Walking Pokémon: Difference between revisions

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==In the core series games==
==In the core series games==
===Pokémon Yellow===
===Pokémon Yellow===
{{main|Red's Pikachu (game)}}
{{main|Pikachu (Yellow)}}
[[File:Pokémon Yellow shop worker.png|frame|{{p|Pikachu}} following the {{player}}]]
[[File:Pokémon Yellow shop worker.png|frame|{{p|Pikachu}} following the {{player}}]]
In {{game|Yellow}}, when the player runs into [[Professor Oak]] at the entrance of [[Pallet Town]], a {{pkmn2|wild}} {{p|Pikachu}} appears and attacks Oak, forcing him to capture it to keep the player out of danger. Back in the [[Professor Oak's Laboratory|Oak Pokémon Research Lab]], {{ga|Blue}} takes an {{p|Eevee}}, the Pokémon originally intended for the player, so Professor Oak gives the player the Pikachu that he caught instead. Pikachu refuses to stay in its Poké Ball and insists on following the player around on foot.
In {{game|Yellow}}, when the player runs into [[Professor Oak]] at the entrance of [[Pallet Town]], a {{pkmn2|wild}} {{p|Pikachu}} appears and attacks Oak, forcing him to capture it to keep the player out of danger. Back in the [[Professor Oak's Laboratory|Oak Pokémon Research Lab]], {{ga|Blue}} takes an {{p|Eevee}}, the Pokémon originally intended for the player, so Professor Oak gives the player the Pikachu that he caught instead. Pikachu refuses to stay in its Poké Ball and insists on following the player around on foot.


By turning around and talking to Pikachu, the player can learn how it feels and what it thinks about them. At the beginning of the game, Pikachu is unhappy to be stuck with the player. By using it in many battles and keeping it healthy, however, it will change its attitude towards the player. Pikachu displays a variety of expressions, including anger, shock, fear, and love, as it reacts to both the player and its surroundings. If Pikachu is traded to another game, evolved into a {{p|Raichu}}, then traded back, it will no longer be considered the player's initial Pikachu.
By turning around and talking to Pikachu, the player can learn how it feels and what it thinks about them. At the beginning of the game, Pikachu is unhappy to be stuck with the player. By using it in many battles and keeping it healthy, however, it will change its attitude towards the player. Pikachu displays a variety of expressions, including anger, shock, fear, and love, as it reacts to both the player and its surroundings. If Pikachu is traded to another game, evolved into a {{p|Raichu}}, then traded back, it will no longer be treated as the player's partner Pikachu.


[[File:Spr Y Red Pikachu.png|frame|left|Pikachu's status screen]]
[[File:Spr Y Red Pikachu.png|frame|left|Pikachu's status screen]]
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{{main|Amity Square}}
{{main|Amity Square}}
[[File:Amity Square Pokémon following Pt.png|thumb|{{p|Infernape}} following the {{player}}]]
[[File:Amity Square Pokémon following Pt.png|thumb|{{p|Infernape}} following the {{player}}]]
Amity Square, located on the north side of [[Hearthome City]] in [[Sinnoh]], allows several select Pokémon to follow the player around within its borders. An expansion on the concept introduced in Yellow, Amity Square allows the player's Pokémon to pick up [[Accessory|Accessories]] for [[Pokémon Super Contest|Super Contest]]s and [[Berry|Berries]], which vary depending on which Pokémon is allowed in.
Amity Square, located on the north side of [[Hearthome City]] in [[Sinnoh]], allows several select Pokémon to follow the player around within its borders. An expansion on the concept introduced in Pokémon Yellow, Amity Square allows the player's Pokémon to pick up [[Accessory|Accessories]] for [[Pokémon Super Contest|Super Contest]]s and [[Berry|Berries]], which vary depending on which Pokémon is allowed in.


