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m (→In battle: Shed Shell was introduced in Gen IV) |
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==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Shadow Tag prevents all foes from [[Escape|fleeing]] or [[Recall|switching out]] | Shadow Tag prevents all foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] while the Pokémon with this Ability is on the field. | ||
Using {{m|Baton Pass}}, {{m|U-turn}} | Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch. | ||
If a wild Pokémon has Shadow Tag and the player's Pokémon faints, if the player attempts to flee instead of sending out another Pokémon, they are unaffected by Shadow Tag. | |||
Shadow Tag does not affect allies. | |||
====Generation IV==== | |||
Shadow Tag now makes the Pokémon immune to the effects of other Pokémon's Shadow Tag. Holding a {{DL|In-battle effect item|Shed Shell}} allows the Pokémon to switch out, but not flee or Teleport. | |||
====Generation VI==== | |||
{{type|Ghost}} Pokémon are now immune to Shadow Tag. | |||
===Outside of battle=== | ===Outside of battle=== | ||
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==Pokémon with Shadow Tag== | ==Pokémon with Shadow Tag== | ||
{{Ability/head|Ghost}} | {{Ability/head|Ghost}} | ||
{{Ability/entry| | {{Ability/entry|094M|Gengar|Ghost|Poison|Shadow Tag|None|None|Mega Gengar}} | ||
{{Ability/entry|202|Wobbuffet|Psychic|Psychic|Shadow Tag|None|Telepathy}} | {{Ability/entry|202|Wobbuffet|Psychic|Psychic|Shadow Tag|None|Telepathy}} | ||
{{Ability/entry|360|Wynaut|Psychic|Psychic|Shadow Tag|None|Telepathy}} | {{Ability/entry|360|Wynaut|Psychic|Psychic|Shadow Tag|None|Telepathy}} | ||
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|pt=Fio de Sombra | |pt=Fio de Sombra | ||
|ko=그림자 밟기 ''Geurimja Balgi'' | |ko=그림자 밟기 ''Geurimja Balgi'' | ||
| | |es_eu=Sombra Trampa{{tt|*|Gen VI onwards}}<br>Sombratrampa{{tt|*|Gens III-V}} | ||
}} | }} | ||
{{-}} | {{-}} |
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