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m (→List of F.E.A.R. Pokémon: replaced: {{rf|Paldean}} Form → {{rf|Paldean|Form}}) |
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* {{m|Embargo}} and {{m|Magic Room}} prevent the foe from using any item, in this case Focus Sash and Shell Bell. | * {{m|Embargo}} and {{m|Magic Room}} prevent the foe from using any item, in this case Focus Sash and Shell Bell. | ||
** Do note that, somewhat counter-intuitively, {{m|Knock Off}} will not serve to KO a F.E.A.R. Pokémon if it is at 100% HP unless Embargo is in effect. The F.E.A.R. Pokémon's Focus Sash will be knocked off ''after'' it has been successfully activated, and the Pokémon will still be able to use Endeavor to reduce the foe's HP. | ** Do note that, somewhat counter-intuitively, {{m|Knock Off}} will not serve to KO a F.E.A.R. Pokémon if it is at 100% HP unless Embargo is in effect. The F.E.A.R. Pokémon's Focus Sash will be knocked off ''after'' it has been successfully activated, and the Pokémon will still be able to use Endeavor to reduce the foe's HP. | ||
* [[Black Sludge]]{{tt|*| | * [[Black Sludge]]{{tt|*|if the holder is Poison-type}}, [[Leftovers]], being poisoned while having {{a|Poison Heal}} and a {{stat|HP}}-restoring [[Berry]] return some HP to the user's Pokémon, and more than likely, more than the opposing F.E.A.R. can deal with its increased-priority move. | ||
* F.E.A.R.: Ironically, a way to combat a F.E.A.R. Pokémon is having it face another F.E.A.R. Pokémon (or some other low-level Pokémon). Having roughly the same HP, both F.E.A.R.s would do little damage towards each other. It isn't, however, practical or useful to carry a F.E.A.R. Pokémon just for the sake of combating another F.E.A.R., as both Pokémon are about evenly-matched. | * F.E.A.R.: Ironically, a way to combat a F.E.A.R. Pokémon is having it face another F.E.A.R. Pokémon (or some other low-level Pokémon). Having roughly the same HP, both F.E.A.R.s would do little damage towards each other. It isn't, however, practical or useful to carry a F.E.A.R. Pokémon just for the sake of combating another F.E.A.R., as both Pokémon are about evenly-matched. | ||
* [[Multi-strike move]]s, such as {{m|Bullet Seed}} and {{m|Triple Kick}}, will continue hitting after the Focus Sash or Sturdy triggers, causing the strategy to fail. | * [[Multi-strike move]]s, such as {{m|Bullet Seed}} and {{m|Triple Kick}}, will continue hitting after the Focus Sash or Sturdy triggers, causing the strategy to fail. |
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