Only 11 of the 493 Pokémon are allowed into Amity Square in {{game|Diamond and Pearl|s}}: {{p|Pikachu}}, {{p|Clefairy}}, {{p|Jigglypuff}}, {{p|Psyduck}}, {{p|Torchic}}, {{p|Shroomish}}, {{p|Skitty}}, {{p|Pachirisu}}, {{p|Drifloon}}, {{p|Buneary}}, and {{p|Happiny}}. These Pokémon typically have some appearance elsewhere in Sinnoh, or are regarded as popular Pokémon in the franchise; most have somewhat of a mascot status due to appearing under the ownership of a main character of the {{pkmn|anime}}.
Only 11 of the 493 Pokémon are allowed into Amity Square in {{game|Diamond and Pearl|s}}: {{p|Pikachu}}, {{p|Clefairy}}, {{p|Jigglypuff}}, {{p|Psyduck}}, {{p|Torchic}}, {{p|Shroomish}}, {{p|Skitty}}, {{p|Pachirisu}}, {{p|Drifloon}}, {{p|Buneary}}, and {{p|Happiny}}. These Pokémon typically have some appearance elsewhere in Sinnoh, or are regarded as popular Pokémon in the franchise; most have somewhat of a mascot status due to appearing under the ownership of a main character of the {{pkmn|anime}}.
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The Pokémon in the player's [[party]] that would be sent into battle walks with the player in the overworld. This means that if the Pokémon in the first slot is fainted, the Pokémon in the second slot will walk with them, and so on.
The Pokémon in the player's [[party]] that would be sent into battle walks with the player in the overworld. This means that if the Pokémon in the first slot is fainted, the Pokémon in the second slot will walk with them, and so on.


When sent into battle, the player's walking Pokémon appears from the side rather than from a Poké Ball (like the {{ga|Red's Pikachu|initial Pikachu}} in Pokémon Yellow). If a walking Pokémon uses a [[field move]], such as {{m|Cut}} or {{m|Headbutt}}, it will be shown to use the move in the overworld.
When sent into battle, the player's walking Pokémon appears from the side rather than from a Poké Ball (like the {{OBP|Pikachu|Yellow}} in {{game|Yellow}}). If a walking Pokémon uses a [[field move]], such as {{m|Cut}} or {{m|Headbutt}}, it will be shown to use the move in the overworld.


There are few instances wherein the first Pokémon in the party will not follow players. For example, riding a [[bicycle]] will send the Pokémon back to its [[Poké Ball]]. Certain locations, such as [[Blackthorn Gym]] and the [[Global Terminal]], also prohibit the walking Pokémon from following players. Large Pokémon, such as {{p|Wailord}}, will be sent back to their Poké Balls when entering most buildings. If the Pokémon is not following the player, it will be sent into battle from a Poké Ball instead of entering from the side, even if it would be walking with the player if it could.
There are few instances wherein the first Pokémon in the party will not follow players. For example, riding a [[bicycle]] will send the Pokémon back to its [[Poké Ball]]. Certain locations, such as [[Blackthorn Gym]] and the [[Global Terminal]], also prohibit the walking Pokémon from following players. Large Pokémon, such as {{p|Wailord}}, will be sent back to their Poké Balls when entering most buildings. If the Pokémon is not following the player, it will be sent into battle from a Poké Ball instead of entering from the side, even if it would be walking with the player if it could.
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{{incomplete|section|Expand with more examples}}
{{incomplete|section|Expand with more examples}}
====Kanto====
====Kanto====
In the {{MangaArc|Yellow}}, [[Pika]] ({{adv|Red}}'s {{p|Pikachu}}) went together with {{adv|Yellow}} on a quest to find {{adv|Red}}, which was mysteriously missing. During this journey with Yellow, Pika was walking outside of his Poké Ball, because Red's Poké Balls disappeared with him. This may be a reference to the fact that {{ga|Red's Pikachu|the player's initial Pikachu}} follows him in {{game|Yellow}}.
In the {{MangaArc|Yellow}}, [[Pika]] ({{adv|Red}}'s {{p|Pikachu}}) went together with {{adv|Yellow}} on a quest to find {{adv|Red}}, which was mysteriously missing. During this journey with Yellow, Pika was walking outside of his Poké Ball, because Red's Poké Balls disappeared with him. This may be a reference to the fact that the player's {{OBP|Pikachu|Yellow}} follows him in {{game|Yellow}}.


====Hoenn====
====Hoenn====