Quick Guard (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=501 |
n=501 |
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priority=+3 |
priority=+3 |
gen=V |
gen=V |
category=Cool|
appeal6=2|
jam6=0|
cdesc6=Works great if the user goes first this turn.|
pokefordex=Quick%20Guard |
pokefordex=Quick%20Guard |
touches=no |
touches=no |
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==Effect==
==Effect==
===Generation V===
===Generation V===
Quick Guard protects all Pokémon on the user's side of the field from moves that have increased [[priority]] such as {{m|Quick Attack}} or {{m|Aqua Jet}}, but does not block moves that have been given an increased priority through {{a|Prankster}} that would not usually have one.
Quick Guard protects all Pokémon on the user's side of the field from moves that have increased [[priority]] during that turn, such as {{m|Quick Attack}} or {{m|Aqua Jet}}. It does not block moves that have been given an increased priority through {{a|Prankster}} that would not usually have one.


Using Quick Guard, {{m|Wide Guard}}, {{m|Detect}}, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% for each successful use.
Using Quick Guard, {{m|Wide Guard}}, {{m|Detect}}, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% for each successful use.


This move has +3 [[priority]], so will be executed before most other moves.
This move has +3 [[priority]], so it will be executed before most other moves.


{{m|Feint}} and {{m|Shadow Force}} lift the effect of Quick Guard when successfully used on an opponent's team, and Feint hits despite being an increased priority move. When used on an ally, Feint is blocked by Quick Guard.
{{m|Feint}} and {{m|Shadow Force}} lift the effect of Quick Guard when successfully used on an opponent's team, and Feint hits despite being an increased priority move. When used on an ally, Feint is blocked by Quick Guard.


===Generation VI===
===Generation VI===
Quick Guard will now block moves given an increased priority through {{a|Prankster}} and {{a|Gale Wings}}.
Quick Guard will now block moves given an increased priority through {{a|Prankster}} and {{a|Gale Wings}}. However, even if given priority by these Abilities, Quick Guard cannot block any moves that would normally bypass {{m|Protect}}, {{m|Detect}} and {{m|Spiky Shield}}, such as {{m|Confide}} and {{m|Transform}}.


Quick Guard can now be used consecutively without failing, although it still decreases the chance of success for {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, and {{m|Spiky Shield}}.
Quick Guard can now be used consecutively without failing, although it still decreases the chance of success for {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, and {{m|Spiky Shield}}.


Phantom Force will lift the effect of Quick Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Quick Guard from all allies, if they hit an ally.
{{m|Hyperspace Fury}}, {{m|Hyperspace Hole}},and {{m|Phantom Force}} will lift the effect of Quick Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Quick Guard from all allies, if they hit an ally.
 
===Mystery Dungeon===
In [[Pokémon Mystery Dungeon: Gates to Infinity| Gates to Infinity]], Quick Guard protects the user from moves that are used from more than one space away until the end of their next move.


