Klang (Pokémon): Difference between revisions

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(Added OR/AS Pokédex Entries.)
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{{Dex/Entry1|v=Black|t=FFF|entry=By changing the direction in which it rotates, it communicates its feelings to others. When angry, it rotates faster.}}
{{Dex/Entry1|v=Black|t=FFF|entry=By changing the direction in which it rotates, it communicates its feelings to others. When angry, it rotates faster.}}
{{Dex/Entry1|v=White|entry=Spinning minigears are rotated at high speed and repeatedly fired away. It is dangerous if the gears don't return.}}
{{Dex/Entry1|v=White|entry=Spinning minigears are rotated at high speed and repeatedly fired away. It is dangerous if the gears don't return.}}
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=A minigear and big gear comprises it's body. If the minigear it launches at it's foe doesn't return, it will die.}}
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=A minigear and big gear comprise its body. If the minigear it launches at a foe doesn't return, it will die.}}
|}
|}
|}
|}
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{{Dex/Entry1|v=Y|entry=A minigear and big gear comprise its body. If the minigear it launches at a foe doesn't return, it will die.}}
{{Dex/Entry1|v=Y|entry=A minigear and big gear comprise its body. If the minigear it launches at a foe doesn't return, it will die.}}
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=By changing the direction in which it rotates, it communicates its feelings to others. When angry, it rotates faster.}}
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=By changing the direction in which it rotates, it communicates its feelings to others. When angry, it rotates faster.}}
{{Dex/Entry1|v=Alpha Sapphire|entry=A minigear and big gear comprise its body. If the minigear it launches at a foe doesn't return, it will die.}}
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=A minigear and big gear comprise its body. If the minigear it launches at a foe doesn't return, it will die.}}
|}
|}
|}
|}
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{{Availability/Gen|gen=VI}}
{{Availability/Gen|gen=VI}}
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Friend Safari]] ([[Friend Safari#Steel-type Safari|Steel]])}}
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Friend Safari]] ([[Friend Safari#Steel-type Safari|Steel]])}}
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Klink}}}}
|}
|}
|}
|}
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====In side games====
====In side games====
{{SidegameAvail
{{Availability/Header|type=Steel}}
|type=steel
{{Availability/NA|gen=V}}
|rumble2=Factory: [[World Axle - B2F]]
{{Availability/Gen|gen=V}}
|mdgti=[[Desolate Canyon]], [[Redland Reaches]], [[Scorching Desert]], Magnagate dungeons, [[Rusty Mountain]],<br>[[Jaws of the Abyss]] (Golden Chamber), [[Moonlit Forest]] (Mapless Street), [[Smoking Mountain]] (Golden Chamber)
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Factory: [[World Axle - B2F]]}}
}}
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Desolate Canyon]] (1F-7F), [[Redland Reaches]] (1F-10F), [[Scorching Desert]] (1F-10F), [[Moonlit Forest]] (Mapless Street), [[Rusty Mountain]] (1F-24F), [[Jaws of the Abyss]] (Golden Chamber), [[Smoking Mountain]] (Golden Chamber), Magnagate dungeons}}
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Model Train Room#Working Gears|Model Train Room: Working Gears]]}}
|}
|}
{{Availability/Gen|gen=VI}}
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Colossal Forest#Stage 3|Colossal Forest: Stage 3]]}}
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Albens Town|Albens Town: Stage 227]]}}
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[White Ruins (Rumble World)#Rumbling Hall|White Ruins: Rumbling Hall]] <small>(All Areas)</small>, [[Origin Hideaway#Super-Aura Test Lab|Origin Hideaway: Super-Aura Test Lab]] <small>(All Areas)</small>}}
|}
|}
{{Availability/Footer}}


