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(→Effect: restructuring. removing incredibly verbose wording for "coins don't scatter") |
Nescientist (talk | contribs) (→Effect) |
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** Either side [[escape|flee]]s, including with {{m|Teleport}} | ** Either side [[escape|flee]]s, including with {{m|Teleport}} | ||
** The player loses or [[black out|blacks out]] | ** The player loses or [[black out|blacks out]] | ||
** The wild Pokémon ends the battle with Roar or Whirlwind | ** The wild Pokémon ends the battle with Roar or Whirlwind | ||
** The wild Pokémon is [[caught Pokémon|caught]] | ** The wild Pokémon is [[caught Pokémon|caught]] | ||
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===Generation II=== | ===Generation II=== | ||
{{MoveResearch|Is money received when a wild Pokémon escapes? (such as wild Magnemite, Grimer, Cubone, etc.)}} | {{MoveResearch|Is money received when a wild Pokémon escapes? (such as wild Magnemite, Grimer, Cubone, etc.)}} | ||
Pay Day now scatters coins even if the | Pay Day now scatters coins even if the move breaks a substitute. | ||
===Generation III to V=== | ===Generation III to V=== | ||
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Pay Day now scatters coins equal to five times the user's level each time. The player can now only pick up coins that were scattered by their Pokémon. | Pay Day now scatters coins equal to five times the user's level each time. The player can now only pick up coins that were scattered by their Pokémon. | ||
Pay Day hitting a substitute will no longer scatter coins (not even if the substitute breaks). | |||
===Generation VI=== | ===Generation VI=== |