Quick Guard (move): Difference between revisions

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Quick Guard can now be used consecutively without failing, although it still decreases the chance of success for {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, and {{m|Spiky Shield}}.
Quick Guard can now be used consecutively without failing, although it still decreases the chance of success for {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, and {{m|Spiky Shield}}.


{{m|Phantom Force}} will lift the effect of Quick Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Quick Guard from all allies, if they hit an ally.
{{m|Hyperspace Fury}} and {{m|Phantom Force}} will lift the effect of Quick Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Quick Guard from all allies, if they hit an ally.


===Mystery Dungeon===
===Mystery Dungeon===
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