Pay Day (move): Difference between revisions

→‎Effect: restructuring. removing incredibly verbose wording for "coins don't scatter"
(→‎Effect: restructuring. removing incredibly verbose wording for "coins don't scatter")
Line 46: Line 46:


==Effect==
==Effect==
{{MoveResearch|
{{MoveResearch|What is the maximum amount of money available per battle from Pay Day in all generations?}}
* In Generation II, is money received when a wild Pokémon escapes? (such as wild Magnemite, Grimer, Cubone, etc.)
* In Generation VII, is money received when Nihilego escapes in Aether Paradise?
* What is the maximum amount of money available per battle from Pay Day in all generations?}}


Pay Day deals damage. When this move hits the target, it scatters [[Pokémon Dollar|coins]] on the ground.
Pay Day deals damage and scatters coins on the ground. The amount of coins increases directly with the user's [[level]]. If the player wins the battle or ends a wild encounter with {{m|Roar}} or {{m|Whirlwind}}, they will pick up all the scattered coins and receive the [[Pokémon Dollar|money]] amount.


No coins are scattered if the target is immune to this move's type. The amount of coins is not otherwise affected by [[type]] effectiveness.
The amount of money from Pay Day is doubled if any of the player's Pokémon takes part in battle while [[held item|holding]] an [[Amulet Coin]] or [[Luck Incense]]. (The effect cannot be increased by using multiple Pokémon holding these items.)


If the player wins the battle or ends it with {{m|Roar}} or {{m|Whirlwind}}, they will pick up all the scattered coins and receive the money amount.
No money is obtained in
 
* Link battles
The amount of money from Pay Day is doubled if any of the player's Pokémon takes part in battle while [[held item|holding]] an [[Amulet Coin]] or [[Luck Incense]]. (The effect cannot be increased by using Pokémon with both items or multiple items.)
* [[Battle facility|Battle facilities]]
 
* [[Max Raid Battle]]s
No money is obtained in link battles, [[battle facility|battle facilities]], or if the player [[escape|flee]]s, ends the battle with {{m|Teleport}}, [[caught Pokémon|catches]] the opposing Pokémon, or [[black out|blacks out]]. No money is obtained when a [[roaming Pokémon]] runs away or if a wild Pokémon ends the battle with Roar, Whirlwind, or Teleport.
* [[Tera Raid Battle]]s
* Battles where
** Either side [[escape|flee]]s, including with {{m|Teleport}}
** The player loses or [[black out|blacks out]]
** The wild Pokémon ends the battle with Roar or Whirlwind.
** The wild Pokémon is [[caught Pokémon|caught]]


===Generation I===
===Generation I===
Line 66: Line 68:
If Pay Day hits the target's {{m|substitute}}, coins are scattered normally as well, except no coins are scattered when this move breaks the substitute.
If Pay Day hits the target's {{m|substitute}}, coins are scattered normally as well, except no coins are scattered when this move breaks the substitute.


In this generation, the maximum amount of Pay Day coins allowed per battle is 999999 {{Pdollar}}. After this, the game still states that coins are scattered with every use of Pay Day, but the value of coins stored by the game will not go any higher.
In this generation, the maximum amount of Pay Day coins allowed per battle is {{Pdollar}}999999. After this, the game still states that coins are scattered with every use of Pay Day, but the value of coins stored by the game will not go any higher.


Leveling up in battle does not affect the amount of coins already scattered in the current battle.
Leveling up in battle does not affect the amount of coins already scattered in the current battle.
Line 73: Line 75:


===Generation II===
===Generation II===
{{MoveResearch|Is money received when a wild Pokémon escapes? (such as wild Magnemite, Grimer, Cubone, etc.)}}
Pay Day now scatters coins even if the target break the substitute.
Pay Day now scatters coins even if the target break the substitute.


Line 81: Line 84:
The opponent's substitute now prevents coins from being picked up, even if the substitute is broken.
The opponent's substitute now prevents coins from being picked up, even if the substitute is broken.


===Generation VI onwards===
===Generation VI===
If the user levels up during battle, the amount of money is now calculated based on the new level, not the level at which the move was used.
If the user levels up during battle, the amount of money is now calculated based on the new level, not the level at which the move was used.


If Pay Day is used by a Pokémon that has the Ability {{a|Parental Bond}} (for example by using {{m|Skill Swap}}) the "Coins were scattered everywhere!" message will only be displayed when the move hits for the first time. The second hit will not cause the message to be displayed, and will not cause an additional instance of coins to be added to those picked up after the battle.
If Pay Day is used by a Pokémon with {{a|Parental Bond}} (for example by using {{m|Skill Swap}}), coins are only scattered on the first hit.


[[O-Power|Prize Money Power]] and {{m|Happy Hour}} increase the amount of money picked up, and can both be stacked with each other and either the [[Amulet Coin]] or [[Luck Incense]].
{{m|Happy Hour}} increases the amount of money picked up.


If Pay Day is used during a [[Max Raid Battle]] or a [[Tera Raid Battle]], the "Coins were scattered everywhere!" message will not be displayed and money will not be earned after the battle, regardless of whether the opposing Pokémon is captured or not.
===Generation VII===
{{MoveResearch|Is money received when Nihilego escapes in Aether Paradise?}}
[[O-Power|Prize Money Power]] increases the amount of money picked up.


==Glitches==
==Glitches==