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{{game|Platinum}}, like other solitary versions of the [[Version|main series]] games, contains fewer pre-release information because it is based on the previous paired versions of the [[Generation IV|generation]]. Likewise, few things changed in comparison to {{game|Diamond and Pearl|s}}. | {{game|Platinum}}, like other solitary versions of the [[Version|main series]] games, contains fewer pre-release information because it is based on the previous paired versions of the [[Generation IV|generation]]. Likewise, few things changed in comparison to {{game|Diamond and Pearl|s}}. | ||
==Locations== | <!--==Pre-release==--> | ||
==Post-release findings== | |||
===Locations=== | |||
[[File:Battle Park Pt beta.png|right|thumb|The {{si|Battle Park}} in {{game|Platinum}}. Notice the lack of shadow and the updated environment.]] | [[File:Battle Park Pt beta.png|right|thumb|The {{si|Battle Park}} in {{game|Platinum}}. Notice the lack of shadow and the updated environment.]] | ||
The {{si|Battle Park}} from {{game|Diamond and Pearl|s}} is present in the | The {{si|Battle Park}} from {{game|Diamond and Pearl|s}} is present in the internal data of {{game|Platinum}} but it can only be accessed by modifying the saved game data or through cheating. This indicates that the {{Gdis|Battle Frontier|IV}} was created some time after the development of Platinum started. | ||
{{-}} | {{-}} | ||
==Sprites== | ===Sprites=== | ||
An earlier sprite for {{p|Giratina}}'s | An earlier sprite for {{p|Giratina}}'s {{DL|Form differences|Giratina|Origin Forme}} appeared in several pre-release screenshots. An unused animation frame for the final sprite has also been found in the internal data. Unused sets of sprites for {{p|Shaymin}}'s {{DL|Form differences|Shaymin|Land Forme}} as well as prototype sprites for the items which change {{p|Rotom}}'s {{DL|Form differences|Rotom|forms}} are also present. | ||
{| align="center" style="{{roundy|20px}} border: 2px solid #{{platinum color dark}}; background: #{{platinum color}};" | {| align="center" style="{{roundy|20px}} border: 2px solid #{{platinum color dark}}; background: #{{platinum color}};" | ||
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==Music== | ===Music=== | ||
In addition to {{game|Platinum}}'s exclusive tracks, [[Pokémon Diamond and Pearl beta#Unused music|all unused tracks]] found in the | In addition to {{game|Platinum}}'s exclusive tracks, [[Pokémon Diamond and Pearl beta#Unused music|all unused tracks]] found in the internal data of {{game|Diamond and Pearl|s}} are also present. | ||
==Items== | ===Items=== | ||
[[Pokémon Diamond and Pearl beta#Hidden items|The unused items]] discovered in the | [[Pokémon Diamond and Pearl beta#Hidden items|The unused items]] discovered in the internal data of {{game|Diamond and Pearl|s}} are also available in {{game|Platinum}}, alongside its own set of exclusive items. However, two finalized and used items from Diamond and Pearl that have no use in Platinum still remain in the game's programming code. | ||
* {{DL|List of key items in Generation IV|Point Card}}, which stores [[Battle Point]]s earned in the {{si|Battle Tower}}. Surprisingly, it will still function despite the fact that Battle Points are now tracked by the [[Vs. Recorder]]; | * {{DL|List of key items in Generation IV|Point Card}}, which stores [[Battle Point]]s earned in the {{si|Battle Tower}}. Surprisingly, it will still function despite the fact that Battle Points are now tracked by the [[Vs. Recorder]]; | ||
* {{DL|List of key items in Generation IV|Storage Key}}, which allows entrance to the [[Team Galactic]] [[Galactic Warehouse|Warehouse]]. It is now used by [[Looker]] instead. Modifying the saved game to add the item back to the [[Bag]] will not allow it to function. | * {{DL|List of key items in Generation IV|Storage Key}}, which allows entrance to the [[Team Galactic]] [[Galactic Warehouse|Warehouse]]. It is now used by [[Looker]] instead. Modifying the saved game to add the item back to the [[Bag]] will not allow it to function. | ||
==Debugging features== | ===Debugging features=== | ||
Leftover dialogue within the | Leftover dialogue within the internal data provides further details on how the game developers might have debugged the game. For instance, such text refers to features such as a ''Sound test'' and an option to modify the {{wp|real-time clock}} (RTC).<ref>[http://stuff.veekun.com/pokemon-platinum-text-dump-en.bz2 veekun's English Pokémon Platinum text dump]</ref> | ||
==References== | ==References== |
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