Beat Up (move): Difference between revisions

m
(→‎Pokémon Rumble Blast: Simplified equation for number of hits.)
m (→‎By {{pkmn|breeding}}: as of Gen VI)
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jtrans=Gang Up |
jtrans=Gang Up |
jtranslit=Fukurodataki |
jtranslit=Fukurodataki |
gameimage=Beat Up V.png |
gameimage=Beat Up.png |
gameimage2=Beat Up 2.png |
gameimagewidth=300 |
type=Dark |
type=Dark |
damagecategory=Physical |
damagecategory=Physical |
basepp=10 |
basepp=10 |
maxpp=16 |
maxpp=16 |
power=—{{tt|*|10 in Generation II to IV}} |
power=—{{tt|*|10 in Generations II-IV}} |
accuracy=100 |
accuracy=100 |
bdesc=??? |
bdesc=??? |
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appealsc=2 |
appealsc=2 |
scdesc=Allows performance of the same move twice in a row. |
scdesc=Allows performance of the same move twice in a row. |
category6=Clever |
appeal6=1 |
jam6=0 |
cdesc6=Works well if the user is pumped up.|
pokefordex=Beat%20Up |
pokefordex=Beat%20Up |
touches=no |
touches=no |
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target=anyadjacent |
target=anyadjacent |
footnotes= }}
footnotes= }}
'''Beat Up''' (Japanese: '''ふくろだたき''' ''Gang Up'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation II]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Sneasel}}.
'''Beat Up''' (Japanese: '''ふくろだたき''' ''Gang Up'') is a damage-dealing {{type|Dark}} [[multi-strike move]] introduced in [[Generation II]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Sneasel}}.


==Effect==
==Effect==
===Generation II-IV===
===Generation II===
Beat Up inflicts damage on the target from each conscious Pokémon in the user's [[party]] which does not have a {{status|non-volatile status}}. Each attack is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base {{stat|Attack}} and the target's base {{stat|Defense}}. [[Individual values|IV]]s, [[Effort values|EV]]s, [[Nature]]s, and type advantages are not considered. Beat Up skips the randomization factor, but does apply [[same-type attack bonus]] for {{type|Dark}} Pokémon. Beat Up ignores {{a|Wonder Guard}}, as it is considered a typeless attack.
Beat Up inflicts [[damage]] on the target from each conscious Pokémon in the user's [[party]] that does not have a {{status|non-volatile status}}. Each strike is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base {{stat|Attack}} and [[level]] and the target's base {{stat|Defense}}. [[Same-type attack bonus]] and random damage variation are not considered when calculating damage. Each strike is preceded with the message "''<name>'s Attack!''", where <name> is the name of the Pokémon in the player's party.


In a [[Double Battle]], if a Pokémon uses Beat Up on its partner, the partner will attack itself (unless it suffers from a status ailment).
Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. Beat Up will end instantly upon breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone. If Beat Up activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out.


Each attack is preceded with the message "''<name>'s Attack!''", where <name> is the name of the Pokémon in the player's party.
===Generations III and IV===
Beat Up may continue attacking after breaking a substitute. If a Pokémon uses Beat Up on its partner in a [[Double Battle]], the partner will attack itself (unless it suffers from a status ailment). If Beat Up activates a target's {{DL|In-battle effect item|Focus Sash}}, no subsequent hits can knock it out. Beat Up ignores {{a|Wonder Guard}}, as it is considered a typeless attack. The {{a|Sniper}} Ability does not affect critical hits. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}}.