==Description==
==Description==
{{movedesc|fighting}}
{{movedesc|fighting}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.}}
{{movedescentry|{{gameabbrev3|XY}}|The user protects itself and its allies from priority moves.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user protects itself and its allies from priority moves.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|5}}
{{Moveheader/Level|Fighting|5}}
{{Moveentry/Level5|041|Zubat|2|Poison|Flying|no|{{tt|43|ORAS}}}}
{{Moveentry/Level5|042|Golbat|2|Poison|Flying|no|{{tt|51|ORAS}}}}
{{Moveentry/Level5|107|Hitmonchan|1|Fighting|Fighting|31|31}}
{{Moveentry/Level5|107|Hitmonchan|1|Fighting|Fighting|31|31}}
{{Moveentry/Level5|122|Mr. Mime|2|Psychic|Fairy|--|--}}
{{Moveentry/Level5|122|Mr. Mime|2|Psychic|Fairy|--|--}}
{{Moveentry/Level5|169|Crobat|2|Poison|Flying|no|{{tt|51|ORAS}}}}
{{Moveentry/Level5|237|Hitmontop|1|Fighting|Fighting|46|46}}
{{Moveentry/Level5|237|Hitmontop|1|Fighting|Fighting|46|46}}
{{Moveentry/Level5|252|Treecko|1|Grass|Grass|no|{{tt|41|ORAS}}}}
{{Moveentry/Level5|253|Grovyle|1|Grass|Grass|no|{{tt|53|ORAS}}}}
{{Moveentry/Level5|254|Sceptile|1|Grass|Grass|no|{{tt|57|ORAS}}}}
{{Moveentry/Level5|276|Taillow|2|Normal|Flying|no|{{tt|25|ORAS}}}}
{{Moveentry/Level5|277|Swellow|2|Normal|Flying|no|{{tt|27|ORAS}}}}
{{Moveentry/Level5|448|Lucario|2|Fighting|Steel|33|33}}
{{Moveentry/Level5|448|Lucario|2|Fighting|Steel|33|33}}
{{Moveentry/Level5|475|Gallade|2|Psychic|Fighting|no|{{tt|11|ORAS}}}}
{{Moveentry/Level5|539|Sawk|1|Fighting|Fighting|45|45}}
{{Moveentry/Level5|539|Sawk|1|Fighting|Fighting|45|45}}
{{Moveentry/Level5|566|Archen|2|Rock|Flying|25|25}}
{{Moveentry/Level5|566|Archen|2|Rock|Flying|25|25}}
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{{Moveentry/Level5|589|Escavalier|2|Bug|Steel|--, 8|--, 8}}
{{Moveentry/Level5|589|Escavalier|2|Bug|Steel|--, 8|--, 8}}
{{Moveentry/Level5|619|Mienfoo|1|Fighting|Fighting|45|45}}
{{Moveentry/Level5|619|Mienfoo|1|Fighting|Fighting|45|45}}
{{Moveentry/Level5|638|Cobalion|2|Steel|Fighting|55}}
{{Moveentry/Level5|638|Cobalion|2|Steel|Fighting|55|--, 55}}
{{Moveentry/Level5|639|Terrakion|2|Rock|Fighting|55}}
{{Moveentry/Level5|639|Terrakion|2|Rock|Fighting|55|--, 55}}
{{Moveentry/Level5|640|Virizion|2|Grass|Fighting|55}}
{{Moveentry/Level5|640|Virizion|2|Grass|Fighting|55|--, 55}}
{{Moveentry/Level5|647|Keldeo|2|Water|Fighting|55}}
{{Moveentry/Level5|647|Keldeo|2|Water|Fighting|55|55}}
{{Moveentry/Level5|678|Meowstic|1|Psychic|Psychic|no|--, 53{{male}}}}
{{Moveentry/Level5|678|Meowstic|1|Psychic|Psychic|no|--, 53 }}
{{Movefooter|Fighting|5}}
{{Movefooter|Fighting|5}}


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{{Moveentry/Breed5|307|Meditite|2|Fighting|Psychic|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/Breed5|307|Meditite|2|Fighting|Psychic|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/Breed5|335|Zangoose|1|Normal|Normal|no|{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|678|Meowstic}}}}
{{Moveentry/Breed5|335|Zangoose|1|Normal|Normal|no|{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|678|Meowstic}}}}
{{Moveentry/Breed5|390|Chimchar|1|Fire|Fire|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/Breed5|390|Chimchar|1|Fire|Fire|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}{{MSP|678|Meowstic}}}}
{{Moveentry/Breed5|453|Croagunk|2|Poison|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/Breed5|453|Croagunk|2|Poison|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}}}
{{Moveentry/Breed5|559|Scraggy|2|Dark|Fighting|no|{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|678|Meowstic}}}}
{{Moveentry/Breed5|559|Scraggy|2|Dark|Fighting|no|{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|678|Meowstic}}}}
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{{movep|ms=619|type=fighting|pkmn=Mienfoo|method=Mienfoo jumps into the air and puts its hands together in front of it with its palms touching. Its body then becomes outlined in a red outline, then it puts its arms forward. A pulsating bright red energy shield appear in front of Mienfoo's hands and goes around itself and others, protecting them from attacks. While the barrier is up, Mienfoo floats in the air.}}
{{movep|ms=619|type=fighting|pkmn=Mienfoo|method=Mienfoo jumps into the air and puts its hands together in front of it with its palms touching. Its body then becomes outlined in a red outline, then it puts its arms forward. A pulsating bright red energy shield appear in front of Mienfoo's hands and goes around itself and others, protecting them from attacks. While the barrier is up, Mienfoo floats in the air.}}
{{movebtm|type=fighting|user=Cliff|user1=Cliff's Mienfoo|startcode=BW046|startname=The Beartic Mountain Feud!|notes=Debut}}
{{movebtm|type=fighting|user=Cliff|user1=Cliff's Mienfoo|startcode=BW046|startname=The Beartic Mountain Feud!|notes=Debut}}
* In ''[[BW063|Evolution Exchange Excitement!]]'', {{an|Bianca}}'s {{p|Escavalier}} was revealed to know Quick Guard. However, it has never been shown using the move.
==Trivia==
* Quick Guard is the only {{type|Fighting}} [[status move]] introduced in Generation V.


==In other languages==
==In other languages==
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|es_la=Defensa Rápida
|es_la=Defensa Rápida
|es_eu=Anticipo
|es_eu=Anticipo
|pt_br=Prevenção
|pt_br=Defesa Rápida
|ko=퍼스트가드 ''Fast Guard''
|ko=퍼스트가드 ''Fast Guard''
}}
}}
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[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
[[Category:Protection moves]]


[[de:Rapidschutz]]
[[de:Rapidschutz]]
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