Bonemerang (move)

Revision as of 18:54, 3 June 2008 by SSBMboss (talk | contribs) (+ French)
Bonemerang
ホネブーメラン Bone Boomerang
[[File:|center]]
Type  Ground
Category  Physical
PP  10 (max. 16)
Power  50
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  0  
Jamming  0  

Bonemerang is a slightly inaccurate Template:Type2 move introduced in Generation I that deals a small amount of damage.

Effect

Bonemerang does damage, hitting twice per use. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.

Bonemerang will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge the last hit of this move.

In the anime


Pokémon

Cubone. Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone.

Marowak. Marowak throws the bone that it is holding. The bone hits the opponent once, loops around, and then hits the opponent again.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • Italian: Ossomerang
  • German: Ossomerang
  • French: Osmerang

Template:Project MoveDex notice