===Generation V===
===Generation V===
Beat Up's power is now based solely on the user's base attack (rather than each team member individually), divided by 10, with 5 power added to the result. Beat Up no longer lists the Pokémon that is using Beat Up, and has a chance of landing a [[critical hit]] for each hit. Beat Up now receives [[Same-type attack bonus|STAB]] from {{type|Dark}} users and no longer deals typeless damage. Beat Up ignores changes to stat levels like from {{m|Swords Dance}}, but each hit does increase in power from attack boosting items like [[In-battle effect item#Choice Band|Choice Band]], provided that that item is held by the user.
Instead of using each party member's {{stat|Attack}} stat, the user's Attack alone is used to calculate the damage of each strike. Furthermore, the base power per strike is no longer 10, but instead individually based on the Attack [[base stats]] of the party Pokémon:
 
Base power = (party member's base Attack) / 10 + 5
 
Thus, the damage dealt by each strike still depends on the other party members, but is now determined by base Attack instead of the Attack stat. Beat Up now receives [[Same-type attack bonus|STAB]] from {{type|Dark}} users and no longer deals typeless damage. Beat Up ignores changes to stat levels such as {{m|Swords Dance}}, but each strike does increase in power from Attack-boosting items like the {{DL|In-battle effect item|Choice Band}} if held by the user.
 
Beat Up no longer lists the user's name. Each strike will activate {{a|Justified}} and {{a|Weak Armor}}. If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Each strike has an independent chance of activating {{a|Stench}}, but this does not stack with the Razor Fang or King's Rock.


===Pokémon Rumble Blast===
===Pokémon Rumble Blast===
The user damages all Pokémon directly in front of it. Beat Up will hit once for each team member (including the user).
The user damages all Pokémon directly in front of it. Beat Up will hit once for each team member, including the user.


===Pokémon Mystery Dungeon===
===Pokémon Mystery Dungeon===
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{{movedescentry|{{gameabbrev3|FRLG}}|All party <sc>Pokémon</sc> join in the attack. The more allies, the more damage.}}
{{movedescentry|{{gameabbrev3|FRLG}}|All party <sc>Pokémon</sc> join in the attack. The more allies, the more damage.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Dark|2}}
{{Moveheader/Level|Dark|2}}
{{Moveentry/Level2|215|Sneasel|2|Dark|Ice|57|57|38|42|B2W2=28|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Level2|215|Sneasel|2|Dark|Ice|57|57|38|42|B2W2=28|28|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Level2|228|Houndour|2|Dark|Fire|no|no|27|25|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Level2|228|Houndour|2|Dark|Fire|no|no|27|25|25|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Level2|229|Houndoom|2|Dark|Fire|no|no|28|26|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Level2|229|Houndoom|2|Dark|Fire|no|no|28|26|26|STAB='''|note=No STAB prior to Gen V}}
{{Movefooter|Dark|2}}
{{Movefooter|Dark|2}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Dark|2}}
{{Moveheader/Breed|Dark|2}}
{{Moveentry/Breed2|004|Charmander|1|Fire|Fire|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|note=Chain breed}}
{{Moveentry/Breed2|004|Charmander|1|Fire|Fire|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|029|Nidoran♀}}{{MSP|032|Nidoran♂}}|note=Chain breed}}
{{Moveentry/Breed2|023|Ekans|1|Poison|Poison|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|023|Ekans|1|Poison|Poison|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|029|Nidoran♀|1|Poison|Poison|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|029|Nidoran♀|1|Poison|Poison|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|032|Nidoran♂|1|Poison|Poison|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|032|Nidoran♂|1|Poison|Poison|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|050|Diglett|1|Ground|Ground|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|050|Diglett|1|Ground|Ground|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|056|Mankey|1|Fighting|Fighting|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|056|Mankey|1|Fighting|Fighting|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|190|Aipom|1|Normal|Normal|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|190|Aipom|1|Normal|Normal|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|203|Girafarig|2|Normal|Psychic|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|203|Girafarig|2|Normal|Psychic|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/Breed2|228|Houndour|2|Dark|Fire|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Breed2|228|Houndour|2|Dark|Fire|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Breed2|273|Seedot|1|Grass|Grass|no|no|no|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|STAB=''}}
{{Moveentry/Breed2|273|Seedot|1|Grass|Grass|no|no|no|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|STAB=''}}
{{Moveentry/Breed2|546|Cottonee|2|Grass|Fairy|no|no|no|{{MSP|273|Seedot}}|note=Chain breed}}
{{Moveentry/Breed2|546|Cottonee|2|Grass|Fairy|no|no|no|{{MSP|273|Seedot}}|{{MSP|273|Seedot}}|note=Chain breed}}
{{Moveentry/Breed2|551|Sandile|2|Ground|Dark|no|no|no|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|STAB='''}}
{{Moveentry/Breed2|551|Sandile|2|Ground|Dark|no|no|no|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|STAB='''}}
{{Movefooter|Dark|2}}
{{Movefooter|Dark|2}}
===Special move===
====[[Generation V]]====
{{Learnlistspecial|Dark}}
{{Moveentryspecial|023|Ekans|1|Poison|Poison|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}
{{Moveentryspecial|050|Diglett|1|Ground|Ground|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}
{{Learnlist/footer}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Dark}}
{{Learnlistspecial|Dark}}
{{Moveentryspecial|198|Murkrow|2|Dark|Flying|[[List of Gotta Catch 'Em All event Pokémon#Beat Up Murkrow|New York Pokémon Center]]|}}
{{Moveentryspecial|198|Murkrow|2|Dark|Flying|[[List of Gotta Catch 'Em All event Pokémon#Beat Up Murkrow|New York Pokémon Center]]}}
{{Learnlist/footer}}
{{Learnlist/footer}}


