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(Japanese: '''オブリビアいせき''' ''Oblivia Ruins'') is a location in {{g|Ranger: Locus of Light}}. | (Japanese: '''オブリビアいせき''' ''Oblivia Ruins'') is a location in {{g|Ranger: Locus of Light}}. | ||
It is located behind [[Silver Falls]] on [[Sopiana Island]]. This location is divided into areas with very noticeable differences, including a cave, mines and the ruins. The mines contain {{p|Claydol}}, which teleport players back to the beginning of the area they entered, similar to the {{p|Dusclops}} in the [[Wandering Forest]]. However, these Claydol can see all around them, thus not allowing players to capture them. | It is located behind [[Silver Falls]] on [[Sopiana Island]]. This location is divided into areas with very noticeable differences, including a cave, mines and the ruins. The mines contain {{p|Claydol}}, which teleport players back to the beginning of the area they entered, similar to the {{p|Dusclops}} in the [[Wandering Forest]]. However, these Claydol can see all around them, thus not allowing players to capture them. There is a {{p|Dusknoir}} lithograph covering up a room in the ruins. The player can break the lithograph and gain access to the cave by beating the {{p|Dusknoir}} in the final [[Darkness Temple]] past mission. | ||
Another part of this area leads to a part outside, where players can heal, save and even use [[Ranger Signs]]. Flying away from this area, however, requires players to begin from the entrance of the entire Oblivia Ruins. Players cannot fly directly to this area. | Another part of this area leads to a part outside, where players can heal, save and even use [[Ranger Signs]]. Flying away from this area, however, requires players to begin from the entrance of the entire Oblivia Ruins. Players cannot fly directly to this area. | ||
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{{obliviapkmn|140|Kabuto|Rock|Crush 2}} | {{obliviapkmn|140|Kabuto|Rock|Crush 2}} | ||
{{obliviapkmn|197|Umbreon|Dark|Cut 3}} | {{obliviapkmn|197|Umbreon|Dark|Cut 3}} | ||
{{obliviapkmn|199|Slowking|Psychic|Teleport -|yes|After | {{obliviapkmn|199|Slowking|Psychic|Teleport -|yes|After clearing past mission}} | ||
{{obliviapkmn|228|Houndour|Dark|Tackle 2}} | {{obliviapkmn|228|Houndour|Dark|Tackle 2}} | ||
{{obliviapkmn|254|Sceptile|Grass|Cut 4}} | {{obliviapkmn|254|Sceptile|Grass|Cut 4}} |
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