===Held items===
===Held items===
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===Learnset===
===Learnset===
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/6|Klang|Steel|Steel|5}}
{{learnlist/levelh/6|Klang|Steel|Steel|5|xy=n}}
{{learnlist/level5|Start|Vice Grip|Normal|Physical|55|100|30}}
{{learnlist/level6|1|Vice Grip|Normal|Physical|55|100|30|||Tough|4|0}}
{{learnlist/level5|6|Charge|Electric|Status|&mdash;|&mdash;|20}}
{{learnlist/level6|1|Charge|Electric|Status|&mdash;|&mdash;|20|||Clever|1|0}}
{{learnlist/level5|11|Thunder Shock|Electric|Special|40|100|30}}
{{learnlist/level6|1|Thunder Shock|Electric|Special|40|100|30|||Cool|4|0}}
{{learnlist/level5|16|Gear Grind|Steel|Physical|50|85|15||'''}}
{{learnlist/level6|1|Gear Grind|Steel|Physical|50|85|15||'''|Clever|4|0}}
{{learnlist/level5|21|Bind|Normal|Physical|15|85|20}}
{{learnlist/level6|6|Charge|Electric|Status|&mdash;|&mdash;|20|||Clever|1|0}}
{{learnlist/level5|26|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/level6|11|Thunder Shock|Electric|Special|40|100|30|||Cool|4|0}}
{{learnlist/level5|31|Autotomize|Steel|Status|&mdash;|&mdash;|15}}
{{learnlist/level6|16|Gear Grind|Steel|Physical|50|85|15||'''|Clever|4|0}}
{{learnlist/level5|36|Mirror Shot|Steel|Special|65|85|10||'''}}
{{learnlist/level6|21|Bind|Normal|Physical|15|85|20|||Tough|3|0}}
{{learnlist/level5|40|Screech|Normal|Status|&mdash;|85|40}}
{{learnlist/level6|26|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/level5|44|Discharge|Electric|Special|80|100|15}}
{{learnlist/level6|31|Autotomize|Steel|Status|&mdash;|&mdash;|15|||Beautiful|1|0}}
{{learnlist/level5|48|Metal Sound|Steel|Status|&mdash;|85|40}}
{{learnlist/level6|36|Mirror Shot|Steel|Special|65|85|10||'''|Beautiful|2|3}}
{{learnlist/level5|52|Shift Gear|Steel|Status|&mdash;|&mdash;|10}}
{{learnlist/level6|40|Screech|Normal|Status|&mdash;|85|40|||Clever|3|0}}
{{learnlist/level5|56|Lock-On|Normal|Status|&mdash;|&mdash;|5}}
{{learnlist/level6|44|Discharge|Electric|Special|80|100|15|||Beautiful|2|2}}
{{learnlist/level5|60|Zap Cannon|Electric|Special|120|50|5}}
{{learnlist/level6|48|Metal Sound|Steel|Status|&mdash;|85|40|||Clever|1|3}}
{{learnlist/level5|64|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/level6|52|Shift Gear|Steel|Status|&mdash;|&mdash;|10|||Clever|1|0}}
{{learnlist/level6|56|Lock-On|Normal|Status|&mdash;|&mdash;|5|||Clever|3|0}}
{{learnlist/level6|60|Zap Cannon|Electric|Special|120|50|5|||Cool|2|1}}
{{learnlist/level6|64|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/levelf/6|Klang|Steel|Steel|5}}
{{learnlist/levelf/6|Klang|Steel|Steel|5}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh/6|Klang|Steel|Steel|5}}
{{learnlist/tmh/6|Klang|Steel|Steel|5|xy=n}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|&mdash;|90|10|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm6|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM17|Protect|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&mdash;|100|20|||Cute|2|3}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15|||Cool|4|0}}
{{learnlist/tm6|TM27|Return|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM27|Return|Normal|Physical|&mdash;|100|20|||Cute|4|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15|||Cool|1|0}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&mdash;|&mdash;|10|||Tough|2|1}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|&mdash;|&mdash;|20|||Tough|3|0}}
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20}}
{{learnlist/tm6|TM72|Volt Switch|Electric|Special|70|100|20|||Cool|4|0}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&mdash;|100|20}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&mdash;|100|20|||Cool|1|3}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|&mdash;|90|15}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|&mdash;|90|15|||Cute|3|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||'''|Beautiful|4|0}}
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15}}
{{learnlist/tm6|TM93|Wild Charge|Electric|Physical|90|100|15|||Tough|6|0}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|&mdash;|&mdash;|20|||Cute|3|0}}
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}||Tough|4|0}}
{{learnlist/tmf/6|Klang|Steel|Steel|5}}
{{learnlist/tmf/6|Klang|Steel|Steel|5}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/6|Klang|Steel|Steel|5}}
{{learnlist/breedh/6|Klang|Steel|Steel|5|xy=n}}
{{learnlist/breed5null}}
{{learnlist/breed6null}}
{{learnlist/breedf/6|Klang|Steel|Steel|5}}
{{learnlist/breedf/6|Klang|Steel|Steel|5}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh/6|Klang|Steel|Steel|5}}
{{learnlist/tutorh/6|Klang|Steel|Steel|5|xy=n}}
{{learnlist/tutor6|Bind|Normal|Physical|15|85|20|||no|yes}}
{{learnlist/tutor6|Bind|Normal|Physical|15|85|20|||no|yes|Tough|3|0}}
{{learnlist/tutor6|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor6|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes}}
{{learnlist/tutor6|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|&mdash;|&mdash;|15|||no|yes}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|&mdash;|&mdash;|15|||no|yes|Beautiful|2|0}}
{{learnlist/tutor6|Magnet Rise|Electric|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor6|Magnet Rise|Electric|Status|&mdash;|&mdash;|10|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor6|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&mdash;|20|||no|yes}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&mdash;|20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Uproar|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor6|Uproar|Normal|Special|90|100|10|||no|yes|Cute|2|1}}
{{learnlist/tutorf/6|Klang|Steel|Steel|5}}
{{learnlist/tutorf/6|Klang|Steel|Steel|5}}