====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Dark}}
{{Learnlistspecial|Dark}}
{{Moveentryspecial|023|Ekans|1|Poison|Poison|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}
{{Moveentryspecial|050|Diglett|1|Ground|Ground|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}
{{Moveentryspecial|547|Whimsicott|1|Grass|Grass|[[List of local Japanese event Pokémon distributions in Generation V#Whimsicott|Powerful Tag Pokémon]]}}
{{Moveentryspecial|547|Whimsicott|1|Grass|Grass|[[List of local Japanese event Pokémon distributions in Generation V#Whimsicott|Powerful Tag Pokémon]]}}
{{Learnlist/footer}}
{{Learnlist/footer}}


==In the manga==
==In the manga==
===In the Aim to Be a Card Master!! manga===
{{movemanga|type=dark|exp=yes|gen=The user gets all the party Pokémon to attack the foe.|image1=Yuu Sneasel Beat Up.png|image1p=Sneasel}}
{{movep|type=dark|ms=215|pkmn=Sneasel|method=Sneasel calls forth the other party Pokémon for a group attack.}}
{{movebtmManga|type=dark|user=Yuu Okabe|user1=Yuu's Sneasel|startcode=MCM5|notes=Debut}}
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=dark|exp=yes|gen=The user gets all the party Pokémon to attack the foe.|image1=Silver Sneasel Beat Up.png|image1p=Silver's party}}
{{movemanga|type=dark|exp=yes|gen=The user gets all the party Pokémon to attack the foe.|image1=Silver Sneasel Beat Up.png|image1p=Silver's party}}
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genV=Beat Up V|
genV=Beat Up V|
}}
}}
{{Movegen|
type=Dark|
PMDRB=Beat Up PMD RB|
}}
{{Movegen|
type=Dark|
Stad2=Beat Up Stad2|
}}
==Trivia==
==Trivia==
* A [[Celebi Egg glitch|glitch]] in {{3v|Gold|Silver|Crystal}} allows the {{player}} to turn a hatched {{p|Sneasel}} knowing Beat Up as its third move into a {{p|Celebi}} by exploiting the fact that {{p|Celebi}} and the move Beat Up share the same [[index number]].
* A [[Celebi Egg glitch|glitch]] in {{3v|Gold|Silver|Crystal}} turns a hatched {{p|Sneasel}} knowing Beat Up as its third move into a {{p|Celebi}} because Celebi and the move Beat Up share the same [[index number]].
*This move is the last [[Generation II]] move in [[List of moves|index number order]].
* Beat Up is the last [[Generation II]] move in [[List of moves|index number order]].
*This is the only Multi-Strike move that can hit more than 5 times.
* Beat Up is the only [[multi-strike move]] that can hit more than 5 times.
** It is also the only one that hits more than 2 times whose number of strikes is not based on chance.
* Beat Up is the only move whose base power is determined by [[base stats]].


==In other languages==
==In other languages==
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[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Multi-strike moves]]


[[de:Prügler]]
[[de:Prügler]]