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Tropius (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Tropius
By
leveling up
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Leaf Storm
Grass
Special
130
130
090
90%
5
01
1
Leer
Normal
Status
0000
—
100
100%
30
01
1
Gust
Flying
Special
040
40
100
100%
35
01
1
Growth
Normal
Status
0000
—
00—
—%
20
01
1
Razor Leaf
Grass
Physical
055
55
095
95%
25
06
6
Sweet Scent
Normal
Status
0000
—
100
100%
20
10
10
Stomp
Normal
Physical
065
65
100
100%
20
16
16
Magical Leaf
Grass
Special
060
60
00—
—%
20
21
21
Whirlwind
Normal
Status
0000
—
00—
—%
20
26
26
Leaf Tornado
Grass
Special
065
65
090
90%
10
30
30
Natural Gift
Normal
Physical
0000
—
100
100%
15
36
36
Air Slash
Flying
Special
075
75
095
95%
15
41
41
Body Slam
Normal
Physical
085
85
100
100%
15
46
46
Bestow
Normal
Status
0000
—
00—
—%
15
50
50
Synthesis
Grass
Status
0000
—
00—
—%
5
56
56
Solar Beam
Grass
Special
120
120
100
100%
10
61
61
Leaf Storm
Grass
Special
130
130
090
90%
5
Bold
indicates a move that gets
STAB
when used by Tropius
Italic
indicates a move that gets STAB only when used by an evolution of Tropius
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM19
TM19
Roost
Flying
Status
0000
—
00—}}
—%
10
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM51
TM51
Steel Wing
Steel
Physical
070
70
090}}
90%
25
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM59
TM59
Brutal Swing
Dark
Physical
060
60
100}}
100%
20
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM76
TM76
Fly
Flying
Physical
090
90
095}}
95%
15
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Tropius
Italic
indicates a move that gets STAB only when used by an evolution of Tropius
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Bullet Seed
Grass
Physical
25
100%
30
Curse
Ghost
Status
—
—%
10
Dragon Dance
Dragon
Status
—
—%
20
Dragon Hammer
US
UM
Dragon
Physical
90
100%
15
Headbutt
Normal
Physical
70
100%
15
Leaf Blade
Grass
Physical
90
100%
15
Leaf Storm
Grass
Special
130
90%
5
Leech Seed
Grass
Status
—
90%
10
Natural Gift
Normal
Physical
—
100%
15
Nature Power
Normal
Status
—
—%
20
Razor Wind
Normal
Special
80
100%
10
Slam
Normal
Physical
80
75%
20
Synthesis
Grass
Status
—
—%
5
Moves marked with an asterisk (*) must be
chain bred
onto Tropius in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Tropius in that game.
Bold
indicates a move that gets
STAB
when used by Tropius
Italic
indicates a move that gets STAB only when used by an evolution of Tropius
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Defog
Flying
Status
—
—%
15
S
M
US
UM
Dragon Pulse
Dragon
Special
85
100%
10
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Outrage
Dragon
Physical
120
100%
10
S
M
US
UM
Seed Bomb
Grass
Physical
80
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Stomping Tantrum
Ground
Physical
75
100%
10
S
M
US
UM
Synthesis
Grass
Status
—
—%
5
S
M
US
UM
Tailwind
Flying
Status
—
—%
15
S
M
US
UM
Worry Seed
Grass
Status
—
100%
10
A black or white abbreviation in a colored box indicates that Tropius can be tutored the move in that game
A colored abbreviation in a white box indicates that Tropius cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Tropius
Italic
indicates a move that gets STAB only when used by an evolution of Tropius
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
V
VI
Air Cutter
Flying
Special
060
60
095}}
95%
25
III
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
III
IV
V
VI
Cut
Normal
Physical
050
50
095}}
95%
30
III
IV
V
VI
Double-Edge
Normal
Physical
120
120
100}}
100%
15
III
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
III
IV
V
VI
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
III
IV
V
VI
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
III
IV
V
VI
Ominous Wind
Ghost
Special
060
60
100}}
100%
5
III
IV
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
III
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
III
IV
V
VI
Silver Wind
Bug
Special
060
60
100}}
100%
5
III
IV
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
III
IV
V
VI
Twister
Dragon
Special
040
40
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Tropius
Italic
indicates a move that gets STAB only when used by an evolution of Tropius
Click on the generation numbers at the top to see transfer-only moves for other generations