Comet Punch (move)

Revision as of 15:47, 5 September 2011 by Blazios (talk | contribs)
If you were looking for the move that is known as Comet Punch in Japanese, see Meteor Mash.

Comet Punch
れんぞくパンチ Consecutive Punch
Comet Punch.png
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  18
Accuracy  85%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  0  
Jamming  0  

Comet Punch (Japanese: れんぞくパンチ Consecutive Punch) is a damage-dealing Template:Type2 multi-hit move introduced in Generation I.

Effect

Generation I

Comet Punch inflicts damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first hit can be a critical hit, each successive hit will deal the same amount of damage.

Comet Punch will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge one hit of a Comet Punch attack.

Generation II onwards

Same as Generation I, except it will continue attacking after a Substitute is broken.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
107   Hitmonchan Fighting Fighting -- -- -- -- -- '
115   Kangaskhan Normal Normal -- -- -- -- -- ''''
165   Ledyba Bug Flying   15 15 9 9 '
166   Ledian Bug Flying   15 15 9 --, 9 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
532   Timburr Fighting Fighting        
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

The foe is hit with a flurry of punches.
Pokémon Method
User First Used In Notes
  Hitmonchan repeatedly jabs the opponent with its fist.
Anthony's Hitmonchan The Punchy Pokémon Debut
Kyle Hamm's Hitmonchan Pasta La Vista! None
  Ledian repeatedly punches the opponent.
Unknown Trainer's Ledian The Ole' Berate and Switch! None


In the manga

Pokémon Adventures


In other generations

Trivia

  • Comet Punch is the Japanese name of Meteor Mash. This move is the one of two moves that has been used for Japanese name, along with Low Kick, the Japanese name of Low Sweep.
  • So far, Timburr is the only Pokémon able to learn Comet Punch through breeding.

In other languages

Language Title
  Dutch Komeetslag
  French Poing Comète
  German Kometenhieb
  Greek Γροθιά Κομήτης
  Italian Cometapugno
  Korean 연속펀치 Yeonsok Punch
  Portuguese Soco Cometa
  Serbian Kometa Pesnica
  Spanish Puño Cometa


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.