Gible (Pokémon)/Generation VIII learnset

← Gible Gible

Gible is available in Sword and Shield Version 1.3.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Sand Tomb Ground Physical 03535 08585% 15
011 Tackle Normal Physical 04040 100100% 35
066 Sand Attack Ground Status 0000 100100% 15
1212 Dragon Breath Dragon Special 06060 100100% 20
1818 Bulldoze Ground Physical 06060 100100% 20
2525 Bite Dark Physical 06060 100100% 25
3030 Slash Normal Physical 07070 100100% 20
3636 Dragon Claw Dragon Physical 08080 100100% 15
4242 Dig Ground Physical 08080 100100% 10
4848 Sandstorm Rock Status 0000 00——% 10
5454 Take Down Normal Physical 09090 08585% 20
6060 Dragon Rush Dragon Physical 100100 07575% 10
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Tackle Normal Physical 40 50 30 100% 100% 30
5 14 Twister Dragon Special 40 50 30 100% 100% 25
9 18 Bulldoze Ground Physical 60 75 45 100% 100% 20
15 25 Slash Normal Physical 70 85 55 100% 100% 15
21 31 Dragon Claw Dragon Physical 80 100 60 100% 100% 10
29 40 Earth Power Ground Special 80 100 60 100% 100% 10
37 48 Double-Edge Normal Physical 100 120 80 100% 100% 5
47 59 Outrage Dragon Physical 90 120 60 85% 95% 10
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM32 TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM49 TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM53 TM53 Mud Shot Ground Special 05555 095}}95% 15
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02 TR02 Flamethrower Fire Special 09090 100}}100% 15
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR15 TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR24 TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR47 TR47 Dragon Claw Dragon Physical 08080 100}}100% 15
TR62 TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR67 TR67 Earth Power Ground Special 09090 100}}100% 10
TR74 TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76 TR76 Stealth Rock Rock Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02 TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05 TM05 Roar Normal Status 0000 00—}}—% 20
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM59 TM59 Dragon Pulse Dragon Special 08585 100}}100% 10
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM76 TM76 Stealth Rock Rock Status 0000 00—}}—% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM93 TM93 Cut Normal Physical 05050 095}}95% 30
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100 TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Double-Edge Normal Physical 120 100% 15
Metal Claw Steel Physical 50 95% 35
Thrash Normal Physical 120 100% 10
Twister Dragon Special 40 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Gible in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Gible in that game.
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Body Slam Normal Physical 85 100% 15
Double-Edge Normal Physical 120 100% 15
Dragon Breath Dragon Special 60 100% 20
Iron Head Steel Physical 80 100% 15
Metal Claw Steel Physical 50 95% 35
Mud Shot Ground Special 55 95% 15
Outrage Dragon Physical 120 100% 10
Sand Tomb Ground Physical 35 85% 15
Scary Face Normal Status 100% 10
Thrash Normal Physical 120 100% 10
Twister Dragon Special 40 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Gible in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Gible in that game.
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Draco Meteor Dragon Special 130 90% 5
Sw Sh EP BD SP Scale Shot Dragon Physical 25 90% 20
Sw Sh EP BD SP Scorching Sands Ground Special 70 100% 10
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aerial Ace Flying Physical 60 75 45 —% —% 20
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Draco Meteor Dragon Special 110 130 90 90% 100% 5
LA Earth Power Ground Special 80 100 60 100% 100% 10
LA Flamethrower Fire Special 80 100 60 100% 100% 10
LA Iron Head Steel Physical 80 100 60 100% 100% 10
LA Iron Tail Steel Physical 100 120 80 75% 90% 5I
LA Outrage Dragon Physical 90 120 60 85% 95% 10
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Stealth Rock Rock Physical 40 50 30 100% 100% 20
LA Stone Edge Rock Physical 100 120 80 80% 90% 5
LA Swift Normal Special 60 75 45 —% —% 20
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
IV V VI VII Captivate × Normal Status 0000 100}}100% 20
IV V VI VII Confide Normal Status 0000 00—}}—% 20
IV V VI VII Cut Normal Physical 05050 095}}95% 30
IV V VI VII Double Team Normal Status 0000 00—}}—% 15
IV V VI VII Dragon Rage × Dragon Special 0000 100}}100% 10
IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
IV V VI VII Hone Claws Dark Status 0000 00—}}—% 15
IV V VI VII Incinerate Fire Special 06060 100}}100% 15
IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
IV V VI VII Return × Normal Physical 0000 100}}100% 20
IV V VI VII Roar Normal Status 0000 00—}}—% 20
IV V VI VII Rock Climb × Normal Physical 09090 085}}85% 20
IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
IV V VI VII Strength Normal Physical 08080 100}}100% 15
IV V VI VII Swagger Normal Status 0000 085}}85% 15
IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations