Honedge (Pokémon)/Generation VI learnset

← Honedge Honedge

By leveling up

Generation VI
Other generations:
VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Swords Dance Normal Status 0000 00——% 20 Beautiful 1 0  
055 Fury Cutter Bug Physical 04040 09595% 20 Cool 3 ♥♥♥ 0  
088 Metal Sound Steel Status 0000 08585% 40 Clever 1 3 ♥♥♥
1313 Pursuit Dark Physical 04040 100100% 20 Clever 2 ♥♥ 1
1818 Autotomize Steel Status 0000 00——% 15 Beautiful 1 0  
2020 Shadow Sneak Ghost Physical 04040 100100% 30 Clever 3 ♥♥♥ 0  
2222 Aerial Ace Flying Physical 06060 00——% 20 Cool 2 ♥♥ 0  
2626 Retaliate Normal Physical 07070 100100% 5 Cool 3 ♥♥♥ 0  
2929 Slash Normal Physical 07070 100100% 20 Cool 4 ♥♥♥♥ 0  
3232 Iron Defense Steel Status 0000 00——% 15 Tough 1 0  
3535 Night Slash Dark Physical 07070 100100% 15 Cool 3 ♥♥♥ 0  
3939 Power Trick Psychic Status 0000 00——% 10 Clever 2 ♥♥ 0  
4242 Iron Head Steel Physical 08080 100100% 15 Tough 4 ♥♥♥♥ 0  
4747 Sacred Sword Fighting Physical 09090 100100% 15 Cool 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Honedge
  • Italic indicates a move that gets STAB only when used by an evolution of Honedge

By TM/HM

Generation VI
Other generations:
VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40 Cool 4 ♥♥♥♥ 0  
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM67  TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5 Cool 1 0  
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM91  TM91 Flash Cannon Steel Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01  HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Honedge
  • Italic indicates a move that gets STAB only when used by an evolution of Honedge

By breeding

Generation VI
Other generations:
VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Destiny Bond Ghost Status —% 5 Clever 8 ♥♥♥♥♥♥♥♥ 0  
Metal Sound Steel Status 85% 40 Clever 1 3 ♥♥♥
Shadow Sneak Ghost Physical 40 100% 30 Clever 3 ♥♥♥ 0  
Wide Guard Rock Status —% 10 Tough 1 0  
  • Moves marked with an asterisk (*) must be chain bred onto Honedge in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Honedge in that game.
  • Bold indicates a move that gets STAB when used by Honedge
  • Italic indicates a move that gets STAB only when used by an evolution of Honedge

By tutoring

Generation VI
Other generations:
VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS After You Normal Status —% 15 Cute 3 ♥♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Magnet Rise Electric Status —% 10 Clever 2 ♥♥ 0  
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Spite Ghost Status 100% 10 Tough 2 ♥♥ 1
  • A black or white abbreviation in a colored box indicates that Honedge can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Honedge cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Honedge
  • Italic indicates a move that gets STAB only when used by an evolution of Honedge