky Drop}}, and {{m|Phantom Force}}.


In {{v2|Diamond and Pearl|s}}, a Pokémon with No Guard can successfully hit an opponent's Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if the attacker uses a move with less than 100% accuracy; the lower the initial accuracy of the move is, the higher the chance of the move breaking through Protect/Detect. Thus, when used against Protect or Detect, moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked. [[One-hit knockout move|OHKO]] moves are exempted from this behavior; they will always miss. This was a bug, and was fixed in {{v2|Platinum}}.
In {{v2|Diamond and Pearl|s}}, a Pokémon with No Guard can successfully hit a Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked. [[One-hit knockout move]]s are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in {{v2|Platinum}} so that most moves are blocked by Protect and Detect.


In a [[Double Battle]] or a [[Triple Battle]], the effect only applies to the Pokémon with No Guard and any Pokémon targeting it.
In a [[Double Battle]] or a [[Triple Battle]], the effect only applies to the Pokémon with No Guard and any Pokémon targeting it.
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==Pokémon with No Guard==
==Pokémon with No Guard==
{{Ability/head|Fighting}}
{{Ability/head|Fighting}}
{{Ability/entry|018M|Pidgeot|Normal|Flying|No Guard|None|None|Mega Pidgeot}}
{{Ability/entry|066|Machop|Fighting|Fighting|Guts|No Guard|Steadfast}}
{{Ability/entry|066|Machop|Fighting|Fighting|Guts|No Guard|Steadfast}}
{{Ability/entry|067|Machoke|Fighting|Fighting|Guts|No Guard|Steadfast}}
{{Ability/entry|067|Machoke|Fighting|Fighting|Guts|No Guard|Steadfast}}
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{{Ability/entry|622|Golett|Ground|Ghost|Iron Fist|Klutz|No Guard}}
{{Ability/entry|622|Golett|Ground|Ghost|Iron Fist|Klutz|No Guard}}
{{Ability/entry|623|Golurk|Ground|Ghost|Iron Fist|Klutz|No Guard}}
{{Ability/entry|623|Golurk|Ground|Ghost|Iron Fist|Klutz|No Guard}}
{{Ability/entry|???|Honedge|Steel|Ghost|No Guard|???|???}}
{{Ability/entry|679|Honedge|Steel|Ghost|No Guard|None|None}}
{{Ability/entry|???|Doublade|Steel|Ghost|No Guard|???|???}}
{{Ability/entry|680|Doublade|Steel|Ghost|No Guard|None|None}}
{{Ability/foot|Fighting}}
{{Ability/foot|Fighting}}


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[[it:Nullodifesa (abilità)]]
[[it:Nullodifesa (abilità)]]
[[ja:ノーガード]]
[[ja:ノーガード]]
[[pt:No Guard]]
[[zh:无防御(特性)]]
[[zh:无防御(特性)]]