Memory
A memory (Japanese: メモリ memory), also referred to as a memory drive or memory disc, is a type of held item introduced in Generation VII to work with the Ability RKS System to change the types of Silvally and its Multi-Attack.
List of Memories
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Artwork
This is the artwork of the memories on the Pokémon Global Link:
In the anime
The first Memory to appear in the anime was the Dark Memory, which Gladion used in Mission: Total Recall! in order for his newly evolved Silvally to defeat Faba's Alakazam and Hypno.
In Family Determination!, Gladion used a Fairy Memory to put his Silvally at a type advantage against a Totem Kommo-o, allowing it to defeat the Scaly Pokémon with a super-effective Multi-Attack.
In 10,000,000 Reasons to Fight!, Gladion used a Fire Memory to allow Silvally to free itself from the ice created by Lusamine's Absol's Ice Beam. Later in the same episode, he used a Steel Memory to make Silvally able to cross a pool of poison created by a Nihilego.
In SM129, Gladion used a Rock Memory to give Silvally a type advantage over a Talonflame during the Manalo Conference preliminary round Battle Royal.
In other languages
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Held items |
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In-battle effect items Berries • Colored orbs • Drives • Power items Experience-affecting items • Gems • Incense • Mega Stones • Memories • Plates Stat-enhancing items • Type-enhancing items • Z-Crystals |
Out-of-battle effect items Power items • Incense • Mail • Scarves |
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |