Doduo (Pokémon)/Generation III learnset

← Doduo Doduo

By leveling up

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Peck Flying 03535 100}}100% 35 Cool 4 ♥♥♥♥ 0  
011 Growl Normal 0000 100}}100% 40 Cute 2 ♥♥ 0  
099 Pursuit Dark 04040 100}}100% 20 Smart 2 ♥♥ 1
1313 Fury Attack Normal 01515 085}}85% 20 Cool 2 ♥♥ 1
2121 Tri Attack Normal 08080 100}}100% 10 Beauty 2 ♥♥ 2 ♥♥
2525 Rage Normal 02020 100}}100% 20 Cool 3 ♥♥♥ 0  
3333 Uproar Normal 05050 100}}100% 10 Cute 3 ♥♥♥ 0  
3737 Drill Peck Flying 08080 100}}100% 20 Cool 4 ♥♥♥♥ 0  
4545 Agility Psychic 0000 00—}}—% 30 Cool 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
  TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
  TM11 Sunny Day Fire —% 5 Beauty 1 0  
  TM17 Protect Normal —% 10 Cute 1 0  
  TM21 Frustration Normal 100% 20 Cute 1 0  
  TM27 Return Normal 100% 20 Cute 1 0  
  TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
  TM40 Aerial Ace Flying 60 —% 20 Cool 2 ♥♥ 0  
  TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
  TM43 Secret Power Normal 70 100% 20 Smart 1 0  
  TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
  TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
  TM46 Thief Dark 40 100% 10 Tough 1 0  
  TM47 Steel Wing Steel 70 90% 25 Cool 2 ♥♥ 0  
  HM02 Fly Flying 70 95% 15 Smart 1 0  
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Endeavor Normal 100% 5 Tough 2 ♥♥ 0  
Faint Attack Dark 60 —% 20 Smart 2 ♥♥ 0  
Flail* Normal 100% 15 Cute 1 0  
Haze Ice —% 30 Beauty 3 ♥♥♥ 0  
Quick Attack Normal 40 100% 30 Cool 3 ♥♥♥ 0  
Supersonic Normal 55% 20 Smart 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Doduo in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Doduo in that game.
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Sky Attack Flying 140 90% 5 Cool 3 ♥♥♥ 0  
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Doduo can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Doduo cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo
  • Click on the generation numbers at the top to see Move Tutor moves from other generations