Healing Wish (move)

Revision as of 04:27, 31 December 2010 by Chum (talk | contribs) (Reworded for clarity; removed redundancy)
Healing Wish
いやしのねがい Healing Wish
[[File:|center]]
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation IV
Condition  Cute
Appeal  0  
Jam  0  
The Points received are equal to the judges voltage.
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  0  
Jamming  0  

Healing Wish (Japanese: いやしのねがい Healing Wish) is a non-damaging Template:Type2 move introduced in Generation IV.

Effect

Healing Wish causes the user to faint, but restores the HP and removes all status ailments of the Pokémon that is sent out to take its place. The Pokémon is sent out before the end of the turn so if the user moves before the opponent then the Pokémon will be sent out followed by the opponents attack, however in Generation V, the Pokémon is sent out at the end of the turn. Healing Wish will fail if used by the last remaining Pokémon in the party.

Pokémon Mystery Dungeon

Healing Wish reduces the user's HP to 1, and restores all the HP and PP of team members in the same room as the user. It also removes any status ailments on those Pokémon and breaks any move seals caused by seal traps.

Learnset

Generation IV

By leveling up

#   Pokémon Type Level
0035   Clefairy
Normal 46
0113   Chansey
Normal 42
0242   Blissey
Normal 42
0251   Celebi
Psychic Grass 73
0282   Gardevoir
Psychic --
0358   Chimecho
Psychic 49
0380   Latias
Dragon Psychic 60
0385   Jirachi
Steel Psychic 50
0427   Buneary
Normal 53
0428   Lopunny
Normal 53
0481   Mesprit
Psychic 76
0492   Shaymin
Grass 91
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0439 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Mime Jr.
| colspan="2" style="background:#EF4179; text-align: center;" | Psychic | style="background: #FFF" | Buneary, Lopunny

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By event

#   Pokémon Type Obtained with
0251   Celebi Psychic Grass 13th Movie Premiere Event
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

By leveling up

#   Pokémon Type Level
0035   Clefairy
Normal 49
0113   Chansey
Normal 50
0242   Blissey
Normal 50
0251   Celebi
Psychic Grass 73
0282   Gardevoir
Psychic --
0358   Chimecho
Psychic 57
0380   Latias
Dragon Psychic 85
0385   Jirachi
Steel Psychic 50
0427   Buneary
Normal 63
0428   Lopunny
Normal 63
0481   Mesprit
Psychic 76
0492   Shaymin
Grass 91
0594 Mamanbou Mamanbou
Water 57
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0420 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Cherubi
| colspan="2" style="background:#3FA129; text-align: center;" | Grass | style="background: #FFF" |    |- | style="background: #FFF; font-family:monospace,monospace" | 0439 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Mime Jr.
| colspan="2" style="background:#EF4179; text-align: center;" | Psychic | style="background: #FFF" |    |- | style="background: #FFF; font-family:monospace,monospace" | 0531 | style="background: #FFF; text-align: center;" | Tabunne | style="background: #FFF" | Tabunne
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" |    |- | style="background: #FFF; font-family:monospace,monospace" | 0548 | style="background: #FFF; text-align: center;" | Churine | style="background: #FFF" | Churine
| colspan="2" style="background:#3FA129; text-align: center;" | Grass | style="background: #FFF" |   

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In other languages

  • French: Vœu Soin
  • German: Heilopfer
  • Greek: Ιαματική Ευχή
  • Italian: Curardore
  • Korean: 치유소원 Chiyu Soweon
  • Spanish: Deseo Cura


Variations of the move Destiny Bond
  Destiny BondGrudge


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