====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{learnlist/prevoh|Klang|steel|steel|5|5}}
{{learnlist/prevoh/6|Klang|steel|steel|5|xy=n}}
{{Learnlist/prevo5null}}
{{Learnlist/prevo6null}}
{{learnlist/prevof|Klang|steel|steel|5|5}}
{{learnlist/prevof/6|Klang|steel|steel|5}}


===Side game data===
===Side game data===
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{{Spritebox/NA|gen=V}}
{{Spritebox/NA|gen=V}}
{{Spritebox/5|ndex=600}}
{{Spritebox/5|ndex=600}}
{{Spritebox/6|ndex=600}}
{{Spritebox/Footer|600|Klang}}
{{Spritebox/Footer|600|Klang}}


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====Name origin====
====Name origin====
Klang is a corruption of ''clang'' (onomatopoeia for heavy metal striking a surface).  
Klang is a corruption of ''clang'' (onomatopoeia for heavy metal striking a surface).


Gigiaru is derived from ''gear'', with ''gi'' repeated once to denote the addition of Klang's third gear.
Gigiaru is derived from ''gear'', with ''gi'' repeated once to denote the addition of Klang's third gear.
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|de=Kliklak|demeaning=German onomatopoeia for moving cogwheels
|de=Kliklak|demeaning=German onomatopoeia for moving cogwheels
|it=Klang|itmeaning=Same as English name
|it=Klang|itmeaning=Same as English name
|ko=기기어르 ''Gigieoreu''|komeaning=Transliteration of Japanese name
|ko=기기어르 ''Gigiaru''|komeaning=Transliteration of Japanese name
|zh_cmn=齒輪組 / 齿轮组 ''Chǐlúnzǔ​​''|zh_cmnmeaning=From {{tt|齒輪 ''chǐlún''|gear}} and {{tt|組 ''zǔ​​''|group}}
|zh_cmn=齒輪組 / 齿轮组 ''Chǐlúnzǔ​​''|zh_cmnmeaning=From {{tt|齒輪 ''chǐlún''|gear}} and {{tt|組 ''zǔ​​''|group}}
|hi=क्लंग ''Klang''|himeaning=Transliteration of English name
}}
}}
<br clear="left">
<br clear="left">
<!--==Notes==
<!--==Notes==
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[[de:Kliklak]]
[[de:Kliklak]]
[[es:Klang]]
[[fr:Clic]]
[[fr:Clic]]
[[ja:ギギアル]]
[[ja:ギギアル]]
[[pl:Klang]]
[[pl:Klang]]
[[zh:齿轮组]]
[[zh:齿轮组]]