Caught Pokémon: Difference between revisions

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'''Captured Pokémon''' are [[Pokémon]] that have been put in the control of a [[Pokémon Trainer]] by the use of a [[Poké Ball]], [[Capture Styler]] or [[Traded Pokémon|trading]] with another Trainer. The capturing process typically involves a {{pkmn|battle}} in which the Pokémon is at first weakened and/or affected with a [[status ailment]], at which point the Trainer throws a Poké Ball (or upgraded version) at said Pokémon in order to catch it. Capturing Pokémon is central to all canons in the Pokémon franchise; a captured Pokémon can be used in battling and for quests to aid Trainers, whereas Pokémon in the wild cannot, except in some episodes in the anime. Pokémon that are captured, however, do not need to obey their masters; if a Pokémon is traded and the Trainer does not have the [[badge]] required, it may disobey and refuse to attack during battles. According to the anime, even with many badges or being [[Ash's Pikachu|under original ownership]], [[Ash's Charizard|many Pokémon]] still may refuse to battle until trust is gained between the Trainer and Pokémon.
'''Caught Pokémon''' are [[Pokémon]] that have been put in the control of a [[Pokémon Trainer]] by the use of a [[Poké Ball]], or by [[Traded Pokémon|trading]] with another Trainer. The capturing process typically involves a {{pkmn|battle}} in which the Pokémon is at first weakened and/or affected with a [[status ailment]], at which point the Trainer throws a Poké Ball (or upgraded version) at said Pokémon in order to catch it. Catching Pokémon is central to all canons in the Pokémon franchise; a caught Pokémon can be used in battling and for quests to aid Trainers, whereas Pokémon in the wild cannot, except in some episodes in the anime. Pokémon that are caught, however, do not need to obey their masters; if a Pokémon is traded and the Trainer does not have the [[badge]] required, it may disobey and refuse to attack during battles. According to the anime, even with many badges or being [[Ash's Pikachu|under original ownership]], [[Ash's Charizard|many Pokémon]] still may refuse to battle until trust is gained between the Trainer and Pokémon.


Captured Pokémon are stronger than [[wild Pokémon|Pokémon in the wild]] in the {{pkmn|games}}. At the same level, a captured Pokémon will have more points in every statistic than a wild one; this is due to the fact that captured Pokémon gain [[EV]]s from every battle they partake in, and therefore, on training, will gain points in their stats based on what they've encountered.  This becomes more and more obvious at the later stages of the game, where the higher levels allow for a greater disparity of stats between captured and wild Pokémon, especially those raised from a low level, giving the Trainer a more decisive edge in wild battles. It's important to note, however, that Pokémon controlled by other Trainers are just as strong statistically (at the same level) as the player's are. Captured Pokémon can level up and learn new moves in battle, while wild Pokémon cannot, and can [[evolution|evolve]].
Caught Pokémon are stronger than [[wild Pokémon|Pokémon in the wild]] in the {{pkmn|games}}. At the same level, a caught Pokémon will have more points in every statistic than a wild one; this is due to the fact that caught Pokémon gain [[EV]]s from every battle they partake in, and therefore, on training, will gain points in their stats based on what they've encountered.  This becomes more and more obvious at the later stages of the game, where the higher levels allow for a greater disparity of stats between caught and wild Pokémon, especially those raised from a low level, giving the Trainer a more decisive edge in wild battles. It's important to note, however, that Pokémon controlled by other Trainers are just as strong statistically (at the same level) as the player's are. Caught Pokémon can level up and learn new moves in battle, while wild Pokémon cannot, and can [[evolution|evolve]].


Newly captured Pokémon are no stronger or weaker than their wild counterparts, with the exception of innate [[Individual values|IV]] differences.
Newly caught Pokémon are no stronger or weaker than their wild counterparts, with the exception of innate [[Individual values|IV]] differences.
Using an [[Luxury Ball|upgraded]] [[Friend Ball|version]] of a Poké Ball may increase the [[happiness]] of the captured Pokémon upon capture, as well.
Using an [[Luxury Ball|upgraded]] [[Friend Ball|version]] of a Poké Ball may increase the [[happiness]] of the caught Pokémon upon capture, as well.
 
==Captured Pokémon==
A related concept to caught Pokémon is '''captured Pokémon''', from the [[Pokémon Ranger (game)|Ranger]] [[Pokémon Ranger: Shadows of Almia|series]]. While catching uses a Poké Ball, capturing requires a [[Capture Styler]], and the captured Pokémon can only be used once for either capturing another Pokémon or for its [[Field Move]] before it's automatically released.


==Trivia==
==Trivia==
*In the anime, {{Ash}}, {{an|May}} and [[Max]] show confusion when they first witness [[Solana]] use her [[Capture Styler]]. The term "capture" seems like an entirely new concept to them even though they are supposed to be familiar with the word.
*In the anime, {{Ash}}, {{an|May}} and [[Max]] show confusion when they first witness [[Solana]] use her [[Capture Styler]]. Ths is because of the difference between the concept of ''catching'' a Pokémon and ''capturing'' one. The difference in the terms is hair-splittingly thin, but they do refer to separate concepts.


==See also==
==See also==
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